Player Matchup

Bomb King
Bomb King
BouncyBanana560
Bomb King
Level 29
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,635 Elo+
Party 2
Ruckus
Ruckus
EveRWhateveR
Ruckus
Level 26
Champion Stats
7W - 6L
1,121 SR
Queue Stats
46W - 45L
1,552 Elo+
Party 1
Seris
Seris
JoshTheBot508
Seris
Level 21
Champion Stats
7W - 2L
1,801 SR
Queue Stats
13W - 8L
1,645 Elo+
Party 2
Viktor
Viktor
LucasReiver
Viktor
Level 20
Champion Stats
2W - 0L
1,788 SR
Queue Stats
15W - 7L
1,684 Elo+
Party 2
Skye
Skye
kuroSalamander
Skye
Level 31
Champion Stats
14W - 3L
1,745 SR
Queue Stats
54W - 49L
1,588 Elo+
Party 1
Team Averages
Level 25
1,591 SR
1,621 Elo+

VS

Team Averages
Level 23
1,704 SR
1,676 Elo+
Cassie
Cassie
D3adWave
Cassie
Level 35
Champion Stats
8W - 9L
1,553 SR
Queue Stats
43W - 37L
1,620 Elo+
Party 3
Barik
Barik
LehaUs
Barik
Level 30
Champion Stats
1W - 1L
1,810 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 4
Tiberius
Tiberius
To1pi
Tiberius
Level 14
Champion Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,810 Elo+
Party 3
Strix
Strix
ZaIrik137
Strix
Level 15
Champion Stats
0W - 2L
1,786 SR
Queue Stats
8W - 7L
1,695 Elo+
Solo
Jenos
Jenos
five64one
Jenos
Level 23
Champion Stats
2W - 1L
1,871 SR
Queue Stats
5W - 3L
1,751 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BouncyBanana560
Bomb King
15
8 / 2 / 5
1,966
328
23,678
23,366
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ruckus
3
2 / 2 / 4
2,013
336
8,617
34,928
18,851
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

12
3 / 1 / 9
2,065
344
10,494
16,341
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Viktor
22
2 / 5 / 9
1,777
296
22,719
23,137
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

20
15 / 3 / 3
2,369
395
33,146
17,564
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
D3adWave
Cassie
35
4 / 7 / 2
1,343
224
35,463
20,645
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Barik
LehaUs
Barik
29
3 / 5 / 1
1,211
202
13,584
25,147
16,220
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Tiberius
To1pi
Tiberius
8
1 / 7 / 0
985
164
18,754
18,156
600
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Strix
ZaIrik137
Strix
21
2 / 6 / 2
1,069
178
25,147
17,534
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Jenos
five64one
Jenos
25
3 / 6 / 2
1,124
187
22,388
17,172
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
26s
60
Kill Participation
20
30
Kills
13
13
Deaths
31
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bomb King
BouncyBanana560
Bomb King
8
2
5
5.25
L
Cassie
D3adWave
Cassie
4
7
2
0.71
W
Ruckus
2
2
4
2
W
3
1
9
7.5
L
Barik
LehaUs
Barik
3
5
1
0.7
W
Viktor
2
5
9
1.3
L
Tiberius
To1pi
Tiberius
1
7
0
0.14
L
Strix
ZaIrik137
Strix
2
6
2
0.5
L
Jenos
five64one
Jenos
3
6
2
0.67
W
15
3
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,654
Damage
115,336
115,336
Taken
98,654
18,851
Shielding
16,820
72,969
Healing
18,300
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
BouncyBanana560
Bomb King
23,678
22,520
0
3,678
23,366
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Cassie
D3adWave
Cassie
35,463
30,724
0
2,890
20,645
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ruckus
8,617
5,956
0
3,037
34,928
18,851
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
10,494
8,631
44,622
13,282
16,341
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Barik
LehaUs
Barik
13,584
13,584
0
2,013
25,147
16,220
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
22,719
19,987
0
4,413
23,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
To1pi
Tiberius
18,754
16,367
0
2,164
18,156
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Strix
ZaIrik137
Strix
25,147
24,811
0
1,295
17,534
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
five64one
Jenos
22,388
18,002
6,176
3,762
17,172
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
33,146
26,354
0
3,937
17,564
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role