Player Matchup

Jenos
Jenos
FuseTigeKnight9
Jenos
Level 396
Champion Stats
98W - 79L
1,514 SR
Queue Stats
633W - 644L
1,444 Elo+
Party 1
Zhin
Zhin
MaliciousMTNDew
Zhin
Level 669
Champion Stats
11W - 21L
1,483 SR
Queue Stats
221W - 218L
1,559 Elo+
Party 3
Koga
Koga
Void6Djinn
Koga
Level 113
Champion Stats
24W - 13L
1,722 SR
Queue Stats
397W - 399L
1,491 Elo+
Party 1
Inara
Inara
philly8888
Inara
Level 93
Champion Stats
70W - 55L
1,604 SR
Queue Stats
225W - 241L
1,505 Elo+
Party 3
Saati
Saati
scormqlavor4
Saati
Level 973
Champion Stats
109W - 86L
1,625 SR
Queue Stats
1,581W - 1,596L
1,601 Elo+
Solo
Team Averages
Level 449
1,589 SR
1,520 Elo+

VS

Team Averages
Level 91
1,544 SR
1,543 Elo+
Saati
Saati
GoldOrkz
Saati
Level 65
Champion Stats
25W - 25L
1,531 SR
Queue Stats
122W - 120L
1,543 Elo+
Party 2
Jenos
Jenos
KURUMILK YUME
Jenos
Level 164
Champion Stats
45W - 57L
1,450 SR
Queue Stats
686W - 734L
1,517 Elo+
Solo
VII
VII
MetalZx
VII
Level 28
Champion Stats
33W - 21L
1,621 SR
Queue Stats
87W - 66L
1,578 Elo+
Party 2
Moji
Moji
Saliol
Moji
Level 98
Champion Stats
7W - 12L
1,574 SR
Queue Stats
337W - 341L
1,513 Elo+
Party 2
Ying
Ying
playtiempo
Ying
Level 102
Champion Stats
8W - 9L
1,542 SR
Queue Stats
290W - 250L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
9 / 10 / 47
4,257
266
41,401
40,688
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
8 / 14 / 14
3,079
192
46,457
57,318
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
31 / 11 / 16
4,337
271
85,927
58,611
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Inara
20
9 / 8 / 18
3,357
210
40,462
94,177
3,163
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
21 / 2 / 31
4,258
266
111,999
18,515
0
Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
GoldOrkz
Saati
32
15 / 12 / 12
3,845
240
89,314
50,637
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

56
9 / 20 / 15
3,697
231
43,171
68,365
0
Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

VII
10
7 / 19 / 8
3,059
191
34,655
52,419
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Moji
Saliol
Moji
43
7 / 16 / 9
3,170
198
37,757
81,853
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 24% while using Scamper.

Level 3

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.6s.

Level 4

Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

44
7 / 11 / 17
3,834
240
64,412
72,972
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
5m 38s
204
Kill Participation
106
78
Kills
45
45
Deaths
78
126
Assists
61
Player
Kills
Deaths
Assists
KDA
W
9
10
47
3.25
L
Saati
GoldOrkz
Saati
15
12
12
1.75
L
9
20
15
0.83
W
8
14
14
1.07
L
VII
7
19
8
0.58
L
Moji
Saliol
Moji
7
16
9
0.72
W
31
11
16
3.55
W
Inara
9
8
18
2.25
L
7
11
17
1.41
W
21
2
31
18.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

326,246
Damage
269,309
269,309
Taken
326,246
3,163
Shielding
0
148,210
Healing
143,552
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,401
22,396
86,991
18,077
40,688
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
GoldOrkz
Saati
89,314
71,229
0
4,243
50,637
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
43,171
35,919
27,796
4,819
68,365
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
46,457
36,921
0
8,142
57,318
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
VII
34,655
33,805
0
5,224
52,419
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Moji
Saliol
Moji
37,757
37,532
0
14,776
81,853
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
85,927
77,451
0
7,752
58,611
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Inara
40,462
31,654
0
22,940
94,177
3,163
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
64,412
61,021
43,792
42,902
72,972
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
111,999
38,545
0
4,308
18,515
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role