Player Matchup
VS
Match Stats
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Test of Strength](https://static.paladins.guru/i/items/25175.jpg)
Test of Strength
Combat Trance
Heal for 135 every 1s while Combat Trance is active.
Level 3
![Charisma](https://static.paladins.guru/i/items/25166.jpg)
Charisma
Armor
Increase your maximum Health by 200.
Level 4
![Bragging Rights](https://static.paladins.guru/i/items/25167.jpg)
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 15.
Level 1
![Imbued with Purpose](https://static.paladins.guru/i/items/25170.jpg)
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Level 3
![Making the Cut](https://static.paladins.guru/i/items/25168.jpg)
Making the Cut
Heavy Blade
Heal for 160 for each enemy hit by Heavy Blade.
Level 4
![Vicious Assault](https://static.paladins.guru/i/items/25182.jpg)
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
![Blood Cannon](https://static.paladins.guru/i/items/30799.jpg)
Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3
![Gloomy Nook](https://static.paladins.guru/i/items/30800.jpg)
Gloomy Nook
Armor
Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 2
![Virulent](https://static.paladins.guru/i/items/30789.jpg)
Virulent
Blood Hex
Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.
Level 2
![Sharpened Slaughter](https://static.paladins.guru/i/items/30802.jpg)
Sharpened Slaughter
Weapon
Increase Projectile Speed by 40%, but set your maximum Ammo to 2.
Level 4
![Tainted Form](https://static.paladins.guru/i/items/30801.jpg)
Tainted Form
Weapon
Gain 4% of Max Health when hitting a marked enemy.
Level 4
![Cursed Accord](https://static.paladins.guru/i/items/30806.jpg)
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
![Octoppressor](https://static.paladins.guru/i/items/13246.jpg)
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 3.
Level 3
![Amplitude](https://static.paladins.guru/i/items/13213.jpg)
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 40%.
Level 2
![Headstrong](https://static.paladins.guru/i/items/11809.jpg)
Headstrong
Armor
Increase your maximum Health by 50.
Level 1
![Restore](https://static.paladins.guru/i/items/13161.jpg)
Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4
![Bob and Weave](https://static.paladins.guru/i/items/13152.jpg)
Bob and Weave
Transporter
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Level 5
![Reposition](https://static.paladins.guru/i/items/20093.jpg)
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
![Never Surrender!](https://static.paladins.guru/i/items/22885.jpg)
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2
![Platemail](https://static.paladins.guru/i/items/22872.jpg)
Platemail
Armor
Increase your maximum Health by 450.
Level 3
![Ready for War](https://static.paladins.guru/i/items/22878.jpg)
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4
![Shield Wall](https://static.paladins.guru/i/items/22879.jpg)
Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2
![Hopeguard](https://static.paladins.guru/i/items/22877.jpg)
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
![Lian's Shield](https://static.paladins.guru/i/items/22888.jpg)
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Team 1 Score
4
VS
Team 2 Score
-3
![Bragging Rights](https://static.paladins.guru/i/items/25167.jpg)
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
![Crowd-Pleaser](https://static.paladins.guru/i/items/25173.jpg)
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
![Instrument of Fate](https://static.paladins.guru/i/items/25169.jpg)
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2
![World-traveler](https://static.paladins.guru/i/items/25176.jpg)
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
![Flying Chakrams](https://static.paladins.guru/i/items/25164.jpg)
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
![Predatory Instincts](https://static.paladins.guru/i/items/25180.jpg)
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
![Heraldry](https://static.paladins.guru/i/items/18789.jpg)
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
![Present Arms](https://static.paladins.guru/i/items/18793.jpg)
Present Arms
Presence
Heal for 300 after using Presence.
Level 3
![Noble Crest](https://static.paladins.guru/i/items/18749.jpg)
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
![Inheritance](https://static.paladins.guru/i/items/18753.jpg)
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
![Heir to the Throne](https://static.paladins.guru/i/items/18797.jpg)
Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2
![Alacrity](https://static.paladins.guru/i/items/18816.jpg)
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
![Astral Cycle](https://static.paladins.guru/i/items/19169.jpg)
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
![Retrograde](https://static.paladins.guru/i/items/19173.jpg)
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
![Relativity](https://static.paladins.guru/i/items/19226.jpg)
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
![Lightyears](https://static.paladins.guru/i/items/19164.jpg)
Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2
![Cosmic Barrier](https://static.paladins.guru/i/items/19215.jpg)
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
![Luminary](https://static.paladins.guru/i/items/19223.jpg)
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
![Disrupt](https://static.paladins.guru/i/items/14655.jpg)
Disrupt
Reversal
Reduce the Cooldown of Reversal by 2.4s.
Level 2
![Featherweight](https://static.paladins.guru/i/items/13316.jpg)
Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4
![Watchful](https://static.paladins.guru/i/items/14834.jpg)
Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3
![Through the Warp](https://static.paladins.guru/i/items/13290.jpg)
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
![Sleight of Hand](https://static.paladins.guru/i/items/13322.jpg)
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
![Defiant Fist](https://static.paladins.guru/i/items/20085.jpg)
Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1
![The Maw's Embrace](https://static.paladins.guru/i/items/25576.jpg)
The Maw's Embrace
Weapon
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Level 2
![Dance with Fate](https://static.paladins.guru/i/items/25588.jpg)
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4
![Elegant Paring](https://static.paladins.guru/i/items/25587.jpg)
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Level 4
![Otherworldly Tether](https://static.paladins.guru/i/items/25586.jpg)
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
![A Change of Faith](https://static.paladins.guru/i/items/25578.jpg)
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Level 2
![Unyielding Pressure](https://static.paladins.guru/i/items/25572.jpg)
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.