Player Matchup

Talus
Talus
Bronze III
Dykwon
Talus
Bronze III
Level 120
Champion Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,340 Elo+
Solo
Terminus
Terminus
Bronze IV
Franchu73TWINZxX
Terminus
Bronze IV
Level 53
Champion Stats
6W - 3L
1,685 SR
Queue Stats
12W - 20L
1,281 Elo+
Party 2
Dredge
Dredge
Bronze IV
Sirtaki
Dredge
Bronze IV
Level 45
Champion Stats
3W - 3L
1,551 SR
Queue Stats
35W - 43L
1,258 Elo+
Solo
Barik
Barik
Bronze II
grillstock
Barik
Bronze II
Level 88
Champion Stats
21W - 30L
1,453 SR
Queue Stats
60W - 73L
1,277 Elo+
Solo
Seris
Seris
Silver IV
juanpidani2004
Seris
Silver IV
Level 75
Champion Stats
7W - 9L
1,626 SR
Queue Stats
28W - 31L
1,338 Elo+
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,563 SR
1,299 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 59
1,511 SR
1,224 Elo+
Mal'Damba
Mal'Damba
Bronze III
Athopic_AuZey
Mal'Damba
Bronze III
Level 50
Champion Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,145 Elo+
Party 1
Sha Lin
Sha Lin
Bronze I
Broxigar31
Sha Lin
Bronze I
Level 103
Champion Stats
6W - 1L
1,655 SR
Queue Stats
13W - 17L
1,345 Elo+
Solo
Raum
Raum
Bronze IV
Charly_Elite_545
Raum
Bronze IV
Level 33
Champion Stats
4W - 3L
1,325 SR
Queue Stats
7W - 16L
1,107 Elo+
Party 1
Grohk
Grohk
Silver II
EyeoftheangelYT
Grohk
Silver II
Level 70
Champion Stats
71W - 61L
1,654 SR
Queue Stats
367W - 425L
1,432 Elo+
Solo
Kasumi
Kasumi
Silver IV
Redness_4real
Kasumi
Silver IV
Level 38
Champion Stats
3W - 6L
1,423 SR
Queue Stats
6W - 20L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
Dykwon
Talus
48
8 / 16 / 9
2,764
184
68,855
60,120
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

33
9 / 11 / 9
3,111
207
60,314
104,789
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Dredge
Sirtaki
Dredge
20
8 / 13 / 8
2,982
199
98,245
41,013
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Barik
45
4 / 9 / 10
3,179
212
64,077
86,537
75,573
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

49
7 / 9 / 16
3,292
219
46,503
45,830
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Bans
CaspianInara
Team 1 Score

3

VS

Team 2 Score

4

Bans
YingTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Athopic_AuZey
Mal'Damba
54
8 / 9 / 21
3,616
241
43,331
45,370
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Sha Lin
Broxigar31
Sha Lin
54
27 / 6 / 17
4,760
317
121,162
40,287
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

43
4 / 6 / 22
4,028
269
60,033
144,803
9,787
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

31
8 / 7 / 34
4,001
267
61,553
58,758
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

41
14 / 8 / 12
3,582
239
52,210
48,776
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Soulfire

Soulfire

Heal for 200 each time one of your Spirit Lures triggers.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 27s
Objective Time
10m 40s
88
Kill Participation
167
36
Kills
61
58
Deaths
36
52
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Athopic_AuZey
Mal'Damba
8
9
21
2.06
W
Sha Lin
Broxigar31
Sha Lin
27
6
17
5.92
W
4
6
22
2.5
L
Talus
Dykwon
Talus
8
16
9
0.78
W
8
7
34
3.57
L
9
11
9
1.23
W
14
8
12
2.5
L
Dredge
Sirtaki
Dredge
8
13
8
0.92
L
Barik
4
9
10
1
L
7
9
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,994
Damage
338,289
338,289
Taken
337,994
75,573
Shielding
9,787
152,202
Healing
154,179
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Athopic_AuZey
Mal'Damba
43,331
24,488
38,238
13,229
45,370
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Sha Lin
Broxigar31
Sha Lin
121,162
107,081
0
8,343
40,287
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
60,033
36,758
0
16,002
144,803
9,787
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Talus
Dykwon
Talus
68,855
66,677
0
3,609
60,120
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
61,553
44,943
40,076
31,104
58,758
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
60,314
38,248
0
13,812
104,789
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
52,210
42,813
0
7,187
48,776
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Dredge
Sirtaki
Dredge
98,245
76,589
0
4,397
41,013
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
64,077
64,077
0
17,392
86,537
75,573
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
46,503
38,722
92,841
20,151
45,830
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role