Player Matchup

Torvald
Torvald
Platinum IV
Jespeerr
Torvald
Platinum IV
Level 61
Champion Stats
3W - 5L
1,422 SR
Queue Stats
84W - 72L
1,583 Elo+
Party 1
Barik
Barik
Platinum IV
KNASKLinus
Barik
Platinum IV
Level 52
Champion Stats
24W - 14L
1,750 SR
Queue Stats
129W - 119L
1,622 Elo+
Party 1
Tiberius
Tiberius
Gold I
Twixey
Tiberius
Gold I
Level 103
Champion Stats
13W - 6L
1,708 SR
Queue Stats
120W - 115L
1,577 Elo+
Party 1
Seris
Seris
Silver II
XGET
Seris
Silver II
Level 213
Champion Stats
2W - 4L
1,525 SR
Queue Stats
5W - 5L
1,489 Elo+
Solo
Vora
Vora
Platinum V
xGerdii
Vora
Platinum V
Level 553
Champion Stats
34W - 30L
1,680 SR
Queue Stats
106W - 96L
1,610 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 196
1,617 SR
1,576 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 301
1,576 SR
1,506 Elo+
Furia
Furia
Gold V
L4rdon
Furia
Gold V
Level 179
Champion Stats
9W - 19L
1,505 SR
Queue Stats
175W - 181L
1,454 Elo+
Solo
Raum
Raum
Gold V
aladinooo84
Raum
Gold V
Level 62
Champion Stats
21W - 23L
1,507 SR
Queue Stats
273W - 277L
1,519 Elo+
Party 2
Imani
Imani
Platinum IV
evilgrincheux
Imani
Platinum IV
Level 99
Champion Stats
132W - 107L
1,596 SR
Queue Stats
387W - 373L
1,488 Elo+
Party 2
Inara
Inara
Gold I
filipposclub
Inara
Gold I
Level 528
Champion Stats
21W - 20L
1,572 SR
Queue Stats
315W - 295L
1,520 Elo+
Party 2
Buck
Buck
Platinum I
iquitcsgo
Buck
Platinum I
Level 639
Champion Stats
834W - 745L
1,702 SR
Queue Stats
1,572W - 1,507L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Jespeerr
Torvald
41
3 / 2 / 12
2,410
268
43,733
9,681
50,521
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Barik
35
7 / 1 / 16
2,857
317
54,342
36,313
33,533
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tiberius
Twixey
Tiberius
50
5 / 5 / 10
2,317
257
64,023
29,972
720
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Seris
XGET
Seris
53
5 / 2 / 14
2,417
269
21,717
18,350
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Vora
xGerdii
Vora
57
15 / 2 / 7
2,721
302
85,024
30,548
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanYing
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
L4rdon
Furia
35
1 / 6 / 4
1,635
182
9,806
28,445
0
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

37
0 / 7 / 6
1,520
169
15,144
99,926
1,500
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

28
5 / 5 / 2
1,668
185
54,553
25,950
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

52
0 / 6 / 2
1,378
153
7,583
75,648
11,452
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Buck
41
6 / 11 / 2
1,912
212
37,778
38,870
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
1m 32s
94
Kill Participation
28
35
Kills
12
12
Deaths
35
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Torvald
Jespeerr
Torvald
3
2
12
4.5
W
Barik
7
1
16
15
L
Furia
L4rdon
Furia
1
6
4
0.5
W
Tiberius
Twixey
Tiberius
5
5
10
2
W
Seris
XGET
Seris
5
2
14
6
L
0
7
6
0.43
L
5
5
2
1.2
L
0
6
2
0.17
L
Buck
6
11
2
0.64
W
Vora
xGerdii
Vora
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

268,839
Damage
124,864
124,864
Taken
268,839
84,774
Shielding
12,952
88,294
Healing
105,539
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
Jespeerr
Torvald
43,733
36,997
4,199
533
9,681
50,521
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
54,342
54,342
0
6,064
36,313
33,533
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Furia
L4rdon
Furia
9,806
4,285
49,529
12,279
28,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
Twixey
Tiberius
64,023
47,949
0
6,694
29,972
720
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
XGET
Seris
21,717
17,794
49,926
12,637
18,350
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
15,144
11,361
14,585
9,088
99,926
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
54,553
24,471
0
2,047
25,950
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
7,583
2,976
0
12,472
75,648
11,452
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Buck
37,778
30,939
0
5,539
38,870
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Vora
xGerdii
Vora
85,024
65,138
0
8,241
30,548
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role