Player Matchup

Grover
Grover
JKRF5YT
Grover
Level 9
Champion Stats
3W - 1L
1,405 SR
Queue Stats
4W - 2L
1,654 Elo+
Solo
Lex
Lex
MonoGamerSM
Lex
Level 7
Champion Stats
19W - 24L
1,245 SR
Queue Stats
20W - 26L
1,371 Elo+
Solo
TFH slayer
Unknown
Level 12
Champion Stats
5W - 7L
1,435 SR
Queue Stats
24W - 35L
1,348 Elo+
Solo
Fernando
Fernando
UpstateGalaxy53
Fernando
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,697 Elo+
Solo
Viktor
Viktor
weluvmj
Viktor
Level 8
Champion Stats
3W - 0L
1,853 SR
Queue Stats
10W - 4L
1,854 Elo+
Solo
Team Averages
Level 9
1,487 SR
1,585 Elo+

VS

Team Averages
Level 7
1,496 SR
1,444 Elo+
Fernando
Fernando
ITSJOHNNYBOY393
Fernando
Level 10
Champion Stats
2W - 2L
1,624 SR
Queue Stats
11W - 16L
1,372 Elo+
Party 1
Seris
Seris
KelinJValdez
Seris
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Caspian
Caspian
ScorpianX1714
Caspian
Level 17
Champion Stats
2W - 3L
1,356 SR
Queue Stats
6W - 13L
1,349 Elo+
Party 1
Jenos
Jenos
gloryysle
Jenos
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
ismelikyourmom
Unknown
Level 1
Champion Stats
9W - 6L
1,500 SR
Queue Stats
94W - 101L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
JKRF5YT
Grover
3
4 / 4 / 16
2,130
533
25,663
27,103
890
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

1
14 / 1 / 10
2,718
680
40,100
12,703
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

TFH slayer
Unknown
13
11 / 2 / 6
2,160
540
29,675
13,437
1,100

Level 3

Level 3

Level 4

Level 3

Level 2

Level 1

Fernando
8
2 / 2 / 5
1,050
263
6,927
22,749
25,868
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
weluvmj
Viktor
4
7 / 2 / 10
2,075
519
28,422
12,970
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

-25

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
11
1 / 5 / 2
1,820
455
11,994
26,098
39,270
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

3
1 / 8 / 3
1,810
453
16,332
22,472
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Caspian
19
2 / 10 / 1
1,854
464
11,064
29,961
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Jenos
gloryysle
Jenos
2
5 / 8 / 3
2,235
559
24,669
26,649
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

1
2 / 9 / 0
1,885
471
24,903
25,607
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
85
Kill Participation
20
38
Kills
11
11
Deaths
40
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fernando
1
5
2
0.4
W
Grover
JKRF5YT
Grover
4
4
16
3
L
1
8
3
0.31
W
14
1
10
19
L
Caspian
2
10
1
0.25
W
TFH slayer
Unknown
11
2
6
7
W
Fernando
2
2
5
2.25
L
Jenos
gloryysle
Jenos
5
8
3
0.81
L
2
9
0
0.22
W
Viktor
weluvmj
Viktor
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,787
Damage
88,962
88,962
Taken
130,787
27,858
Shielding
39,270
53,542
Healing
43,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
11,994
9,471
0
403
26,098
39,270
W
Grover
JKRF5YT
Grover
25,663
22,038
23,392
17,784
27,103
890
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
16,332
14,216
10,888
3,514
22,472
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
40,100
38,773
0
3,224
12,703
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Caspian
11,064
6,868
0
553
29,961
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
TFH slayer
Unknown
29,675
17,845
0
481
13,437
1,100
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
6,927
5,269
0
2,466
22,749
25,868
L
Jenos
gloryysle
Jenos
24,669
16,016
19,070
7,426
26,649
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,903
19,514
0
1,156
25,607
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
weluvmj
Viktor
28,422
23,203
0
6,195
12,970
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role