Player Matchup

Dredge
Dredge
Diamond IV
Fersaurius
Dredge
Diamond IV
Level 999
Champion Stats
3W - 2L
1,498 SR
Queue Stats
454W - 439L
1,590 Elo+
Solo
Rei
Rei
Gold II
LittSMD420
Rei
Gold II
Level 135
Champion Stats
6W - 11L
1,554 SR
Queue Stats
68W - 71L
1,514 Elo+
Solo
Lex
Lex
Gold I
aretory97_
Lex
Gold I
Level 999
Champion Stats
13W - 16L
1,608 SR
Queue Stats
577W - 560L
1,518 Elo+
Solo
Ruckus
Ruckus
Silver II
big_coffie
Ruckus
Silver II
Level 51
Champion Stats
4W - 10L
1,710 SR
Queue Stats
33W - 32L
1,527 Elo+
Solo
Ash
Ash
Gold I
xXDani87Xx
Ash
Gold I
Level 570
Champion Stats
25W - 20L
1,652 SR
Queue Stats
243W - 243L
1,518 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 551
1,604 SR
1,533 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 270
1,614 SR
1,529 Elo+
Grover
Grover
Qualifying
FranciscoAE1401
Grover
Qualifying
Level 132
Champion Stats
2W - 5L
1,500 SR
Queue Stats
15W - 16L
1,443 Elo+
Solo
Tyra
Tyra
Platinum V
Hyper_Carnage-
Tyra
Platinum V
Level 482
Champion Stats
6W - 4L
1,671 SR
Queue Stats
256W - 247L
1,496 Elo+
Party 1
Terminus
Terminus
Gold II
LAFLAME24K
Terminus
Gold II
Level 191
Champion Stats
8W - 7L
1,607 SR
Queue Stats
421W - 397L
1,574 Elo+
Party 1
Koga
Koga
Platinum V
MohidLovato
Koga
Platinum V
Level 166
Champion Stats
117W - 62L
1,722 SR
Queue Stats
188W - 162L
1,622 Elo+
Solo
Khan
Khan
Gold II
TTv_imbanna
Khan
Gold II
Level 381
Champion Stats
5W - 5L
1,570 SR
Queue Stats
111W - 125L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Fersaurius
Dredge
58
4 / 3 / 2
1,425
204
45,707
17,212
2,400
Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

56
0 / 5 / 3
1,296
185
17,965
22,484
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
2 / 6 / 4
1,515
216
20,748
23,391
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ruckus
big_coffie
Ruckus
45
2 / 6 / 1
1,540
220
33,333
54,211
34,684
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

58
0 / 6 / 1
1,025
146
15,943
37,100
9,072
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Bans
CaspianNyx
Team 1 Score

0

VS

Team 2 Score

4

Bans
Bomb KingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
4 / 1 / 17
2,581
369
23,179
14,208
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
8 / 3 / 11
2,326
332
50,737
28,012
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Terminus
LAFLAME24K
Terminus
56
2 / 0 / 10
2,218
317
14,149
27,036
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

33
8 / 3 / 4
1,975
282
31,731
18,113
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
4 / 1 / 8
2,045
292
34,602
46,327
14,106
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 3s
Objective Time
6m 41s
19
Kill Participation
76
8
Kills
26
26
Deaths
8
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Dredge
Fersaurius
Dredge
4
3
2
1.67
W
4
1
17
12.5
W
8
3
11
4.5
W
Terminus
LAFLAME24K
Terminus
2
0
10
7
L
0
5
3
0.3
W
8
3
4
3.33
W
4
1
8
8
L
2
6
4
0.67
L
Ruckus
big_coffie
Ruckus
2
6
1
0.42
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,696
Damage
154,398
154,398
Taken
133,696
46,156
Shielding
14,106
70,921
Healing
109,293
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Fersaurius
Dredge
45,707
36,724
0
6,459
17,212
2,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
23,179
20,569
72,518
11,129
14,208
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,737
42,189
0
435
28,012
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
LAFLAME24K
Terminus
14,149
4,973
0
4,365
27,036
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
17,965
17,834
47,912
10,860
22,484
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
31,731
22,123
0
8,272
18,113
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
34,602
34,392
1,666
10,908
46,327
14,106
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
20,748
20,220
0
160
23,391
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
big_coffie
Ruckus
33,333
22,118
0
118
54,211
34,684
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
15,943
11,799
0
5,412
37,100
9,072
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role