Player Matchup

Io
Io
DepressedCheems
Io
Level 384
Champion Stats
40W - 35L
1,647 SR
Queue Stats
91W - 79L
1,653 Elo+
Party 1
Drogoz
Drogoz
Scrotungus
Drogoz
Level 181
Champion Stats
60W - 35L
1,660 SR
Queue Stats
519W - 517L
1,571 Elo+
Solo
Moji
Moji
Urilo
Moji
Level 95
Champion Stats
33W - 33L
1,441 SR
Queue Stats
33W - 34L
1,431 Elo+
Party 3
Vora
Vora
YaBoiLettuce
Vora
Level 663
Champion Stats
21W - 21L
1,666 SR
Queue Stats
100W - 95L
1,635 Elo+
Party 1
Ash
Ash
condekiki
Ash
Level 71
Champion Stats
38W - 40L
1,456 SR
Queue Stats
38W - 41L
1,371 Elo+
Party 3
Team Averages
Level 279
1,574 SR
1,532 Elo+

VS

Team Averages
Level 296
1,582 SR
1,582 Elo+
Saati
Saati
CalliJocobi22
Saati
Level 159
Champion Stats
3W - 4L
1,540 SR
Queue Stats
139W - 122L
1,562 Elo+
Party 2
Koga
Koga
HLA1002
Koga
Level 560
Champion Stats
1W - 3L
1,684 SR
Queue Stats
69W - 72L
1,540 Elo+
Party 2
Jenos
Jenos
Nhyeel
Jenos
Level 432
Champion Stats
1W - 3L
1,470 SR
Queue Stats
43W - 28L
1,659 Elo+
Solo
Viktor
Viktor
SUPAPAY
Viktor
Level 167
Champion Stats
18W - 22L
1,558 SR
Queue Stats
998W - 979L
1,582 Elo+
Solo
SebasXwest
Unknown
Level 164
Champion Stats
8W - 6L
1,656 SR
Queue Stats
54W - 54L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
4 / 1 / 9
2,449
350
12,988
14,986
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Drogoz
Scrotungus
Drogoz
58
5 / 4 / 2
1,994
285
40,716
20,420
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Bask

Bask

Salvo

Heal for 35 for each enemy hit by your Salvo rockets.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Moji
Urilo
Moji
22
7 / 5 / 4
2,097
300
33,533
33,552
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

59
7 / 4 / 10
2,312
330
49,347
28,143
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

25
1 / 3 / 3
2,047
292
8,521
41,106
35,063
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Thrive

Thrive

Shoulder Bash

Heal for 800 after hitting an enemy with Shoulder Bash.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
4 / 4 / 5
1,300
186
27,316
23,967
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Koga
HLA1002
Koga
59
3 / 10 / 5
1,327
190
19,662
30,032
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Level 1

Jenos
Nhyeel
Jenos
55
2 / 4 / 9
1,552
222
15,009
20,854
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
SUPAPAY
Viktor
59
4 / 0 / 9
1,649
236
43,002
33,115
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

SebasXwest
Unknown
53
4 / 6 / 5
1,416
202
33,218
37,137
0

Level 2

Level 5

Level 3

Level 4

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
22s
52
Kill Participation
50
24
Kills
17
17
Deaths
24
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
4
1
9
8.5
L
Koga
HLA1002
Koga
3
10
5
0.55
L
Jenos
Nhyeel
Jenos
2
4
9
1.63
L
Viktor
SUPAPAY
Viktor
4
0
9
8.5
W
Drogoz
Scrotungus
Drogoz
5
4
2
1.5
L
SebasXwest
Unknown
4
6
5
1.08
W
Moji
Urilo
Moji
7
5
4
1.8
W
7
4
10
3
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,105
Damage
138,207
138,207
Taken
145,105
35,063
Shielding
0
90,792
Healing
82,302
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,316
25,803
0
1,787
23,967
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
12,988
11,636
62,268
11,638
14,986
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
HLA1002
Koga
19,662
18,534
0
2,329
30,032
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
Nhyeel
Jenos
15,009
10,825
53,673
12,058
20,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
SUPAPAY
Viktor
43,002
28,699
0
11,681
33,115
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
Scrotungus
Drogoz
40,716
28,267
0
4,445
20,420
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
SebasXwest
Unknown
33,218
21,211
0
774
37,137
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
Urilo
Moji
33,533
30,804
0
800
33,552
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
49,347
33,184
0
6,638
28,143
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
8,521
7,921
0
5,003
41,106
35,063
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role