Player Matchup

Ying
Ying
BabyStone
Ying
Level 474
Champion Stats
4W - 11L
1,489 SR
Queue Stats
797W - 789L
1,635 Elo+
Party 1
Caspian
Caspian
CallMeBabrik
Caspian
Level 131
Champion Stats
6W - 7L
1,404 SR
Queue Stats
464W - 378L
1,734 Elo+
Party 1
Kinessa
Kinessa
Creatìvs2
Kinessa
Level 279
Champion Stats
31W - 15L
1,709 SR
Queue Stats
505W - 333L
1,778 Elo+
Solo
Atlas
Atlas
DZKBEAR
Atlas
Level 79
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,587 Elo+
Party 1
Koga
Koga
cingle60640
Koga
Level 29
Champion Stats
6W - 5L
1,749 SR
Queue Stats
14W - 14L
1,558 Elo+
Party 1
Team Averages
Level 198
1,570 SR
1,658 Elo+

VS

Team Averages
Level 339
1,647 SR
1,629 Elo+
Sha Lin
Sha Lin
PutinWillTbagU
Sha Lin
Level 45
Champion Stats
19W - 11L
1,845 SR
Queue Stats
130W - 100L
1,704 Elo+
Solo
Ash
Ash
SbregaVerze
Ash
Level 171
Champion Stats
8W - 7L
1,573 SR
Queue Stats
19W - 21L
1,536 Elo+
Solo
Seris
Seris
YYYYurka
Seris
Level 794
Champion Stats
393W - 314L
1,680 SR
Queue Stats
552W - 560L
1,657 Elo+
Solo
Vora
Vora
dimachamberlain
Vora
Level 592
Champion Stats
91W - 89L
1,608 SR
Queue Stats
241W - 244L
1,618 Elo+
Solo
Saati
Saati
НаполеонТортов
Saati
Level 91
Champion Stats
59W - 82L
1,529 SR
Queue Stats
385W - 377L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
56
0 / 3 / 15
2,584
235
2,693
16,395
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Caspian
CallMeBabrik
Caspian
46
16 / 11 / 6
2,988
272
64,151
46,343
1,760
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 80 Shield for 3s after it expires.

Level 2

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Kinessa
Creatìvs2
Kinessa
57
19 / 4 / 3
3,074
279
100,321
48,007
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Atlas
DZKBEAR
Atlas
42
2 / 9 / 8
2,512
228
24,153
121,659
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

42
1 / 12 / 5
1,766
161
15,459
47,797
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
17 / 9 / 6
3,359
305
84,774
33,570
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

54
5 / 5 / 14
3,042
277
44,580
68,968
19,203
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Seris
YYYYurka
Seris
50
5 / 9 / 10
2,718
247
34,361
38,423
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
11 / 7 / 11
2,815
256
54,645
39,847
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

28
1 / 8 / 14
2,531
230
61,841
25,969
0
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 37s
Objective Time
5m 42s
75
Kill Participation
94
38
Kills
39
39
Deaths
38
37
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ying
0
3
15
2.5
L
Caspian
CallMeBabrik
Caspian
16
11
6
1.73
L
Kinessa
Creatìvs2
Kinessa
19
4
3
5.13
L
Atlas
DZKBEAR
Atlas
2
9
8
0.67
W
17
9
6
2.22
W
5
5
14
2.4
W
Seris
YYYYurka
Seris
5
9
10
1.11
L
1
12
5
0.29
W
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,777
Damage
280,201
280,201
Taken
206,777
1,760
Shielding
19,203
146,758
Healing
100,100
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
2,693
2,693
121,738
9,797
16,395
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Caspian
CallMeBabrik
Caspian
64,151
42,604
0
3,903
46,343
1,760
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
Creatìvs2
Kinessa
100,321
95,416
0
3,645
48,007
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Atlas
DZKBEAR
Atlas
24,153
24,153
0
6,572
121,659
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
84,774
84,774
0
1,674
33,570
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
44,580
38,125
0
11,084
68,968
19,203
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Seris
YYYYurka
Seris
34,361
28,976
56,283
15,978
38,423
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
15,459
14,115
0
1,103
47,797
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
54,645
43,138
0
10,270
39,847
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
61,841
30,310
0
4,811
25,969
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role