Player Matchup

Dredge
Dredge
Daykew
Dredge
Level 15
Champion Stats
2W - 2L
1,422 SR
Queue Stats
9W - 12L
1,496 Elo+
Solo
Bomb King
Bomb King
kingT2902
Bomb King
Level 18
Champion Stats
13W - 25L
1,307 SR
Queue Stats
16W - 30L
1,028 Elo+
Solo
lugmy9
Unknown
Level 32
Champion Stats
3W - 1L
1,380 SR
Queue Stats
27W - 26L
1,499 Elo+
Solo
Vivian
Vivian
soolice
Vivian
Level 163
Champion Stats
68W - 35L
1,593 SR
Queue Stats
68W - 38L
1,595 Elo+
Solo
Seris
Seris
tube8888poppet
Seris
Level 999
Champion Stats
25W - 11L
1,567 SR
Queue Stats
271W - 266L
1,605 Elo+
Solo
Team Averages
Level 245
1,454 SR
1,445 Elo+

VS

Team Averages
Level 29
1,583 SR
1,388 Elo+
Buck
Buck
Andrei_yt25
Buck
Level 11
Champion Stats
3W - 4L
1,495 SR
Queue Stats
13W - 18L
1,342 Elo+
Solo
Jenos
Jenos
Kaneko-05
Jenos
Level 9
Champion Stats
0W - 1L
1,502 SR
Queue Stats
3W - 2L
1,489 Elo+
Solo
Drogoz
Drogoz
NoMaD-_-NaRuTo
Drogoz
Level 76
Champion Stats
0W - 5L
1,822 SR
Queue Stats
46W - 49L
1,527 Elo+
Solo
Talus
Talus
Rmsy1312er
Talus
Level 44
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 1
Fernando
Fernando
ToX1cKiNq-_-
Fernando
Level 7
Champion Stats
0W - 1L
1,594 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Daykew
Dredge
7
8 / 9 / 8
4,424
492
43,624
35,038
4,479
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bomb King
kingT2902
Bomb King
13
7 / 10 / 14
4,611
512
47,948
37,138
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

lugmy9
Unknown
38
13 / 8 / 18
5,337
593
67,708
37,688
0

Level 3

Level 4

Level 3

Level 2

Level 3

Level 1

Vivian
soolice
Vivian
51
23 / 2 / 14
5,347
594
81,799
28,109
15,265
Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.

Level 4

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

59
4 / 9 / 20
4,400
489
32,075
38,926
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
5 / 9 / 8
4,306
478
34,986
61,107
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Jenos
Kaneko-05
Jenos
3
3 / 13 / 21
4,736
526
19,578
36,218
0
Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
12 / 7 / 5
4,709
523
55,455
37,006
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Talus
49
16 / 12 / 2
4,779
531
43,350
43,449
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Fernando
ToX1cKiNq-_-
Fernando
7
2 / 14 / 7
4,159
462
23,530
95,374
27,105
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 1s
Objective Time
11m 10s
129
Kill Participation
81
55
Kills
38
38
Deaths
55
74
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
9
8
1
W
Dredge
Daykew
Dredge
8
9
8
1.33
L
Jenos
Kaneko-05
Jenos
3
13
21
1.04
L
12
7
5
2.07
L
Talus
16
12
2
1.42
L
Fernando
ToX1cKiNq-_-
Fernando
2
14
7
0.39
W
Bomb King
kingT2902
Bomb King
7
10
14
1.4
W
lugmy9
Unknown
13
8
18
2.75
W
Vivian
soolice
Vivian
23
2
14
15
W
4
9
20
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,154
Damage
176,899
176,899
Taken
273,154
19,744
Shielding
27,105
79,802
Healing
98,390
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,986
32,658
0
26,198
61,107
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
Daykew
Dredge
43,624
32,794
0
3,651
35,038
4,479
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
Kaneko-05
Jenos
19,578
12,794
36,018
6,948
36,218
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
55,455
43,541
0
15,746
37,006
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Talus
43,350
41,680
0
4,326
43,449
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Fernando
ToX1cKiNq-_-
Fernando
23,530
19,958
0
9,154
95,374
27,105
W
Bomb King
kingT2902
Bomb King
47,948
35,277
0
6,599
37,138
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
lugmy9
Unknown
67,708
48,046
0
2,341
37,688
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vivian
soolice
Vivian
81,799
77,222
0
6,315
28,109
15,265
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
32,075
25,064
41,762
19,134
38,926
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role