Player Matchup

Terminus
Terminus
Halohunter26
Terminus
Level 47
Champion Stats
44W - 24L
1,583 SR
Queue Stats
93W - 89L
1,518 Elo+
Party 2
Io
Io
MelonAlmond
Io
Level 35
Champion Stats
49W - 36L
1,527 SR
Queue Stats
74W - 68L
1,478 Elo+
Party 2
Viktor
Viktor
PainIsGood
Viktor
Level 21
Champion Stats
1W - 0L
1,726 SR
Queue Stats
16W - 18L
1,445 Elo+
Party 1
Strix
Strix
Piratemunkey
Strix
Level 87
Champion Stats
5W - 7L
1,376 SR
Queue Stats
166W - 169L
1,477 Elo+
Party 2
Seris
Seris
ZingierPond5471
Seris
Level 87
Champion Stats
34W - 28L
1,643 SR
Queue Stats
104W - 131L
1,423 Elo+
Party 1
Team Averages
Level 55
1,571 SR
1,468 Elo+

VS

Team Averages
Level 92
1,457 SR
1,475 Elo+
Saati
Saati
AceKnot58866891
Saati
Level 117
Champion Stats
0W - 4L
1,143 SR
Queue Stats
40W - 29L
1,480 Elo+
Solo
HissingFish6881
Unknown
Level 129
Champion Stats
14W - 16L
1,542 SR
Queue Stats
29W - 34L
1,484 Elo+
Solo
Fernando
Fernando
KANJIAILU
Fernando
Level 45
Champion Stats
3W - 5L
1,415 SR
Queue Stats
99W - 120L
1,409 Elo+
Solo
Ying
Ying
Kinkerbell9269
Ying
Level 130
Champion Stats
633W - 545L
1,505 SR
Queue Stats
821W - 800L
1,525 Elo+
Solo
Maeve
Maeve
Muttafookre
Maeve
Level 41
Champion Stats
1W - 2L
1,681 SR
Queue Stats
32W - 36L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Halohunter26
Terminus
19
10 / 5 / 10
3,604
300
58,648
129,072
0
Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 30% Power Siphon charge for each enemy hit by Shatterfall.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

10
6 / 3 / 24
3,374
281
36,515
31,190
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 3.2s.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Viktor
PainIsGood
Viktor
18
18 / 5 / 16
3,656
305
94,565
44,072
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 40%.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
16 / 4 / 19
3,284
274
69,298
38,522
0
Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 20%.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

42
4 / 2 / 27
3,424
285
42,634
39,590
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 9 / 6
2,799
233
100,614
43,537
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

39
7 / 13 / 7
2,825
235
67,563
54,376
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Fernando
KANJIAILU
Fernando
41
3 / 10 / 4
2,988
249
40,233
116,810
86,253
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

23
2 / 9 / 14
2,947
246
41,012
49,799
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

33
4 / 13 / 4
2,168
181
33,024
37,138
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 8s
Objective Time
6m 41s
150
Kill Participation
57
54
Kills
22
19
Deaths
54
96
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
9
6
1
W
Terminus
Halohunter26
Terminus
10
5
10
3
L
7
13
7
0.81
L
Fernando
KANJIAILU
Fernando
3
10
4
0.5
L
2
9
14
1
W
6
3
24
6
L
4
13
4
0.46
W
Viktor
PainIsGood
Viktor
18
5
16
5.2
W
16
4
19
6.38
W
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,660
Damage
282,446
282,446
Taken
301,660
0
Shielding
86,253
220,991
Healing
145,109
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
100,614
33,392
0
6,235
43,537
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Terminus
Halohunter26
Terminus
58,648
28,519
0
12,303
129,072
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
67,563
56,911
0
4,697
54,376
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
KANJIAILU
Fernando
40,233
24,997
0
5,098
116,810
86,253
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,012
41,012
93,330
27,197
49,799
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,515
34,515
78,407
11,157
31,190
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
33,024
27,510
0
8,552
37,138
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Viktor
PainIsGood
Viktor
94,565
66,910
0
14,981
44,072
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
69,298
67,393
0
2,079
38,522
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
42,634
34,882
78,794
23,270
39,590
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role