Player Matchup

Fernando
Fernando
Belgovea
Fernando
Level 132
Champion Stats
9W - 5L
1,685 SR
Queue Stats
454W - 448L
1,558 Elo+
Solo
Vivian
Vivian
JISN064
Vivian
Level 491
Champion Stats
10W - 23L
1,461 SR
Queue Stats
1,021W - 1,030L
1,614 Elo+
Solo
Raum
Raum
PhiggLazuli
Raum
Level 442
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 1
Seris
Seris
PhiggLazuligirl
Seris
Level 374
Champion Stats
1W - 3L
1,627 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 1
Maeve
Maeve
SHERETTO
Maeve
Level 347
Champion Stats
65W - 52L
1,582 SR
Queue Stats
215W - 208L
1,596 Elo+
Solo
Team Averages
Level 357
1,571 SR
1,494 Elo+

VS

Team Averages
Level 372
1,638 SR
1,605 Elo+
Dredge
Dredge
BoostSquad
Dredge
Level 535
Champion Stats
139W - 156L
1,605 SR
Queue Stats
883W - 919L
1,548 Elo+
Solo
Seris
Seris
Farigo
Seris
Level 111
Champion Stats
8W - 9L
1,532 SR
Queue Stats
214W - 191L
1,608 Elo+
Solo
Buck
Buck
JohnyDesu
Buck
Level 84
Champion Stats
76W - 60L
1,693 SR
Queue Stats
477W - 448L
1,624 Elo+
Solo
Fernando
Fernando
Won7dfive175
Fernando
Level 131
Champion Stats
2W - 1L
1,684 SR
Queue Stats
67W - 56L
1,576 Elo+
Solo
Strix
Strix
sonic9619111
Strix
Level 999
Champion Stats
16W - 17L
1,676 SR
Queue Stats
472W - 459L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Belgovea
Fernando
54
11 / 7 / 7
4,201
300
59,877
101,743
121,416
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
JISN064
Vivian
59
12 / 9 / 11
3,292
235
73,731
38,964
17,256
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

55
6 / 11 / 14
3,753
268
58,750
166,886
4,425
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

45
2 / 9 / 17
3,167
226
22,300
48,576
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Maeve
SHERETTO
Maeve
48
2 / 10 / 6
1,396
100
38,198
40,654
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BoostSquad
Dredge
59
14 / 3 / 5
3,186
228
124,124
28,170
2,115
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Seris
Farigo
Seris
35
6 / 4 / 19
3,287
235
71,332
48,567
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Buck
39
16 / 10 / 11
3,230
231
83,743
54,409
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2s.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
Won7dfive175
Fernando
58
0 / 11 / 9
2,371
169
37,722
68,198
36,194
59
10 / 5 / 12
2,930
209
79,902
53,512
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
5m 46s
88
Kill Participation
102
33
Kills
46
46
Deaths
33
55
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fernando
Belgovea
Fernando
11
7
7
2.07
L
Dredge
BoostSquad
Dredge
14
3
5
5.5
L
Seris
Farigo
Seris
6
4
19
3.88
W
Vivian
JISN064
Vivian
12
9
11
1.94
L
Buck
16
10
11
2.15
W
6
11
14
1.18
W
2
9
17
1.17
W
Maeve
SHERETTO
Maeve
2
10
6
0.5
L
Fernando
Won7dfive175
Fernando
0
11
9
0.41
L
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

252,856
Damage
396,823
396,823
Taken
252,856
143,097
Shielding
38,309
170,515
Healing
138,547
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Belgovea
Fernando
59,877
40,859
0
4,258
101,743
121,416
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
BoostSquad
Dredge
124,124
70,841
0
13,879
28,170
2,115
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
Farigo
Seris
71,332
59,632
59,436
31,363
48,567
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Vivian
JISN064
Vivian
73,731
56,366
0
4,667
38,964
17,256
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Buck
83,743
65,836
0
13,956
54,409
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,750
51,182
25,283
23,252
166,886
4,425
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
22,300
18,168
83,936
20,861
48,576
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
SHERETTO
Maeve
38,198
32,872
0
8,258
40,654
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Won7dfive175
Fernando
37,722
26,392
0
5,538
68,198
36,194
L
79,902
78,480
0
14,375
53,512
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role