Player Matchup

Jenos
Jenos
Astromyc
Jenos
Level 592
Champion Stats
111W - 80L
1,634 SR
Queue Stats
715W - 548L
1,605 Elo+
Solo
Skye
Skye
CALMACNPJOTO
Skye
Level 45
Champion Stats
3W - 1L
1,283 SR
Queue Stats
26W - 31L
1,477 Elo+
Solo
Bomb King
Bomb King
Hakirami
Bomb King
Level 53
Champion Stats
25W - 16L
1,635 SR
Queue Stats
226W - 142L
1,646 Elo+
Party 1
Rei
Rei
Xpee02
Rei
Level 105
Champion Stats
5W - 7L
1,453 SR
Queue Stats
125W - 89L
1,630 Elo+
Party 1
Maeve
Maeve
kothuma
Maeve
Level 314
Champion Stats
36W - 14L
1,704 SR
Queue Stats
487W - 333L
1,653 Elo+
Party 1
Team Averages
Level 222
1,542 SR
1,602 Elo+

VS

Team Averages
Level 59
1,519 SR
1,647 Elo+
Maeve
Maeve
HeitorX
Maeve
Level 109
Champion Stats
0W - 1L
1,513 SR
Queue Stats
38W - 19L
1,653 Elo+
Party 2
Tyra
Tyra
Hiago__Borges
Tyra
Level 73
Champion Stats
5W - 1L
1,539 SR
Queue Stats
32W - 14L
1,684 Elo+
Party 2
Khan
Khan
Luuuuuuuuiiiiii
Khan
Level 27
Champion Stats
0W - 2L
1,296 SR
Queue Stats
23W - 8L
1,723 Elo+
Solo
VII
VII
MagMg
VII
Level 50
Champion Stats
6W - 5L
1,582 SR
Queue Stats
68W - 64L
1,571 Elo+
Solo
Vivian
Vivian
RAF4X
Vivian
Level 34
Champion Stats
13W - 7L
1,664 SR
Queue Stats
25W - 17L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Astromyc
Jenos
57
2 / 4 / 19
4,031
448
12,216
18,017
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

15
13 / 4 / 11
4,304
478
50,052
32,060
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 4s.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bomb King
Hakirami
Bomb King
35
13 / 4 / 12
4,102
456
54,274
40,926
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Rei
Xpee02
Rei
50
4 / 6 / 18
3,828
425
25,682
29,002
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Maeve
kothuma
Maeve
59
22 / 4 / 6
4,451
495
59,614
31,354
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
HeitorX
Maeve
50
4 / 10 / 2
3,707
412
36,267
36,799
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

26
7 / 9 / 5
4,397
489
35,197
32,425
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

9
2 / 12 / 4
2,858
318
8,530
64,248
9,084
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

VII
MagMg
VII
32
5 / 10 / 5
3,844
427
36,532
29,565
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Vivian
RAF4X
Vivian
17
3 / 13 / 3
4,081
453
34,833
38,801
22,150
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 20 every 1s while Deflector Shield is active.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 0.8s.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 1s
Objective Time
4m 53s
120
Kill Participation
40
54
Kills
21
22
Deaths
54
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jenos
Astromyc
Jenos
2
4
19
2.88
W
13
4
11
4.63
W
Bomb King
Hakirami
Bomb King
13
4
12
4.75
L
Maeve
HeitorX
Maeve
4
10
2
0.5
L
7
9
5
1.06
L
2
12
4
0.33
L
VII
MagMg
VII
5
10
5
0.75
L
Vivian
RAF4X
Vivian
3
13
3
0.35
W
Rei
Xpee02
Rei
4
6
18
2.17
W
Maeve
kothuma
Maeve
22
4
6
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,838
Damage
151,359
151,359
Taken
201,838
0
Shielding
31,234
107,275
Healing
35,970
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Astromyc
Jenos
12,216
10,056
43,397
7,386
18,017
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
50,052
33,554
0
1,805
32,060
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
Hakirami
Bomb King
54,274
47,156
0
6,041
40,926
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Maeve
HeitorX
Maeve
36,267
33,467
0
9,601
36,799
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
35,197
27,815
0
4,416
32,425
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
8,530
8,503
607
4,562
64,248
9,084
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
VII
MagMg
VII
36,532
33,470
0
10,459
29,565
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vivian
RAF4X
Vivian
34,833
32,839
0
6,325
38,801
22,150
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Rei
Xpee02
Rei
25,682
24,542
31,606
12,878
29,002
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
kothuma
Maeve
59,614
52,645
0
4,162
31,354
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role