Player Matchup

Saati
Saati
Duckyislucky1
Saati
Level 363
Champion Stats
21W - 16L
1,624 SR
Queue Stats
723W - 721L
1,527 Elo+
Solo
Tyra
Tyra
MattyIce139931
Tyra
Level 78
Champion Stats
4W - 6L
1,546 SR
Queue Stats
292W - 289L
1,501 Elo+
Solo
Makoa
Makoa
Raccoon9888
Makoa
Level 57
Champion Stats
4W - 6L
1,676 SR
Queue Stats
56W - 60L
1,554 Elo+
Solo
ZionLion123
Unknown
Level 469
Champion Stats
11W - 8L
1,622 SR
Queue Stats
475W - 463L
1,556 Elo+
Solo
Ying
Ying
kei5673
Ying
Level 622
Champion Stats
2W - 2L
1,771 SR
Queue Stats
11W - 19L
1,445 Elo+
Solo
Team Averages
Level 318
1,648 SR
1,517 Elo+

VS

Team Averages
Level 165
1,605 SR
1,563 Elo+
Tyra
Tyra
COOTR COMMANDR
Tyra
Level 56
Champion Stats
50W - 40L
1,573 SR
Queue Stats
156W - 145L
1,499 Elo+
Solo
Koga
Koga
ChrisRoxal
Koga
Level 241
Champion Stats
3W - 1L
1,719 SR
Queue Stats
201W - 179L
1,612 Elo+
Party 1
Barik
Barik
IXI VulKEn IXI
Barik
Level 152
Champion Stats
71W - 35L
1,692 SR
Queue Stats
151W - 132L
1,587 Elo+
Party 1
Ying
Ying
TopMoG5771
Ying
Level 220
Champion Stats
5W - 5L
1,433 SR
Queue Stats
49W - 61L
1,493 Elo+
Solo
Lillith
Lillith
canojoe
Lillith
Level 154
Champion Stats
12W - 10L
1,607 SR
Queue Stats
159W - 143L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 3 / 6
2,409
219
58,734
32,062
0
Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

37
6 / 9 / 5
1,082
98
59,052
37,857
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

16
4 / 11 / 1
2,186
199
32,337
99,300
41,705
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

ZionLion123
Unknown
59
4 / 10 / 5
1,044
95
32,217
32,761
0

Level 3

Level 1

Level 3

Level 3

Level 5

Level 1

Ying
kei5673
Ying
54
2 / 3 / 13
2,359
214
32,877
33,374
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
5 / 5 / 15
2,650
241
56,293
39,143
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

50
15 / 5 / 9
3,185
290
51,173
33,486
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

32
3 / 5 / 12
2,736
249
32,759
58,645
89,052
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

54
5 / 6 / 22
2,833
258
42,560
35,369
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Lillith
canojoe
Lillith
30
8 / 2 / 16
2,835
258
52,569
48,574
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 29s
Objective Time
6m 53s
53
Kill Participation
110
23
Kills
36
36
Deaths
23
30
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
W
15
5
9
3.9
L
7
3
6
3.33
W
3
5
12
1.8
L
6
9
5
0.94
L
4
11
1
0.41
W
5
6
22
2.67
L
ZionLion123
Unknown
4
10
5
0.65
W
Lillith
canojoe
Lillith
8
2
16
8
L
Ying
kei5673
Ying
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,217
Damage
235,354
235,354
Taken
215,217
41,705
Shielding
89,052
98,193
Healing
100,167
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
56,293
35,408
0
6,521
39,143
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
51,173
44,116
0
3,363
33,486
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
58,734
47,744
0
3,384
32,062
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
32,759
32,759
0
3,680
58,645
89,052
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
59,052
32,007
0
7,697
37,857
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
32,337
29,673
0
0
99,300
41,705
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
42,560
42,560
36,799
15,859
35,369
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
ZionLion123
Unknown
32,217
21,695
0
3,629
32,761
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lillith
canojoe
Lillith
52,569
34,744
32,605
1,340
48,574
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
kei5673
Ying
32,877
23,027
58,370
25,113
33,374
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role