Player Matchup

Willo
Willo
KOREA666Devil
Willo
Level 279
Champion Stats
0W - 5L
1,379 SR
Queue Stats
261W - 265L
1,562 Elo+
Solo
Rei
Rei
SHERETTO
Rei
Level 350
Champion Stats
27W - 17L
1,667 SR
Queue Stats
218W - 220L
1,620 Elo+
Solo
Evie
Evie
SilkyTheDancer
Evie
Level 789
Champion Stats
23W - 37L
1,306 SR
Queue Stats
295W - 279L
1,612 Elo+
Solo
Inara
Inara
Sássenach
Inara
Level 999
Champion Stats
55W - 43L
1,680 SR
Queue Stats
1,158W - 1,166L
1,569 Elo+
Solo
Androxus
Androxus
ZteWard
Androxus
Level 85
Champion Stats
19W - 17L
1,608 SR
Queue Stats
115W - 107L
1,604 Elo+
Solo
Team Averages
Level 500
1,528 SR
1,593 Elo+

VS

Team Averages
Level 200
1,615 SR
1,560 Elo+
Dredge
Dredge
AlonsöXö
Dredge
Level 779
Champion Stats
156W - 164L
1,516 SR
Queue Stats
1,059W - 1,109L
1,550 Elo+
Solo
Jenos
Jenos
Joman2222
Jenos
Level 38
Champion Stats
3W - 2L
1,645 SR
Queue Stats
6W - 12L
1,476 Elo+
Party 1
Nyx
Nyx
KeppoVillain
Nyx
Level 76
Champion Stats
11W - 5L
1,657 SR
Queue Stats
29W - 25L
1,609 Elo+
Solo
Moji
Moji
ooyeathatguy
Moji
Level 67
Champion Stats
12W - 15L
1,647 SR
Queue Stats
97W - 101L
1,575 Elo+
Party 1
Ying
Ying
purpleyarn
Ying
Level 40
Champion Stats
5W - 3L
1,610 SR
Queue Stats
21W - 17L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 9 / 9
1,895
190
37,205
33,050
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

48
6 / 4 / 12
2,115
212
32,836
31,180
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

58
9 / 9 / 5
2,173
217
37,467
26,359
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Inara
56
2 / 6 / 9
1,679
168
28,230
51,887
12,695
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
ZteWard
Androxus
50
10 / 10 / 9
2,153
215
46,919
41,120
0
Vengeance

Vengeance

Defiance

Heal for 60 after hitting at least one enemy with Defiance.

Level 2

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
AlonsöXö
Dredge
53
9 / 7 / 5
2,868
287
50,030
27,690
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Jenos
Joman2222
Jenos
11
7 / 4 / 21
3,414
341
31,725
26,972
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

42
5 / 7 / 17
3,286
329
42,131
44,445
22,839
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

43
14 / 7 / 7
3,572
357
46,486
51,856
0
Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

27
3 / 7 / 13
2,754
275
13,224
31,694
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 54s
Objective Time
8m 4s
76
Kill Participation
101
32
Kills
38
38
Deaths
32
44
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Dredge
AlonsöXö
Dredge
9
7
5
1.64
W
Jenos
Joman2222
Jenos
7
4
21
4.38
L
5
9
9
1.06
W
5
7
17
1.93
L
6
4
12
3
L
9
9
5
1.28
L
Inara
2
6
9
1.08
L
Androxus
ZteWard
Androxus
10
10
9
1.45
W
14
7
7
2.5
W
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,657
Damage
183,596
183,596
Taken
182,657
12,695
Shielding
22,839
89,467
Healing
104,397
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
AlonsöXö
Dredge
50,030
26,160
0
4,452
27,690
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Joman2222
Jenos
31,725
13,331
45,750
10,987
26,972
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
37,205
17,440
0
4,088
33,050
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
42,131
30,458
0
1,464
44,445
22,839
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,836
29,965
47,782
21,235
31,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
37,467
32,312
0
5,049
26,359
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
28,230
22,881
0
4,831
51,887
12,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Androxus
ZteWard
Androxus
46,919
29,251
0
6,482
41,120
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
46,486
45,511
0
4,838
51,856
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
13,224
13,224
27,328
9,578
31,694
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role