Player Matchup

Skye
Skye
Bonny4847
Skye
Level 690
Champion Stats
7W - 3L
1,631 SR
Queue Stats
69W - 66L
1,493 Elo+
Solo
Viktor
Viktor
LilRookie6963
Viktor
Level 105
Champion Stats
45W - 49L
1,522 SR
Queue Stats
276W - 268L
1,588 Elo+
Solo
Zhin
Zhin
O_Zio-pupo
Zhin
Level 259
Champion Stats
4W - 6L
1,510 SR
Queue Stats
211W - 222L
1,570 Elo+
Solo
Tyra
Tyra
ThatSleepyGuy
Tyra
Level 122
Champion Stats
32W - 26L
1,605 SR
Queue Stats
436W - 450L
1,519 Elo+
Party 2
Seris
Seris
giulsi
Seris
Level 93
Champion Stats
133W - 119L
1,533 SR
Queue Stats
348W - 380L
1,519 Elo+
Party 2
Team Averages
Level 254
1,560 SR
1,538 Elo+

VS

Team Averages
Level 148
1,549 SR
1,558 Elo+
Dredge
Dredge
ASliceAeHam
Dredge
Level 60
Champion Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,518 Elo+
Solo
Azaan
Azaan
Andreik17
Azaan
Level 76
Champion Stats
6W - 4L
1,871 SR
Queue Stats
147W - 131L
1,589 Elo+
Party 1
Moji
Moji
AsharMaC
Moji
Level 446
Champion Stats
0W - 6L
1,278 SR
Queue Stats
358W - 336L
1,580 Elo+
Solo
Corvus
Corvus
Fousssy
Corvus
Level 95
Champion Stats
37W - 44L
1,482 SR
Queue Stats
296W - 301L
1,531 Elo+
Solo
Jenos
Jenos
LeoSEN0
Jenos
Level 61
Champion Stats
21W - 12L
1,614 SR
Queue Stats
42W - 32L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
59
7 / 6 / 10
2,390
239
45,374
25,381
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 4s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

46
12 / 2 / 10
2,608
261
51,889
19,883
0
Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
14 / 7 / 6
2,658
266
53,243
38,139
0
Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

57
12 / 4 / 17
3,250
325
86,576
33,800
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Seris
giulsi
Seris
40
5 / 4 / 16
2,912
291
24,254
24,959
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
48
0 / 10 / 3
1,387
139
29,530
39,553
3,300
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Azaan
Andreik17
Azaan
54
5 / 10 / 3
2,286
229
42,483
114,867
13,360
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Moji
57
13 / 11 / 2
2,323
232
44,191
48,314
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Corvus
Fousssy
Corvus
35
4 / 7 / 8
1,820
182
10,748
21,534
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Jenos
LeoSEN0
Jenos
30
1 / 12 / 9
1,767
177
15,210
37,068
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
1m 45s
109
Kill Participation
48
50
Kills
23
23
Deaths
50
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Dredge
0
10
3
0.15
L
Azaan
Andreik17
Azaan
5
10
3
0.65
L
Moji
13
11
2
1.27
W
Skye
7
6
10
2
L
Corvus
Fousssy
Corvus
4
7
8
1.14
L
Jenos
LeoSEN0
Jenos
1
12
9
0.46
W
12
2
10
8.5
W
14
7
6
2.43
W
12
4
17
5.13
W
Seris
giulsi
Seris
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,336
Damage
142,162
142,162
Taken
261,336
0
Shielding
16,660
80,501
Healing
118,778
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
29,530
23,022
0
480
39,553
3,300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
Andreik17
Azaan
42,483
34,620
0
10,389
114,867
13,360
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
44,191
42,831
0
2,828
48,314
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Skye
45,374
35,698
0
6,071
25,381
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Corvus
Fousssy
Corvus
10,748
9,314
53,003
3,452
21,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
LeoSEN0
Jenos
15,210
10,980
41,746
6,880
37,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
51,889
36,836
0
8,677
19,883
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
53,243
44,848
0
3,373
38,139
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
86,576
62,254
0
2,640
33,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Seris
giulsi
Seris
24,254
21,857
43,271
16,469
24,959
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role