Player Matchup

Inara
Inara
Deadlanz
Inara
Level 49
Champion Stats
20W - 15L
1,597 SR
Queue Stats
107W - 104L
1,586 Elo+
Party 1
Kasumi
Kasumi
JDeuce
Kasumi
Level 65
Champion Stats
29W - 22L
1,607 SR
Queue Stats
119W - 120L
1,584 Elo+
Party 1
Viktor
Viktor
LeBebeCon
Viktor
Level 108
Champion Stats
53W - 48L
1,586 SR
Queue Stats
332W - 324L
1,610 Elo+
Solo
Vora
Vora
hadri75013
Vora
Level 98
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,555 Elo+
Solo
Ying
Ying
вовано
Ying
Level 80
Champion Stats
11W - 6L
1,699 SR
Queue Stats
18W - 17L
1,560 Elo+
Solo
Team Averages
Level 80
1,598 SR
1,579 Elo+

VS

Team Averages
Level 428
1,473 SR
1,571 Elo+
Ying
Ying
DanlieJenner
Ying
Level 368
Champion Stats
12W - 14L
1,348 SR
Queue Stats
582W - 578L
1,517 Elo+
Solo
Barik
Barik
EinKlompy
Barik
Level 98
Champion Stats
6W - 2L
1,679 SR
Queue Stats
209W - 198L
1,577 Elo+
Solo
Vora
Vora
LizaPPK
Vora
Level 505
Champion Stats
20W - 16L
1,570 SR
Queue Stats
170W - 166L
1,584 Elo+
Party 2
Bomb King
Bomb King
PatriarxEvgenij
Bomb King
Level 745
Champion Stats
4W - 14L
1,269 SR
Queue Stats
167W - 158L
1,592 Elo+
Party 2
Ruckus
Ruckus
ThePrite
Ruckus
Level 422
Champion Stats
1W - 0L
1,500 SR
Queue Stats
112W - 114L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Deadlanz
Inara
31
4 / 8 / 8
2,660
190
41,331
81,605
21,702
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Kasumi
JDeuce
Kasumi
31
13 / 12 / 7
3,192
228
60,729
48,430
0
Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Viktor
LeBebeCon
Viktor
11
17 / 11 / 10
3,356
240
106,114
55,533
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

34
11 / 14 / 9
2,855
204
68,853
48,873
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

50
1 / 7 / 15
2,676
191
43,272
45,838
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 7 / 22
3,590
256
12,617
34,187
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
EinKlompy
Barik
52
9 / 7 / 20
3,733
267
72,344
74,036
69,064
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vora
LizaPPK
Vora
59
8 / 12 / 8
2,879
206
51,122
53,910
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bomb King
PatriarxEvgenij
Bomb King
58
14 / 10 / 18
3,602
257
70,564
58,324
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 75 after using Poppy Bomb.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 100 for each enemy hit with Poppy Bomb.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Ruckus
ThePrite
Ruckus
57
16 / 11 / 9
3,526
252
73,632
99,842
35,300
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 42s
Objective Time
7m 48s
95
Kill Participation
129
46
Kills
52
52
Deaths
47
49
Assists
77
Player
Kills
Deaths
Assists
KDA
W
5
7
22
2.29
L
Inara
Deadlanz
Inara
4
8
8
1
W
Barik
EinKlompy
Barik
9
7
20
2.71
L
Kasumi
JDeuce
Kasumi
13
12
7
1.38
L
Viktor
LeBebeCon
Viktor
17
11
10
2
W
Vora
LizaPPK
Vora
8
12
8
1
W
Bomb King
PatriarxEvgenij
Bomb King
14
10
18
2.3
W
Ruckus
ThePrite
Ruckus
16
11
9
1.86
L
11
14
9
1.11
L
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,299
Damage
280,279
280,279
Taken
320,299
21,702
Shielding
104,364
141,647
Healing
181,395
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
12,617
12,617
123,162
18,673
34,187
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
Deadlanz
Inara
41,331
36,660
0
11,325
81,605
21,702
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
EinKlompy
Barik
72,344
72,344
0
10,325
74,036
69,064
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kasumi
JDeuce
Kasumi
60,729
46,525
0
9,105
48,430
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
LeBebeCon
Viktor
106,114
75,851
0
19,569
55,533
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Vora
LizaPPK
Vora
51,122
36,971
0
8,044
53,910
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Bomb King
PatriarxEvgenij
Bomb King
70,564
43,280
0
7,064
58,324
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
ThePrite
Ruckus
73,632
54,422
0
14,127
99,842
35,300
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
68,853
46,628
0
9,264
48,873
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,272
34,031
64,462
27,922
45,838
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role