Player Matchup

Kasumi
Kasumi
BHoffmeister
Kasumi
Level 91
Champion Stats
16W - 14L
1,572 SR
Queue Stats
395W - 383L
1,535 Elo+
Party 1
Fernando
Fernando
Faraway22
Fernando
Level 55
Champion Stats
37W - 20L
1,722 SR
Queue Stats
64W - 51L
1,582 Elo+
Party 3
Lian
Lian
Torrejon641
Lian
Level 150
Champion Stats
3W - 1L
1,861 SR
Queue Stats
91W - 83L
1,551 Elo+
Party 3
Ying
Ying
Waxer67
Ying
Level 98
Champion Stats
114W - 92L
1,585 SR
Queue Stats
379W - 364L
1,543 Elo+
Party 1
Vora
Vora
dias_dk
Vora
Level 242
Champion Stats
28W - 30L
1,549 SR
Queue Stats
300W - 309L
1,528 Elo+
Solo
Team Averages
Level 127
1,658 SR
1,548 Elo+

VS

Team Averages
Level 181
1,556 SR
1,530 Elo+
Evie
Evie
GrandDias
Evie
Level 576
Champion Stats
9W - 8L
1,500 SR
Queue Stats
275W - 230L
1,587 Elo+
Solo
Ying
Ying
Micolaeski
Ying
Level 55
Champion Stats
6W - 9L
1,684 SR
Queue Stats
62W - 51L
1,645 Elo+
Party 2
Jenos
Jenos
Setti1999
Jenos
Level 71
Champion Stats
4W - 3L
1,649 SR
Queue Stats
28W - 22L
1,639 Elo+
Party 2
Ruckus
Ruckus
coxinhaxtreme
Ruckus
Level 66
Champion Stats
2W - 3L
1,448 SR
Queue Stats
109W - 103L
1,514 Elo+
Solo
Viktor
Viktor
zeustemete
Viktor
Level 137
Champion Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
51
15 / 1 / 6
2,636
377
53,350
28,647
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Fernando
Faraway22
Fernando
29
1 / 1 / 9
2,477
354
11,627
38,921
79,793
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
10 / 3 / 11
2,583
369
59,514
25,783
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Ying
Waxer67
Ying
32
2 / 2 / 19
2,553
365
16,032
17,133
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
dias_dk
Vora
59
8 / 4 / 7
2,140
306
43,788
23,648
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
52
4 / 8 / 0
1,784
255
31,118
26,403
0
Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

40
2 / 6 / 4
1,528
218
38,009
42,995
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Jenos
Setti1999
Jenos
43
0 / 4 / 8
1,549
221
18,456
30,349
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

32
1 / 9 / 3
1,454
208
27,030
51,953
23,475
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Viktor
zeustemete
Viktor
46
4 / 9 / 0
1,150
164
19,519
32,611
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
2m 26s
88
Kill Participation
26
36
Kills
11
11
Deaths
36
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kasumi
15
1
6
18
W
Fernando
Faraway22
Fernando
1
1
9
5.5
L
Evie
4
8
0
0.5
L
2
6
4
0.67
L
Jenos
Setti1999
Jenos
0
4
8
1
W
10
3
11
5.17
W
Ying
Waxer67
Ying
2
2
19
5.75
L
1
9
3
0.28
W
Vora
dias_dk
Vora
8
4
7
2.88
L
Viktor
zeustemete
Viktor
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,311
Damage
134,132
134,132
Taken
184,311
79,793
Shielding
23,475
100,393
Healing
88,341
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
53,350
41,954
0
10,057
28,647
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Fernando
Faraway22
Fernando
11,627
7,577
0
5,982
38,921
79,793
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Evie
31,118
28,414
0
5,590
26,403
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,009
26,565
13,972
11,131
42,995
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
Setti1999
Jenos
18,456
13,376
41,381
14,059
30,349
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,514
56,914
0
2,979
25,783
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ying
Waxer67
Ying
16,032
16,032
61,312
11,661
17,133
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,030
19,024
0
2,208
51,953
23,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
dias_dk
Vora
43,788
27,705
0
8,402
23,648
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Viktor
zeustemete
Viktor
19,519
12,294
0
0
32,611
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role