Player Matchup

Ruckus
Ruckus
CoMaNdO_GiRaUd
Ruckus
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,289 Elo+
Party 1
Kinessa
Kinessa
MorgoMindslayer
Kinessa
Level 168
Champion Stats
0W - 2L
1,329 SR
Queue Stats
36W - 34L
1,587 Elo+
Solo
Terminus
Terminus
PandaGamer808
Terminus
Level 78
Champion Stats
2W - 1L
1,855 SR
Queue Stats
79W - 68L
1,545 Elo+
Solo
Vivian
Vivian
RaNdOm_RaMen
Vivian
Level 54
Champion Stats
1W - 1L
1,691 SR
Queue Stats
8W - 17L
1,352 Elo+
Party 1
Seris
Seris
Sagitarius3
Seris
Level 222
Champion Stats
19W - 20L
1,607 SR
Queue Stats
251W - 253L
1,506 Elo+
Solo
Team Averages
Level 114
1,596 SR
1,456 Elo+

VS

Team Averages
Level 112
1,638 SR
1,514 Elo+
Koga
Koga
LilMcMuffiin
Koga
Level 45
Champion Stats
38W - 24L
1,609 SR
Queue Stats
100W - 87L
1,557 Elo+
Party 2
Grover
Grover
PreppedBatman
Grover
Level 24
Champion Stats
8W - 6L
1,847 SR
Queue Stats
65W - 65L
1,488 Elo+
Party 2
Lian
Lian
TristanTate303
Lian
Level 90
Champion Stats
5W - 3L
1,733 SR
Queue Stats
117W - 109L
1,584 Elo+
Solo
Ruckus
Ruckus
initiatixon_
Ruckus
Level 49
Champion Stats
2W - 2L
1,500 SR
Queue Stats
82W - 72L
1,494 Elo+
Party 2
Moji
Moji
mustbeguss
Moji
Level 350
Champion Stats
4W - 5L
1,502 SR
Queue Stats
448W - 443L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
4 / 17 / 15
3,954
233
84,917
95,713
57,982
Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

56
5 / 13 / 8
3,361
198
80,784
48,309
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Terminus
PandaGamer808
Terminus
59
18 / 9 / 9
4,689
276
70,110
104,707
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Vivian
49
8 / 21 / 6
3,649
215
61,485
67,820
15,916
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 8%.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
9 / 17 / 19
4,181
246
50,988
70,283
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
33 / 7 / 23
4,843
285
118,828
68,179
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

20
6 / 11 / 34
3,665
216
45,445
71,730
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

53
24 / 9 / 20
4,347
256
127,306
49,852
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ruckus
42
6 / 10 / 28
3,272
192
53,881
108,582
20,690
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

53
12 / 8 / 11
2,786
164
41,372
49,941
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 22s
Objective Time
5m 12s
101
Kill Participation
197
44
Kills
81
77
Deaths
45
57
Assists
116
Player
Kills
Deaths
Assists
KDA
L
4
17
15
0.68
W
33
7
23
6.36
L
5
13
8
0.69
L
Terminus
PandaGamer808
Terminus
18
9
9
2.5
W
6
11
34
2.09
L
Vivian
8
21
6
0.52
L
9
17
19
1.09
W
24
9
20
3.78
W
Ruckus
6
10
28
2
W
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

348,284
Damage
386,832
386,832
Taken
348,284
73,898
Shielding
20,690
129,362
Healing
224,896
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
84,917
67,143
0
2,228
95,713
57,982
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
118,828
99,312
0
32,168
68,179
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
80,784
76,671
0
14,166
48,309
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Terminus
PandaGamer808
Terminus
70,110
55,609
0
37,330
104,707
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
45,445
41,583
105,995
45,149
71,730
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vivian
61,485
60,014
0
4,096
67,820
15,916
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
50,988
46,530
45,029
26,513
70,283
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
127,306
121,417
0
11,514
49,852
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Ruckus
53,881
40,541
0
13,528
108,582
20,690
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
41,372
41,244
0
16,542
49,941
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role