Player Matchup

Ruckus
Ruckus
Silver IV
AzevedoRuan
Ruckus
Silver IV
Level 97
Champion Stats
44W - 37L
1,581 SR
Queue Stats
296W - 314L
1,383 Elo+
Solo
Ash
Ash
Silver III
blueeyes181
Ash
Silver III
Level 234
Champion Stats
10W - 14L
1,462 SR
Queue Stats
533W - 509L
1,351 Elo+
Solo
Zhin
Zhin
Gold V
jacafds
Zhin
Gold V
Level 274
Champion Stats
25W - 32L
1,529 SR
Queue Stats
516W - 540L
1,503 Elo+
Solo
Seris
Seris
Silver II
md2k003vski
Seris
Silver II
Level 66
Champion Stats
29W - 24L
1,563 SR
Queue Stats
82W - 85L
1,375 Elo+
Solo
Strix
Strix
Gold III
mikiwroclaw7
Strix
Gold III
Level 87
Champion Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,513 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,527 SR
1,425 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 266
1,536 SR
1,389 Elo+
Io
Io
Bronze II
Fulcrum501
Io
Bronze II
Level 696
Champion Stats
0W - 1L
1,235 SR
Queue Stats
2W - 6L
1,131 Elo+
Solo
Inara
Inara
Silver I
KillerbroMad
Inara
Silver I
Level 105
Champion Stats
13W - 7L
1,701 SR
Queue Stats
56W - 66L
1,461 Elo+
Party 1
Dredge
Dredge
Gold V
LOST_Julian2_0
Dredge
Gold V
Level 76
Champion Stats
3W - 3L
1,500 SR
Queue Stats
180W - 166L
1,493 Elo+
Solo
Skye
Skye
Gold V
Prostomoynick
Skye
Gold V
Level 358
Champion Stats
76W - 75L
1,635 SR
Queue Stats
320W - 322L
1,475 Elo+
Party 1
Makoa
Makoa
Bronze I
Soldat-Dz54
Makoa
Bronze I
Level 93
Champion Stats
3W - 4L
1,608 SR
Queue Stats
90W - 77L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
20
12 / 15 / 19
4,976
262
117,920
156,560
55,220
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

59
10 / 16 / 14
4,517
238
72,821
136,280
70,060
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Zhin
jacafds
Zhin
58
15 / 13 / 13
4,859
256
117,137
87,501
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

33
4 / 4 / 22
4,499
237
41,729
49,350
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

48
15 / 12 / 11
4,209
222
101,575
53,668
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bans
CaspianKoga
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 9 / 25
3,742
197
51,227
55,288
0
Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

43
16 / 10 / 17
4,051
213
83,452
116,737
15,863
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

54
11 / 13 / 10
3,480
183
119,511
61,869
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

44
19 / 14 / 16
4,114
217
141,254
79,791
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

40
11 / 10 / 16
3,627
191
87,915
137,497
46,364
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 59s
Objective Time
8m 2s
135
Kill Participation
144
56
Kills
60
60
Deaths
56
79
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ruckus
12
15
19
1.43
L
3
9
25
1.72
L
16
10
17
2.45
L
11
13
10
1.23
L
19
14
16
1.93
L
11
10
16
1.9
W
10
16
14
1.06
W
Zhin
jacafds
Zhin
15
13
13
1.65
W
4
4
22
3.75
W
15
12
11
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

451,182
Damage
483,359
483,359
Taken
451,182
125,280
Shielding
62,227
229,904
Healing
236,710
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
117,920
81,969
0
25,183
156,560
55,220
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
51,227
46,877
135,372
33,033
55,288
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
83,452
66,336
0
14,164
116,737
15,863
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
119,511
87,009
0
9,747
61,869
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
141,254
89,353
0
29,581
79,791
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
87,915
78,696
0
14,813
137,497
46,364
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
72,821
60,402
0
632
136,280
70,060
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
jacafds
Zhin
117,137
101,960
0
16,519
87,501
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
41,729
34,717
146,352
34,760
49,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
101,575
99,613
0
6,458
53,668
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role