Player Matchup
VS
Match Stats
![Swift Strikes](https://static.paladins.guru/i/items/31051.jpg)
Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 20%.
Level 4
![Rogues of a Feather](https://static.paladins.guru/i/items/31054.jpg)
Rogues of a Feather
Love
Heal for 30 after hitting an enemy with Love.
Level 2
![Both Sides Of The Coin](https://static.paladins.guru/i/items/31042.jpg)
Both Sides Of The Coin
Weapon
Heal for 45 after hitting an enemy with War.
Level 3
![Spin to Win](https://static.paladins.guru/i/items/31052.jpg)
Spin to Win
Deadly Momentum
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Level 2
![Deadly Flourish](https://static.paladins.guru/i/items/31050.jpg)
Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 32%.
Level 4
![Everywhere at Once](https://static.paladins.guru/i/items/31058.jpg)
Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1
![Unholy Flight](https://static.paladins.guru/i/items/30796.jpg)
Unholy Flight
Death Wings
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Level 2
![Virulent](https://static.paladins.guru/i/items/30789.jpg)
Virulent
Blood Hex
Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.
Level 1
![Blood Sense](https://static.paladins.guru/i/items/30788.jpg)
Blood Sense
Blood Hex
Hitting an enemy with Blood Hex will Reveal them to your team for 2s.
Level 4
![Sanguine Pact](https://static.paladins.guru/i/items/30798.jpg)
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Level 4
![Wings of Terror](https://static.paladins.guru/i/items/30797.jpg)
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 24%.
Level 4
![Cursed Accord](https://static.paladins.guru/i/items/30806.jpg)
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
![Street Cred](https://static.paladins.guru/i/items/16411.jpg)
Street Cred
Armor
Increase your maximum Health by 50.
Level 1
![Sixth Sense](https://static.paladins.guru/i/items/16461.jpg)
Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4
![Savagery](https://static.paladins.guru/i/items/16424.jpg)
Savagery
Pounce
Heal for 280 after using Pounce.
Level 4
![Patch Up](https://static.paladins.guru/i/items/16480.jpg)
Patch Up
Nine Lives
Heal for an additional 80 with Nine Lives.
Level 1
![Chase](https://static.paladins.guru/i/items/16438.jpg)
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 50%.
Level 5
![Rogue's Gambit](https://static.paladins.guru/i/items/16449.jpg)
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
![Napalm](https://static.paladins.guru/i/items/15927.jpg)
Napalm
Fire Bomb
Activating Fire Bomb heals you for 500 over 2s.
Level 5
![Bandolier](https://static.paladins.guru/i/items/15886.jpg)
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1s.
Level 2
![Ranger](https://static.paladins.guru/i/items/15857.jpg)
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 1s.
Level 1
![Favored Quarry](https://static.paladins.guru/i/items/15893.jpg)
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2
![Volatile](https://static.paladins.guru/i/items/15888.jpg)
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
![Burn, Monster!](https://static.paladins.guru/i/items/20230.jpg)
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
![Fanning the Flames](https://static.paladins.guru/i/items/25000.jpg)
Fanning the Flames
Juggernaut
Gain a 300-Health Shield for 3s after activating Juggernaut.
Level 2
![Subjugation](https://static.paladins.guru/i/items/25006.jpg)
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 8%.
Level 1
![Sinister Allies](https://static.paladins.guru/i/items/24988.jpg)
Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5
![Desperation](https://static.paladins.guru/i/items/24997.jpg)
Desperation
Armor
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Level 4
![Shattered Essence](https://static.paladins.guru/i/items/25003.jpg)
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3
![Earthsplitter](https://static.paladins.guru/i/items/24779.jpg)
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
![Beast-Slayer](https://static.paladins.guru/i/items/25165.jpg)
Beast-Slayer
Armor
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Level 3
![World-traveler](https://static.paladins.guru/i/items/25176.jpg)
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Level 3
![Pouncing Tigron](https://static.paladins.guru/i/items/25178.jpg)
Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 24%.
Level 3
![Rising Stardom](https://static.paladins.guru/i/items/25179.jpg)
Rising Stardom
Crouching Tigron
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Level 3
![Primal Haste](https://static.paladins.guru/i/items/25174.jpg)
Primal Haste
Combat Trance
Gain a 180-Health Shield for 4s after activating Combat Trance.
Level 3
![Predatory Instincts](https://static.paladins.guru/i/items/25180.jpg)
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
![Reload](https://static.paladins.guru/i/items/12653.jpg)
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Level 3
![Smithereens](https://static.paladins.guru/i/items/15122.jpg)
Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1
![Moxie](https://static.paladins.guru/i/items/15057.jpg)
Moxie
Armor
Increase your Healing received by 12% while at or below 50% Health.
Level 2
![Gift-Giver](https://static.paladins.guru/i/items/13340.jpg)
Gift-Giver
Healing Potion
Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.
Level 5
![Medicinal Excellence](https://static.paladins.guru/i/items/13377.jpg)
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4
![Combat Medic](https://static.paladins.guru/i/items/16516.jpg)
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
![One Step Ahead](https://static.paladins.guru/i/items/20275.jpg)
One Step Ahead
Armor
Increase your Movement Speed by 16%.
Level 4
![Plans Within Plans](https://static.paladins.guru/i/items/20294.jpg)
Plans Within Plans
Deflector Shield
Heal for 60 every 1s while Deflector Shield is active.
Level 3
![Unchecked Ambition](https://static.paladins.guru/i/items/20270.jpg)
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Level 3
![Numbed Heart](https://static.paladins.guru/i/items/20271.jpg)
Numbed Heart
Armor
Increase your maximum Health by 50.
Level 1
![Runic Ammunition](https://static.paladins.guru/i/items/20269.jpg)
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
![Booby Trap](https://static.paladins.guru/i/items/21261.jpg)
Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1
![Firing Stance](https://static.paladins.guru/i/items/14423.jpg)
Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4
![Grenadier](https://static.paladins.guru/i/items/14435.jpg)
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3
![Flak Jacket](https://static.paladins.guru/i/items/14578.jpg)
Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1
![Predator](https://static.paladins.guru/i/items/15060.jpg)
Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4
![Compensator](https://static.paladins.guru/i/items/14432.jpg)
Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3
![Shrapnel](https://static.paladins.guru/i/items/20100.jpg)
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
![Cavalier](https://static.paladins.guru/i/items/11593.jpg)
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Level 5
![Safe Travel](https://static.paladins.guru/i/items/12526.jpg)
Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1
![Unstoppable Force](https://static.paladins.guru/i/items/14780.jpg)
Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.