Player Matchup

Imani
Imani
ASDFGJK12345
Imani
Level 388
Champion Stats
79W - 60L
1,710 SR
Queue Stats
403W - 421L
1,678 Elo+
Solo
Fernando
Fernando
Norratx
Fernando
Level 754
Champion Stats
80W - 55L
1,714 SR
Queue Stats
1,142W - 1,114L
1,635 Elo+
Solo
Seris
Seris
OmniLord2802
Seris
Level 71
Champion Stats
297W - 299L
1,638 SR
Queue Stats
305W - 306L
1,628 Elo+
Solo
Drogoz
Drogoz
zakivrogne
Drogoz
Level 999
Champion Stats
118W - 162L
1,559 SR
Queue Stats
905W - 926L
1,639 Elo+
Solo
Lian
Lian
ゆってぃ
Lian
Level 525
Champion Stats
7W - 9L
1,461 SR
Queue Stats
551W - 497L
1,577 Elo+
Solo
Team Averages
Level 547
1,617 SR
1,631 Elo+

VS

Team Averages
Level 536
1,521 SR
1,650 Elo+
Grover
Grover
DirtyMeat_Flaps
Grover
Level 902
Champion Stats
47W - 21L
1,752 SR
Queue Stats
1,226W - 784L
1,643 Elo+
Party 1
Ruckus
Ruckus
Ediba
Ruckus
Level 379
Champion Stats
5W - 12L
1,334 SR
Queue Stats
305W - 320L
1,611 Elo+
Party 1
Fernando
Fernando
Flashimax
Fernando
Level 201
Champion Stats
31W - 20L
1,643 SR
Queue Stats
322W - 316L
1,631 Elo+
Solo
Makoa
Makoa
GAROH_H
Makoa
Level 999
Champion Stats
63W - 78L
1,542 SR
Queue Stats
710W - 704L
1,631 Elo+
Party 1
Lillith
Lillith
UglyWmnRSnitchs
Lillith
Level 200
Champion Stats
2W - 7L
1,336 SR
Queue Stats
1,222W - 946L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 20 / 10
2,636
146
40,275
57,163
0
Fernando
Norratx
Fernando
58
3 / 7 / 13
3,998
222
95,885
147,710
106,034
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

8
6 / 8 / 17
4,270
237
123,794
65,621
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Drogoz
zakivrogne
Drogoz
59
17 / 15 / 10
4,319
240
178,503
46,460
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

57
19 / 16 / 14
5,124
285
220,505
70,032
0
Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 11 / 29
4,359
242
63,223
83,339
2,042
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
Ediba
Ruckus
59
23 / 12 / 18
4,460
248
94,071
131,488
54,560
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
Flashimax
Fernando
42
7 / 5 / 18
4,870
271
68,915
201,629
167,845
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
GAROH_H
Makoa
59
21 / 11 / 17
4,628
257
97,662
168,241
48,175
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Sea Legs

Sea Legs

Dredge Anchor

Heal for 480 after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

54
6 / 7 / 29
5,093
283
63,115
74,265
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 2s
Objective Time
13m 39s
110
Kill Participation
177
46
Kills
66
66
Deaths
46
64
Assists
111
Player
Kills
Deaths
Assists
KDA
L
1
20
10
0.3
W
9
11
29
2.14
W
Ruckus
Ediba
Ruckus
23
12
18
2.67
W
Fernando
Flashimax
Fernando
7
5
18
3.2
W
Makoa
GAROH_H
Makoa
21
11
17
2.68
L
Fernando
Norratx
Fernando
3
7
13
1.36
L
6
8
17
1.81
W
6
7
29
2.93
L
Drogoz
zakivrogne
Drogoz
17
15
10
1.47
L
19
16
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

658,962
Damage
386,986
386,986
Taken
658,962
106,034
Shielding
272,622
183,536
Healing
407,654
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,275
27,862
0
1,422
57,163
0
W
63,223
48,186
118,505
44,087
83,339
2,042
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
Ediba
Ruckus
94,071
66,876
0
4,414
131,488
54,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Flashimax
Fernando
68,915
52,551
0
5,063
201,629
167,845
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
GAROH_H
Makoa
97,662
90,637
0
4,525
168,241
48,175
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Norratx
Fernando
95,885
72,033
0
16,683
147,710
106,034
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
123,794
103,700
123,425
33,456
65,621
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
63,115
11,170
229,667
1,393
74,265
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Drogoz
zakivrogne
Drogoz
178,503
84,661
0
3,341
46,460
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
220,505
203,448
0
5,209
70,032
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role