Player Matchup

Viktor
Viktor
Anwar365
Viktor
Level 10
Champion Stats
7W - 14L
1,201 SR
Queue Stats
14W - 16L
1,364 Elo+
Party 2
Ruckus
Ruckus
Code-PedroKR
Ruckus
Level 33
Champion Stats
3W - 1L
1,800 SR
Queue Stats
30W - 20L
1,552 Elo+
Party 2
Androxus
Androxus
Nexus3734
Androxus
Level 15
Champion Stats
1W - 2L
1,500 SR
Queue Stats
24W - 30L
1,140 Elo+
Solo
Cassie
Cassie
darkcave
Cassie
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,310 Elo+
Solo
Kinessa
Kinessa
ismapelao
Kinessa
Level 11
Champion Stats
4W - 1L
1,500 SR
Queue Stats
30W - 31L
1,681 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,409 Elo+

VS

Team Averages
Level 21
1,618 SR
1,448 Elo+
Cassie
Cassie
DrownedIsCool
Cassie
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,341 Elo+
Solo
Koga
Koga
Mr sleepy24
Koga
Level 21
Champion Stats
5W - 8L
1,441 SR
Queue Stats
18W - 20L
1,482 Elo+
Party 1
Grohk
Grohk
PhanTomBAK
Grohk
Level 25
Champion Stats
5W - 3L
1,723 SR
Queue Stats
20W - 24L
1,440 Elo+
Party 1
Fernando
Fernando
RcHaven4080
Fernando
Level 21
Champion Stats
5W - 1L
1,812 SR
Queue Stats
14W - 10L
1,503 Elo+
Solo
Willo
Willo
horrificbluball
Willo
Level 27
Champion Stats
13W - 11L
1,612 SR
Queue Stats
27W - 29L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Anwar365
Viktor
3
18 / 9 / 15
3,055
180
64,570
41,607
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ruckus
27
17 / 11 / 21
3,442
202
83,597
66,852
52,809
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Androxus
Nexus3734
Androxus
20
10 / 13 / 13
2,438
143
52,119
31,371
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Cassie
darkcave
Cassie
15
5 / 16 / 9
1,432
84
21,956
43,528
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Kinessa
ismapelao
Kinessa
10
18 / 12 / 12
3,017
177
87,223
36,961
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
2 / 16 / 8
3,329
196
19,283
49,496
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

11
21 / 16 / 8
4,534
267
63,543
46,797
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Level 1

Grohk
19
2 / 13 / 16
3,917
230
14,800
63,134
1,740
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
RcHaven4080
Fernando
20
17 / 8 / 10
5,058
298
50,740
93,005
105,626
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

14
19 / 15 / 17
4,875
287
71,953
57,033
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 14s
Objective Time
12m 48s
138
Kill Participation
120
68
Kills
61
61
Deaths
68
70
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Viktor
Anwar365
Viktor
18
9
15
2.83
L
Ruckus
17
11
21
2.5
W
2
16
8
0.38
W
21
16
8
1.56
L
Androxus
Nexus3734
Androxus
10
13
13
1.27
W
Grohk
2
13
16
0.77
W
Fernando
RcHaven4080
Fernando
17
8
10
2.75
L
Cassie
darkcave
Cassie
5
16
9
0.59
W
19
15
17
1.83
L
Kinessa
ismapelao
Kinessa
18
12
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,465
Damage
220,319
220,319
Taken
309,465
52,809
Shielding
107,366
42,647
Healing
111,050
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Anwar365
Viktor
64,570
45,020
0
20,707
41,607
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Ruckus
83,597
70,828
0
4,442
66,852
52,809
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
19,283
17,733
0
5,432
49,496
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
63,543
63,543
0
4,110
46,797
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
Nexus3734
Androxus
52,119
41,639
0
2,873
31,371
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Grohk
14,800
13,091
36,591
31,353
63,134
1,740
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
RcHaven4080
Fernando
50,740
40,036
0
22,860
93,005
105,626
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Cassie
darkcave
Cassie
21,956
17,569
0
6,342
43,528
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
71,953
63,292
0
10,704
57,033
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Kinessa
ismapelao
Kinessa
87,223
81,205
0
8,283
36,961
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role