Player Matchup

Ying
Ying
FireKingDragon
Ying
Level 11
Champion Stats
0W - 2L
1,690 SR
Queue Stats
0W - 6L
1,201 Elo+
Solo
Skye
Skye
PLASMARUNNER
Skye
Level 22
Champion Stats
5W - 10L
1,326 SR
Queue Stats
22W - 58L
1,048 Elo+
Party 1
Azaan
Azaan
Perplexuz
Azaan
Level 18
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fernando
Fernando
abdülcebbal
Fernando
Level 18
Champion Stats
3W - 5L
1,414 SR
Queue Stats
20W - 63L
1,222 Elo+
Party 1
Dredge
Dredge
lessaen
Dredge
Level 98
Champion Stats
19W - 21L
1,499 SR
Queue Stats
21W - 21L
1,578 Elo+
Solo
Team Averages
Level 33
1,486 SR
1,310 Elo+

VS

Team Averages
Level 34
1,476 SR
1,579 Elo+
Maeve
Maeve
Urgen0m
Maeve
Level 29
Champion Stats
2W - 0L
1,601 SR
Queue Stats
3W - 0L
1,741 Elo+
Solo
Moji
Moji
WLF_Max17
Moji
Level 25
Champion Stats
1W - 1L
1,274 SR
Queue Stats
13W - 12L
1,542 Elo+
Solo
Kasumi
Kasumi
anthisemite
Kasumi
Level 19
Champion Stats
16W - 5L
1,703 SR
Queue Stats
37W - 22L
1,615 Elo+
Solo
Makoa
Makoa
hjkhjjkihiuhuiy
Makoa
Level 51
Champion Stats
2W - 3L
1,229 SR
Queue Stats
22W - 30L
1,462 Elo+
Solo
Ying
Ying
maslo200gram
Ying
Level 48
Champion Stats
30W - 29L
1,574 SR
Queue Stats
366W - 378L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
0 / 6 / 5
2,230
446
12,431
18,847
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

23
7 / 10 / 4
2,813
563
27,333
30,787
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 35% while Out of Combat.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Azaan
Perplexuz
Azaan
28
5 / 7 / 6
2,725
545
37,998
38,987
17,128
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
abdülcebbal
Fernando
21
3 / 9 / 4
2,380
476
15,092
43,448
11,100
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 75%.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
lessaen
Dredge
38
9 / 8 / 4
2,935
587
51,538
27,612
0
Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

-12

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Urgen0m
Maeve
7
8 / 4 / 8
2,711
542
46,798
29,471
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Moji
25
5 / 7 / 7
2,486
497
20,925
29,167
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Kasumi
13
9 / 5 / 7
2,631
526
31,473
21,684
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

58
10 / 2 / 7
2,715
543
28,555
40,531
13,351
Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

30
8 / 6 / 13
2,895
579
31,930
23,539
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
47
Kill Participation
82
24
Kills
40
40
Deaths
24
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
7
10
4
0.9
L
Azaan
Perplexuz
Azaan
5
7
6
1.14
W
Maeve
Urgen0m
Maeve
8
4
8
3
W
Moji
5
7
7
1.21
L
Fernando
abdülcebbal
Fernando
3
9
4
0.56
W
Kasumi
9
5
7
2.5
W
10
2
7
6.75
L
Dredge
lessaen
Dredge
9
8
4
1.38
W
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,392
Damage
159,681
159,681
Taken
144,392
28,228
Shielding
13,351
34,021
Healing
72,264
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,431
6,651
8,450
3,183
18,847
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
27,333
19,120
0
10,789
30,787
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Azaan
Perplexuz
Azaan
37,998
28,164
0
5,854
38,987
17,128
W
Maeve
Urgen0m
Maeve
46,798
43,046
0
8,985
29,471
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Moji
20,925
20,065
0
4,129
29,167
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
abdülcebbal
Fernando
15,092
4,904
0
259
43,448
11,100
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kasumi
31,473
26,907
0
5,553
21,684
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
28,555
27,195
0
12,514
40,531
13,351
L
Dredge
lessaen
Dredge
51,538
46,770
0
5,486
27,612
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
31,930
19,261
31,942
9,141
23,539
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role