Player Matchup

Fernando
Fernando
BigDaddyLegion
Fernando
Level 184
Champion Stats
11W - 13L
1,558 SR
Queue Stats
22W - 30L
1,507 Elo+
Solo
Willo
Willo
JeffDaBaby
Willo
Level 303
Champion Stats
1W - 6L
1,431 SR
Queue Stats
342W - 327L
1,583 Elo+
Solo
Skye
Skye
Katiie_44
Skye
Level 339
Champion Stats
2W - 3L
1,316 SR
Queue Stats
96W - 101L
1,545 Elo+
Solo
Grover
Grover
Volcanic Ice304
Grover
Level 119
Champion Stats
11W - 7L
1,687 SR
Queue Stats
235W - 240L
1,531 Elo+
Solo
Vatu
Vatu
WarlordCJD
Vatu
Level 999
Champion Stats
165W - 144L
1,526 SR
Queue Stats
1,041W - 1,070L
1,493 Elo+
Solo
Team Averages
Level 389
1,504 SR
1,532 Elo+

VS

Team Averages
Level 336
1,608 SR
1,560 Elo+
Seris
Seris
ARod2009879
Seris
Level 78
Champion Stats
37W - 22L
1,664 SR
Queue Stats
77W - 71L
1,502 Elo+
Solo
Kasumi
Kasumi
AidedAtom9550
Kasumi
Level 104
Champion Stats
3W - 4L
1,557 SR
Queue Stats
59W - 63L
1,499 Elo+
Solo
Azaan
Azaan
Moneybagg_Tjay
Azaan
Level 101
Champion Stats
8W - 9L
1,675 SR
Queue Stats
32W - 30L
1,532 Elo+
Party 1
Lian
Lian
No_Motivation_
Lian
Level 415
Champion Stats
8W - 8L
1,599 SR
Queue Stats
388W - 335L
1,622 Elo+
Party 1
Mal'Damba
Mal'Damba
Primitive_Posta
Mal'Damba
Level 982
Champion Stats
13W - 14L
1,546 SR
Queue Stats
549W - 466L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
47
3 / 8 / 13
3,049
254
58,555
94,586
76,057
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
59
12 / 11 / 10
3,381
282
79,035
45,215
0
Nectar

Nectar

Seedling

Heal for 375 after using Seedling.

Level 5

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Skye
54
11 / 12 / 6
3,022
252
55,117
43,978
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Specter

Specter

Smoke Screen

Generate 16 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

48
2 / 10 / 18
3,281
273
38,452
69,078
0
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
2 / 14 / 4
1,644
137
27,033
38,226
0
Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 4 Ammo after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
8 / 5 / 21
3,357
280
41,647
52,313
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

41
7 / 7 / 17
2,838
237
46,865
42,823
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

52
7 / 7 / 17
3,163
264
49,876
83,506
43,253
Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

59
23 / 8 / 16
3,944
329
108,103
40,591
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Mal'Damba
Primitive_Posta
Mal'Damba
59
10 / 3 / 25
3,342
279
44,592
38,959
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
6m 44s
81
Kill Participation
151
30
Kills
55
55
Deaths
30
51
Assists
96
Player
Kills
Deaths
Assists
KDA
W
8
5
21
3.7
W
7
7
17
2.21
L
Fernando
3
8
13
1.19
L
Willo
12
11
10
1.55
L
Skye
11
12
6
1.17
W
7
7
17
2.21
W
23
8
16
3.88
W
Mal'Damba
Primitive_Posta
Mal'Damba
10
3
25
7.5
L
2
10
18
1.1
L
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,192
Damage
291,083
291,083
Taken
258,192
76,057
Shielding
43,253
148,708
Healing
171,715
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,647
34,726
44,783
21,763
52,313
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
46,865
37,560
0
9,934
42,823
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
58,555
34,401
0
7,043
94,586
76,057
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Willo
79,035
40,745
0
5,726
45,215
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Skye
55,117
39,770
0
3,585
43,978
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
49,876
36,352
0
5,683
83,506
43,253
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
108,103
104,603
0
454
40,591
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
Primitive_Posta
Mal'Damba
44,592
26,681
62,218
26,880
38,959
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
38,452
32,434
82,175
43,248
69,078
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,033
13,584
0
6,931
38,226
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role