Player Matchup

Lian
Lian
ArnoldSupreme
Lian
Level 285
Champion Stats
0W - 1L
1,368 SR
Queue Stats
78W - 86L
1,549 Elo+
Party 2
Kasumi
Kasumi
Caukis
Kasumi
Level 174
Champion Stats
25W - 15L
1,650 SR
Queue Stats
204W - 185L
1,639 Elo+
Solo
Seris
Seris
FoldableLadder2
Seris
Level 42
Champion Stats
6W - 5L
1,609 SR
Queue Stats
49W - 45L
1,595 Elo+
Party 2
Ying
Ying
Javi3rIDKTBH
Ying
Level 47
Champion Stats
9W - 2L
1,779 SR
Queue Stats
31W - 27L
1,604 Elo+
Solo
Koga
Koga
xXDanzenXx
Koga
Level 21
Champion Stats
2W - 5L
1,462 SR
Queue Stats
21W - 22L
1,496 Elo+
Party 2
Team Averages
Level 114
1,574 SR
1,577 Elo+

VS

Team Averages
Level 152
1,620 SR
1,596 Elo+
Bomb King
Bomb King
BigBlackDeck
Bomb King
Level 265
Champion Stats
25W - 20L
1,511 SR
Queue Stats
278W - 252L
1,607 Elo+
Party 1
Zhin
Zhin
DSmith0115
Zhin
Level 144
Champion Stats
54W - 34L
1,646 SR
Queue Stats
151W - 115L
1,648 Elo+
Party 1
Nyx
Nyx
Gigastorm359
Nyx
Level 108
Champion Stats
20W - 6L
1,631 SR
Queue Stats
417W - 379L
1,586 Elo+
Solo
Barik
Barik
T3rMinAtorPuPp3
Barik
Level 190
Champion Stats
74W - 63L
1,703 SR
Queue Stats
250W - 251L
1,642 Elo+
Party 1
Corvus
Corvus
barber88
Corvus
Level 54
Champion Stats
27W - 19L
1,609 SR
Queue Stats
110W - 113L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
6 / 12 / 13
3,250
203
83,705
74,308
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kasumi
Caukis
Kasumi
56
19 / 10 / 5
3,698
231
102,484
58,760
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

19
5 / 6 / 12
3,090
193
37,531
58,975
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

24
2 / 8 / 16
3,112
195
63,409
62,122
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

7
6 / 14 / 7
902
56
43,219
74,325
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BigBlackDeck
Bomb King
44
7 / 9 / 10
3,503
219
45,872
54,260
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.5s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

55
25 / 6 / 14
4,849
303
145,595
63,248
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

55
6 / 9 / 18
4,248
266
57,165
94,232
52,547
The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

41
5 / 6 / 14
4,269
267
51,420
66,620
89,644
Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Corvus
barber88
Corvus
34
7 / 9 / 26
4,816
301
28,438
51,988
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 35s
Objective Time
15m 28s
91
Kill Participation
132
38
Kills
50
50
Deaths
39
53
Assists
82
Player
Kills
Deaths
Assists
KDA
L
6
12
13
1.04
W
Bomb King
BigBlackDeck
Bomb King
7
9
10
1.33
L
Kasumi
Caukis
Kasumi
19
10
5
2.15
W
25
6
14
5.33
L
5
6
12
1.83
W
6
9
18
1.67
L
2
8
16
1.25
W
5
6
14
2
W
Corvus
barber88
Corvus
7
9
26
2.22
L
6
14
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,348
Damage
328,490
328,490
Taken
330,348
0
Shielding
142,191
211,883
Healing
205,490
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
83,705
77,217
0
3,870
74,308
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Bomb King
BigBlackDeck
Bomb King
45,872
36,155
0
4,877
54,260
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kasumi
Caukis
Kasumi
102,484
76,036
0
13,370
58,760
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
145,595
134,795
0
17,933
63,248
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
37,531
29,427
75,377
25,945
58,975
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
57,165
36,079
0
1,676
94,232
52,547
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
63,409
28,010
69,009
21,621
62,122
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
51,420
51,420
0
14,802
66,620
89,644
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Corvus
barber88
Corvus
28,438
24,501
143,565
22,637
51,988
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,219
36,161
0
2,691
74,325
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role