Player Matchup
VS
Match Stats
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.
Level 5
Sustenance
Armor
Increase your Healing received by 8% while at or below 50% Health.
Level 1
Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 100% while using Iron Sights.
Level 5
Scramble
Hustle
Reduce damage taken by 9% while using Hustle.
Level 3
Predator
Iron Sights
Gain 15% Lifesteal while using Iron Sights.
Level 3
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.
Level 2
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Level 2
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Vanguard
Shoulder Bash
Reduce your damage taken by 40% for 2s after using Shoulder Bash.
Level 5
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 16%.
Level 2
Thrive
Shoulder Bash
Heal for 400 after hitting an enemy with Shoulder Bash.
Level 2
Indomitable
Armor
Gain 10% Lifesteal.
Level 1
Level 1
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2
Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Level 1
Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1
Penumbra
Weapon
Gain 20% Lifesteal.
Level 4
Space Jam
Stellar Wind
Increase your jump height by 24% while using Stellar Wind.
Level 2
Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4
Lorentz Configuration
Weapon
Increase your maximum Ammo by 30%.
Level 3
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Old Wounds
Armor
Increase your maximum Health by 750.
Level 5
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
Rewritten History
Stasis Field
Generate 1 Ammo after using Second Chance.
Level 1
Continuum Shift
Second Chance
Second Chance sends you 1.6s further into the past.
Level 4
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Level 4
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Incandescent Being
Armor
Increase your maximum Health by 150.
Level 3
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3
Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2
Light of Dawn
Kindle Soul
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Level 3
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Level 4
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Sure Shot
Increase your Ultimate charge rate by 15%.
Level 5
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1
Aggressive Tip
Increase the projectile speed of Ricochet by 10%.
Level 1
Heads or Tails
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
Level 1
Patch Up
Nine Lives
Heal for an additional 240 with Nine Lives.
Level 3
Savagery
Pounce
Heal for 350 after using Pounce.
Level 5
Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2
Persistence
Armor
Reduce the damage you take by 12% while at or below 40% Health.
Level 3
Street Cred
Armor
Increase your maximum Health by 100.
Level 2
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
In The Thick of It
Rogue's Tempo
Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.
Level 2
Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Level 2
Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.
Level 5
The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 1 stacks of Piercing Momentum and Sharp Momentum.
Level 1
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
Nimble
Armor
Gain 7% Movement Speed.