Player Matchup

Androxus
Androxus
AxiomXI
Androxus
Level 15
Champion Stats
1W - 1L
1,299 SR
Queue Stats
6W - 3L
1,303 Elo+
Party 2
Tiberius
Tiberius
BloomFox5
Tiberius
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,491 Elo+
Party 2
Maeve
Maeve
Krivd
Maeve
Level 22
Champion Stats
2W - 1L
1,729 SR
Queue Stats
3W - 1L
1,822 Elo+
Solo
Grover
Grover
OnOneOriginal
Grover
Level 17
Champion Stats
3W - 4L
1,397 SR
Queue Stats
17W - 14L
1,550 Elo+
Solo
Viktor
Viktor
Stronk B O B
Viktor
Level 18
Champion Stats
3W - 4L
1,472 SR
Queue Stats
10W - 12L
1,540 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,541 Elo+

VS

Team Averages
Level 23
1,493 SR
1,413 Elo+
Viktor
Viktor
Bambino_Mofia
Viktor
Level 30
Champion Stats
4W - 6L
1,419 SR
Queue Stats
19W - 14L
1,491 Elo+
Party 1
Vora
Vora
DODUSKHA
Vora
Level 15
Champion Stats
1W - 2L
1,708 SR
Queue Stats
4W - 11L
1,197 Elo+
Solo
Ying
Ying
beesknees1209
Ying
Level 25
Champion Stats
4W - 1L
1,594 SR
Queue Stats
15W - 12L
1,440 Elo+
Solo
Fernando
Fernando
blomenzi_1
Fernando
Level 26
Champion Stats
2W - 1L
1,332 SR
Queue Stats
14W - 15L
1,307 Elo+
Party 1
Skye
Skye
indigo4496
Skye
Level 17
Champion Stats
20W - 14L
1,413 SR
Queue Stats
27W - 17L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
AxiomXI
Androxus
5
6 / 9 / 16
3,801
475
29,285
37,756
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 75.

Level 5

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 20% of the damage Absorbed by Reversal.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Vengeance

Vengeance

Defiance

Heal for 60 after hitting at least one enemy with Defiance.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Tiberius
BloomFox5
Tiberius
40
11 / 11 / 8
4,450
556
52,801
48,392
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Maeve
Krivd
Maeve
22
13 / 7 / 8
3,950
494
34,693
31,531
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

11
8 / 5 / 28
4,619
577
41,602
41,961
1,350
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Viktor
14
19 / 6 / 15
4,461
558
70,450
22,930
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
14 / 7 / 6
4,644
581
67,971
39,731
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Vora
7
4 / 18 / 7
3,883
485
20,744
47,483
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

32
14 / 10 / 7
4,193
524
45,957
39,955
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
blomenzi_1
Fernando
11
1 / 13 / 8
4,523
565
19,748
68,155
93,330
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

9
5 / 9 / 10
3,869
484
28,150
33,507
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 47s
Objective Time
8m 37s
132
Kill Participation
76
57
Kills
38
38
Deaths
57
75
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Androxus
AxiomXI
Androxus
6
9
16
1.56
L
14
7
6
2.43
W
Tiberius
BloomFox5
Tiberius
11
11
8
1.36
L
Vora
4
18
7
0.42
W
Maeve
Krivd
Maeve
13
7
8
2.43
W
8
5
28
4.4
W
Viktor
19
6
15
4.42
L
14
10
7
1.75
L
Fernando
blomenzi_1
Fernando
1
13
8
0.38
L
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,831
Damage
182,570
182,570
Taken
228,831
1,350
Shielding
93,330
88,449
Healing
59,458
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
AxiomXI
Androxus
29,285
27,468
0
7,724
37,756
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
67,971
49,607
0
10,226
39,731
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tiberius
BloomFox5
Tiberius
52,801
39,675
0
5,197
48,392
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
20,744
15,393
0
1,051
47,483
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
Krivd
Maeve
34,693
31,048
0
6,684
31,531
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
41,602
35,430
39,503
28,552
41,961
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
70,450
53,482
0
789
22,930
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
45,957
35,495
17,949
15,481
39,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
blomenzi_1
Fernando
19,748
12,414
0
4,052
68,155
93,330
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
28,150
21,701
1,844
8,855
33,507
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role