Player Matchup

Pip
Pip
KRIS RINCON
Pip
Level 177
Champion Stats
9W - 3L
1,585 SR
Queue Stats
34W - 43L
1,441 Elo+
Solo
Viktor
Viktor
NasoTang
Viktor
Level 115
Champion Stats
7W - 4L
1,539 SR
Queue Stats
93W - 55L
1,701 Elo+
Party 1
Atlas
Atlas
Theshadywolf972
Atlas
Level 107
Champion Stats
1W - 0L
1,548 SR
Queue Stats
20W - 15L
1,627 Elo+
Solo
Moji
Moji
Zemblanix
Moji
Level 174
Champion Stats
22W - 15L
1,642 SR
Queue Stats
142W - 127L
1,576 Elo+
Solo
Seris
Seris
opeheadshot
Seris
Level 254
Champion Stats
95W - 57L
1,653 SR
Queue Stats
148W - 90L
1,701 Elo+
Party 1
Team Averages
Level 165
1,594 SR
1,609 Elo+

VS

Team Averages
Level 330
1,571 SR
1,565 Elo+
Barik
Barik
Arcticore
Barik
Level 95
Champion Stats
4W - 5L
1,482 SR
Queue Stats
55W - 63L
1,595 Elo+
Solo
Dredge
Dredge
StopSailing
Dredge
Level 164
Champion Stats
13W - 9L
1,657 SR
Queue Stats
138W - 141L
1,610 Elo+
Party 2
Rei
Rei
austinian420
Rei
Level 178
Champion Stats
15W - 7L
1,627 SR
Queue Stats
176W - 150L
1,621 Elo+
Party 2
Nyx
Nyx
gokucousin1
Nyx
Level 212
Champion Stats
4W - 6L
1,549 SR
Queue Stats
50W - 45L
1,523 Elo+
Solo
Moji
Moji
swordfish2502
Moji
Level 999
Champion Stats
6W - 8L
1,542 SR
Queue Stats
35W - 70L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 3 / 12
3,738
415
22,337
22,469
10,186
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Viktor
NasoTang
Viktor
46
14 / 4 / 12
4,519
502
102,606
27,538
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
4 / 3 / 10
4,550
506
30,914
93,425
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Moji
51
18 / 7 / 11
4,576
508
55,615
41,380
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 24% while using Scamper.

Level 3

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

56
3 / 0 / 16
4,006
445
17,515
9,904
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Arcticore
Barik
52
4 / 8 / 6
4,279
475
40,198
67,193
44,089
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Dredge
58
6 / 9 / 4
4,094
455
61,621
34,161
4,500
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

41
0 / 8 / 9
4,171
463
14,865
32,498
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

52
4 / 8 / 5
4,308
479
37,525
56,145
55,827
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

57
3 / 7 / 5
3,776
420
40,507
38,990
0
Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 4s.

Level 5

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
8m 39s
101
Kill Participation
46
40
Kills
17
17
Deaths
40
61
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Barik
Arcticore
Barik
4
8
6
0.88
W
1
3
12
2.33
W
Viktor
NasoTang
Viktor
14
4
12
5
L
Dredge
6
9
4
0.89
W
4
3
10
3
W
Moji
18
7
11
3.36
L
0
8
9
0.56
L
4
8
5
0.81
W
3
0
16
11
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,987
Damage
194,716
194,716
Taken
228,987
10,186
Shielding
104,416
138,805
Healing
130,892
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Arcticore
Barik
40,198
40,198
0
13,670
67,193
44,089
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
22,337
19,266
37,392
9,261
22,469
10,186
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
NasoTang
Viktor
102,606
61,061
0
2,241
27,538
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Dredge
61,621
44,930
0
2,374
34,161
4,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
30,914
30,914
0
5,718
93,425
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
55,615
49,510
0
5,519
41,380
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
14,865
14,818
76,785
16,466
32,498
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
37,525
25,523
0
5,641
56,145
55,827
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,515
15,249
72,334
6,340
9,904
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,507
40,507
4,598
11,358
38,990
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role