Player Matchup

CheesierSoup697
Unknown
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,663 Elo+
Solo
Fernando
Fernando
GabbaGoose7030
Fernando
Level 9
Champion Stats
4W - 4L
1,776 SR
Queue Stats
6W - 12L
1,306 Elo+
Solo
VII
VII
VickRider
VII
Level 14
Champion Stats
0W - 2L
1,329 SR
Queue Stats
5W - 11L
1,317 Elo+
Solo
Maeve
Maeve
saltybutsweetx
Maeve
Level 20
Champion Stats
5W - 8L
1,479 SR
Queue Stats
26W - 27L
1,517 Elo+
Solo
Furia
Furia
solikecanyounot
Furia
Level 19
Champion Stats
8W - 4L
1,664 SR
Queue Stats
12W - 12L
1,623 Elo+
Solo
Team Averages
Level 14
1,549 SR
1,485 Elo+

VS

Team Averages
Level 13
1,515 SR
1,441 Elo+
Io
Io
Noirey
Io
Level 13
Champion Stats
20W - 12L
1,600 SR
Queue Stats
31W - 20L
1,555 Elo+
Party 2
Jenos
Jenos
OuterPit
Jenos
Level 7
Champion Stats
2W - 2L
1,369 SR
Queue Stats
2W - 2L
1,368 Elo+
Party 1
Maeve
Maeve
Sangvinyshka
Maeve
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,494 Elo+
Solo
Kinessa
Kinessa
Sirzzican
Kinessa
Level 22
Champion Stats
19W - 13L
1,608 SR
Queue Stats
94W - 106L
1,554 Elo+
Party 2
Khan
Khan
xlightjokerx
Khan
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
3 / 8 / 1
1,460
243
27,427
24,812
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Fernando
9
1 / 8 / 0
972
162
22,603
47,506
19,202
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

8
0 / 9 / 0
854
142
9,935
19,812
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

14
0 / 7 / 0
637
106
8,108
18,463
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

9
0 / 9 / 2
920
153
11,442
23,675
1,400
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
6
6 / 2 / 12
2,271
379
24,797
12,721
500
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Jenos
OuterPit
Jenos
2
7 / 1 / 9
2,072
345
11,683
16,876
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

19
10 / 1 / 11
2,120
353
23,045
10,451
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Kinessa
Sirzzican
Kinessa
4
15 / 0 / 18
2,498
416
51,425
10,792
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 1 Ammo every 2s.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

9
3 / 0 / 18
2,405
401
23,318
28,675
13,128
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 28s
Objective Time
9m 40s
7
Kill Participation
109
4
Kills
41
41
Deaths
4
3
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
L
Fernando
1
8
0
0.13
W
Io
6
2
12
6
W
Jenos
OuterPit
Jenos
7
1
9
11.5
W
10
1
11
15.5
W
Kinessa
Sirzzican
Kinessa
15
0
18
24
L
0
9
0
0
L
0
7
0
0
L
0
9
2
0.11
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,515
Damage
134,268
134,268
Taken
79,515
20,602
Shielding
13,628
19,332
Healing
59,138
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,427
14,664
0
4,397
24,812
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
22,603
13,657
0
557
47,506
19,202
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Io
24,797
24,497
29,752
6,140
12,721
500
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Jenos
OuterPit
Jenos
11,683
11,233
6,289
2,526
16,876
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
23,045
20,952
0
746
10,451
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kinessa
Sirzzican
Kinessa
51,425
38,078
0
4,156
10,792
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
9,935
8,783
0
912
19,812
0
L
8,108
6,156
0
1,807
18,463
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
11,442
5,725
8,732
2,927
23,675
1,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
23,318
19,571
3,274
6,255
28,675
13,128
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role