Player Matchup

Androxus
Androxus
TsmToast8706
Androxus
Level 101
Champion Stats
0W - 4L
1,247 SR
Queue Stats
125W - 144L
1,543 Elo+
Party 3
Barik
Barik
asdawea123
Barik
Level 26
Champion Stats
0W - 2L
1,500 SR
Queue Stats
44W - 35L
1,536 Elo+
Party 1
Willo
Willo
poopy020
Willo
Level 143
Champion Stats
3W - 5L
1,530 SR
Queue Stats
259W - 258L
1,554 Elo+
Party 3
Tiberius
Tiberius
tonatihu2001
Tiberius
Level 363
Champion Stats
20W - 7L
1,758 SR
Queue Stats
155W - 145L
1,512 Elo+
Party 1
Sha Lin
Sha Lin
tutifrutipower
Sha Lin
Level 159
Champion Stats
30W - 39L
1,529 SR
Queue Stats
97W - 102L
1,511 Elo+
Party 1
Team Averages
Level 158
1,513 SR
1,531 Elo+

VS

Team Averages
Level 151
1,580 SR
1,458 Elo+
Barik
Barik
BrayanYT77
Barik
Level 23
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,393 Elo+
Party 2
Talus
Talus
DarkLunEx
Talus
Level 363
Champion Stats
2W - 1L
1,458 SR
Queue Stats
15W - 11L
1,567 Elo+
Party 2
Cassie
Cassie
DylanJheykoph
Cassie
Level 156
Champion Stats
20W - 21L
1,568 SR
Queue Stats
379W - 358L
1,588 Elo+
Solo
Seris
Seris
HaosLion
Seris
Level 146
Champion Stats
5W - 3L
1,715 SR
Queue Stats
11W - 16L
1,375 Elo+
Party 2
Fernando
Fernando
PIRUSWOLF
Fernando
Level 68
Champion Stats
5W - 2L
1,659 SR
Queue Stats
6W - 6L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
TsmToast8706
Androxus
54
10 / 11 / 13
2,192
169
47,025
33,606
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 6s.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Barik
15
8 / 8 / 27
2,800
215
59,981
60,503
46,675
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Willo
poopy020
Willo
54
10 / 10 / 19
2,371
182
48,651
30,247
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Tiberius
tonatihu2001
Tiberius
56
19 / 12 / 16
3,115
240
78,618
42,553
3,330
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

49
14 / 12 / 10
2,464
190
58,455
35,138
0
Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Oasis

Oasis

Withdraw

Heal for 160 after using Withdraw.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 60% Health.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
24
5 / 15 / 4
3,585
276
19,673
75,869
88,964
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Talus
DarkLunEx
Talus
55
15 / 12 / 11
3,885
299
69,249
48,164
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Daredevil

Daredevil

Blitz Upper

Heal for 210 after activating Blitz Upper.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

46
24 / 13 / 3
4,077
314
66,427
46,451
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 36% for 5s after getting an Elimination.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Seris
HaosLion
Seris
44
5 / 12 / 13
3,549
273
31,992
39,668
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
PIRUSWOLF
Fernando
34
3 / 13 / 3
3,606
277
14,706
82,578
115,384
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
12m 52s
146
Kill Participation
86
61
Kills
52
53
Deaths
65
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Barik
5
15
4
0.47
W
Talus
DarkLunEx
Talus
15
12
11
1.71
W
24
13
3
1.96
W
Seris
HaosLion
Seris
5
12
13
0.96
W
Fernando
PIRUSWOLF
Fernando
3
13
3
0.35
L
Androxus
TsmToast8706
Androxus
10
11
13
1.5
L
Barik
8
8
27
2.69
L
Willo
poopy020
Willo
10
10
19
1.95
L
Tiberius
tonatihu2001
Tiberius
19
12
16
2.25
L
14
12
10
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,730
Damage
202,047
202,047
Taken
292,730
50,005
Shielding
204,348
65,976
Healing
110,501
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
19,673
19,673
0
6,828
75,869
88,964
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Talus
DarkLunEx
Talus
69,249
57,829
0
19,919
48,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
66,427
55,174
0
7,878
46,451
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Seris
HaosLion
Seris
31,992
25,188
58,911
14,287
39,668
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
PIRUSWOLF
Fernando
14,706
9,264
0
2,678
82,578
115,384
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
TsmToast8706
Androxus
47,025
36,968
0
10,507
33,606
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
59,981
59,981
0
28,000
60,503
46,675
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
poopy020
Willo
48,651
41,294
0
3,721
30,247
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
tonatihu2001
Tiberius
78,618
52,989
0
14,409
42,553
3,330
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
58,455
58,455
0
9,339
35,138
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role