Player Matchup

Ruckus
Ruckus
Bartek08
Ruckus
Level 8
Champion Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,403 Elo+
Party 1
JuegosMarc57
Unknown
Level 5
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Moji
Moji
Teo_Lisandro_
Moji
Level 15
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ying
Ying
electrojato
Ying
Level 28
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,770 Elo+
Solo
Grohk
Grohk
xVexusPL
Grohk
Level 44
Champion Stats
3W - 0L
1,867 SR
Queue Stats
93W - 104L
1,419 Elo+
Party 1
Team Averages
Level 20
1,573 SR
1,519 Elo+

VS

Team Averages
Level 21
1,558 SR
1,482 Elo+
Saati
Saati
FARID051
Saati
Level 26
Champion Stats
24W - 22L
1,574 SR
Queue Stats
25W - 27L
1,603 Elo+
Solo
Mathe119
Unknown
Level 10
Champion Stats
0W - 1L
1,715 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Maeve
Maeve
Monstantin10
Maeve
Level 11
Champion Stats
0W - 4L
1,500 SR
Queue Stats
1W - 6L
1,428 Elo+
Solo
Jenos
Jenos
bius80
Jenos
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,373 Elo+
Solo
Ruckus
Ruckus
uijtawa
Ruckus
Level 30
Champion Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Bartek08
Ruckus
9
5 / 10 / 8
4,104
513
33,889
70,366
3,850
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

JuegosMarc57
Unknown
3
2 / 10 / 6
3,585
448
13,367
39,198
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

7
10 / 11 / 2
3,759
470
32,360
43,969
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

28
6 / 5 / 16
4,799
600
40,416
33,819
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Grohk
xVexusPL
Grohk
42
9 / 6 / 14
5,272
659
62,176
46,627
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
FARID051
Saati
11
7 / 3 / 12
3,615
452
53,223
23,133
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Mathe119
Unknown
13
13 / 10 / 9
4,066
508
56,083
37,775
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

5
7 / 4 / 10
3,470
434
41,509
26,252
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Jenos
bius80
Jenos
35
7 / 6 / 12
3,707
463
28,872
34,413
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
uijtawa
Ruckus
20
8 / 9 / 9
4,014
502
54,292
60,635
28,909
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 54s
Objective Time
4m 6s
78
Kill Participation
94
32
Kills
42
42
Deaths
32
46
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ruckus
Bartek08
Ruckus
5
10
8
0.9
L
Saati
FARID051
Saati
7
3
12
4.33
W
JuegosMarc57
Unknown
2
10
6
0.5
L
Mathe119
Unknown
13
10
9
1.75
L
7
4
10
3
W
10
11
2
1
L
Jenos
bius80
Jenos
7
6
12
2.17
W
6
5
16
2.8
L
Ruckus
uijtawa
Ruckus
8
9
9
1.39
W
Grohk
xVexusPL
Grohk
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,208
Damage
233,979
233,979
Taken
182,208
3,850
Shielding
28,909
107,501
Healing
89,004
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
Bartek08
Ruckus
33,889
25,334
0
2,479
70,366
3,850
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Saati
FARID051
Saati
53,223
20,133
0
9,611
23,133
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
JuegosMarc57
Unknown
13,367
8,044
0
7,047
39,198
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Mathe119
Unknown
56,083
36,852
0
8,704
37,775
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
41,509
41,109
0
10,718
26,252
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
32,360
32,360
2,479
6,409
43,969
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
bius80
Jenos
28,872
18,786
30,123
21,221
34,413
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,416
30,178
30,297
15,521
33,819
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
uijtawa
Ruckus
54,292
36,613
0
8,627
60,635
28,909
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Grohk
xVexusPL
Grohk
62,176
33,833
23,535
19,734
46,627
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role