Player Matchup

Rei
Rei
KenBashcorp
Rei
Level 46
Champion Stats
4W - 5L
1,500 SR
Queue Stats
12W - 16L
1,537 Elo+
Solo
Buck
Buck
Ligmamale
Buck
Level 82
Champion Stats
8W - 4L
1,433 SR
Queue Stats
416W - 418L
1,539 Elo+
Solo
Saati
Saati
Luckydragon17
Saati
Level 999
Champion Stats
9W - 6L
1,584 SR
Queue Stats
1,306W - 1,319L
1,512 Elo+
Solo
Io
Io
clnr0n05
Io
Level 468
Champion Stats
7W - 11L
1,416 SR
Queue Stats
101W - 89L
1,582 Elo+
Solo
Inara
Inara
neighborinparis
Inara
Level 39
Champion Stats
3W - 0L
1,843 SR
Queue Stats
69W - 59L
1,551 Elo+
Solo
Team Averages
Level 327
1,555 SR
1,544 Elo+

VS

Team Averages
Level 550
1,579 SR
1,551 Elo+
Jenos
Jenos
DeeSeaWolfie
Jenos
Level 999
Champion Stats
19W - 17L
1,615 SR
Queue Stats
472W - 431L
1,479 Elo+
Solo
Kinessa
Kinessa
ISA50
Kinessa
Level 140
Champion Stats
7W - 11L
1,365 SR
Queue Stats
274W - 245L
1,517 Elo+
Solo
Drogoz
Drogoz
Logari7mico
Drogoz
Level 438
Champion Stats
144W - 156L
1,591 SR
Queue Stats
1,676W - 1,581L
1,643 Elo+
Solo
Barik
Barik
MrPerkins
Barik
Level 999
Champion Stats
274W - 214L
1,662 SR
Queue Stats
1,357W - 1,351L
1,559 Elo+
Solo
Vora
Vora
pu771de7troy3er
Vora
Level 172
Champion Stats
12W - 10L
1,663 SR
Queue Stats
237W - 224L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
1 / 4 / 12
2,351
294
16,496
33,093
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Buck
57
13 / 1 / 6
2,767
346
48,033
35,387
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

59
7 / 3 / 6
2,279
285
32,343
19,426
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

58
1 / 1 / 10
2,449
306
29,115
17,926
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

27
1 / 4 / 5
2,474
309
23,164
80,354
43,703
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 4 / 8
1,531
191
20,758
15,912
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
ISA50
Kinessa
37
3 / 4 / 2
819
102
38,397
16,750
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Drogoz
51
6 / 3 / 2
1,553
194
53,713
22,897
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.

Level 2

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Barik
MrPerkins
Barik
59
0 / 6 / 6
1,531
191
34,024
58,460
25,527
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

52
3 / 6 / 5
1,412
177
39,294
35,132
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 24s
Objective Time
2m 1s
62
Kill Participation
36
23
Kills
13
13
Deaths
23
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
Kinessa
ISA50
Kinessa
3
4
2
1
W
1
4
12
1.75
W
Buck
13
1
6
16
L
Drogoz
6
3
2
2.33
W
7
3
6
3.33
L
Barik
MrPerkins
Barik
0
6
6
0.5
W
1
1
10
6
W
1
4
5
0.88
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,151
Damage
186,186
186,186
Taken
149,151
43,703
Shielding
25,527
137,991
Healing
83,471
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,758
14,629
56,872
5,690
15,912
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
ISA50
Kinessa
38,397
32,314
0
1,223
16,750
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
16,496
15,984
42,242
10,069
33,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Buck
48,033
45,189
0
5,748
35,387
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Drogoz
53,713
30,831
0
796
22,897
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,343
22,789
0
4,079
19,426
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
MrPerkins
Barik
34,024
33,987
0
12,288
58,460
25,527
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,115
26,971
60,874
7,464
17,926
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
23,164
20,992
0
7,515
80,354
43,703
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
39,294
27,734
0
6,602
35,132
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role