Player Matchup

Maeve
Maeve
Darkwolfrain
Maeve
Level 516
Champion Stats
3W - 2L
1,312 SR
Queue Stats
882W - 908L
1,550 Elo+
Solo
Imani
Imani
FuryFist13FTTV
Imani
Level 291
Champion Stats
47W - 22L
1,748 SR
Queue Stats
1,100W - 789L
1,765 Elo+
Party 1
Atlas
Atlas
akthejew1
Atlas
Level 513
Champion Stats
15W - 15L
1,652 SR
Queue Stats
239W - 241L
1,599 Elo+
Party 1
Jenos
Jenos
poputatetecu
Jenos
Level 999
Champion Stats
114W - 116L
1,541 SR
Queue Stats
2,086W - 2,072L
1,583 Elo+
Solo
Lillith
Lillith
xPrincessAzulax
Lillith
Level 27
Champion Stats
68W - 34L
1,786 SR
Queue Stats
114W - 81L
1,659 Elo+
Party 1
Team Averages
Level 469
1,608 SR
1,631 Elo+

VS

Team Averages
Level 670
1,644 SR
1,586 Elo+
Koga
Koga
Jousset-Lynx
Koga
Level 814
Champion Stats
46W - 21L
1,730 SR
Queue Stats
1,119W - 1,105L
1,585 Elo+
Party 2
Raum
Raum
Swiftstabb
Raum
Level 441
Champion Stats
28W - 20L
1,609 SR
Queue Stats
269W - 262L
1,535 Elo+
Solo
Mal'Damba
Mal'Damba
SìrGìdeonOfnìr
Mal'Damba
Level 999
Champion Stats
35W - 22L
1,701 SR
Queue Stats
206W - 182L
1,587 Elo+
Solo
Jenos
Jenos
aw1ace
Jenos
Level 113
Champion Stats
3W - 4L
1,486 SR
Queue Stats
21W - 21L
1,615 Elo+
Solo
Tyra
Tyra
mokyu-0225
Tyra
Level 983
Champion Stats
260W - 256L
1,694 SR
Queue Stats
1,483W - 1,471L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
9 / 16 / 8
3,621
181
80,627
67,793
0
Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
20 / 10 / 17
5,184
259
186,898
53,259
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 25% faster.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Atlas
akthejew1
Atlas
54
7 / 10 / 24
5,049
252
96,066
211,009
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
6 / 11 / 26
4,118
206
44,132
48,099
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

23
18 / 8 / 25
5,351
268
120,911
89,227
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 20%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
31 / 9 / 8
5,687
284
144,115
73,623
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Level 1

47
3 / 11 / 18
4,320
216
75,832
200,423
7,815
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
9 / 13 / 18
4,146
207
77,003
94,532
2,839
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 32% while at or below 50% Health.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Jenos
aw1ace
Jenos
39
2 / 13 / 22
4,049
202
32,751
69,370
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
10 / 14 / 15
4,425
221
139,686
90,686
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 15s
Objective Time
10m 44s
160
Kill Participation
136
60
Kills
55
55
Deaths
60
100
Assists
81
Player
Kills
Deaths
Assists
KDA
W
9
16
8
0.81
W
20
10
17
2.85
L
31
9
8
3.89
L
3
11
18
1.09
L
9
13
18
1.38
W
Atlas
akthejew1
Atlas
7
10
24
1.9
L
Jenos
aw1ace
Jenos
2
13
22
1
L
10
14
15
1.25
W
6
11
26
1.73
W
18
8
25
3.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

528,634
Damage
469,387
469,387
Taken
528,634
0
Shielding
10,654
194,410
Healing
272,274
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
80,627
73,955
0
8,527
67,793
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
186,898
110,152
0
1,848
53,259
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
144,115
130,485
0
18,217
73,623
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
75,832
50,485
0
25,200
200,423
7,815
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
77,003
41,602
46,043
20,473
94,532
2,839
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
akthejew1
Atlas
96,066
96,066
0
973
211,009
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Jenos
aw1ace
Jenos
32,751
27,763
122,972
31,747
69,370
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
139,686
105,705
0
7,622
90,686
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
44,132
25,774
79,510
14,580
48,099
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
120,911
93,664
88,602
370
89,227
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role