Player Matchup

Makoa
Makoa
Platinum V
Lexenon
Makoa
Platinum V
Level 230
Champion Stats
2W - 0L
1,786 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo
Saati
Saati
Gold I
nito2ooo
Saati
Gold I
Level 748
Champion Stats
13W - 19L
1,623 SR
Queue Stats
155W - 137L
1,623 Elo+
Party 3
Grover
Grover
Gold V
xMoeZartx
Grover
Gold V
Level 606
Champion Stats
96W - 134L
1,599 SR
Queue Stats
894W - 903L
1,457 Elo+
Solo
Fernando
Fernando
Gold II
xNikio
Fernando
Gold II
Level 439
Champion Stats
76W - 65L
1,625 SR
Queue Stats
171W - 153L
1,620 Elo+
Party 3
Koga
Koga
Silver I
yanisHB
Koga
Silver I
Level 298
Champion Stats
14W - 14L
1,594 SR
Queue Stats
94W - 108L
1,378 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 464
1,645 SR
1,519 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 401
1,577 SR
1,482 Elo+
Corvus
Corvus
Gold III
DereckPlay
Corvus
Gold III
Level 470
Champion Stats
14W - 13L
1,642 SR
Queue Stats
806W - 772L
1,551 Elo+
Party 2
Willo
Willo
Silver I
Matt91
Willo
Silver I
Level 322
Champion Stats
1W - 7L
1,337 SR
Queue Stats
140W - 143L
1,473 Elo+
Solo
Vora
Vora
Platinum II
Terida
Vora
Platinum II
Level 999
Champion Stats
19W - 20L
1,569 SR
Queue Stats
522W - 493L
1,582 Elo+
Party 2
Atlas
Atlas
Bronze I
achraf1X10
Atlas
Bronze I
Level 183
Champion Stats
2W - 3L
1,727 SR
Queue Stats
137W - 136L
1,367 Elo+
Party 1
Ash
Ash
Silver V
chamchon
Ash
Silver V
Level 29
Champion Stats
10W - 8L
1,610 SR
Queue Stats
124W - 120L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Lexenon
Makoa
45
6 / 4 / 5
2,667
333
29,457
55,772
52,183
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Saati
nito2ooo
Saati
59
13 / 1 / 13
2,971
371
86,501
24,328
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Grover
xMoeZartx
Grover
44
0 / 3 / 27
2,913
364
20,195
40,640
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
xNikio
Fernando
56
4 / 0 / 22
2,551
319
38,497
49,171
39,522
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
yanisHB
Koga
59
13 / 6 / 12
2,636
330
69,326
32,655
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Level 1

Bans
KhanCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
InaraYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DereckPlay
Corvus
59
0 / 5 / 4
1,513
189
15,937
16,418
2,835
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 200-Health Shield to an ally for 2s when you Mark them.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Willo
Matt91
Willo
47
4 / 6 / 6
1,951
244
63,618
28,787
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Vora
Terida
Vora
59
8 / 7 / 1
2,189
274
48,550
33,031
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
46
2 / 10 / 0
1,431
179
30,360
93,847
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

10
0 / 8 / 3
1,462
183
44,101
71,893
21,878
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 42s
Objective Time
1m 51s
115
Kill Participation
28
36
Kills
14
14
Deaths
36
79
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Corvus
DereckPlay
Corvus
0
5
4
0.4
W
Makoa
Lexenon
Makoa
6
4
5
2.13
L
Willo
Matt91
Willo
4
6
6
1.17
L
Vora
Terida
Vora
8
7
1
1.21
L
Atlas
2
10
0
0.2
L
0
8
3
0.19
W
Saati
nito2ooo
Saati
13
1
13
19.5
W
Grover
xMoeZartx
Grover
0
3
27
4.5
W
Fernando
xNikio
Fernando
4
0
22
15
W
Koga
yanisHB
Koga
13
6
12
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,976
Damage
202,566
202,566
Taken
243,976
91,705
Shielding
24,713
143,711
Healing
82,172
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
DereckPlay
Corvus
15,937
10,269
68,844
3,989
16,418
2,835
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Makoa
Lexenon
Makoa
29,457
28,671
0
2,112
55,772
52,183
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
Matt91
Willo
63,618
27,452
0
971
28,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
Terida
Vora
48,550
33,125
0
7,381
33,031
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
30,360
30,360
0
483
93,847
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
44,101
36,549
0
504
71,893
21,878
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
nito2ooo
Saati
86,501
63,587
0
2,820
24,328
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
xMoeZartx
Grover
20,195
15,537
93,539
33,734
40,640
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
xNikio
Fernando
38,497
28,451
0
7,467
49,171
39,522
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
yanisHB
Koga
69,326
58,883
0
4,039
32,655
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role