Player Matchup

Fernando
Fernando
Boomshawn
Fernando
Level 85
Champion Stats
1W - 3L
1,584 SR
Queue Stats
20W - 21L
1,601 Elo+
Solo
Tiberius
Tiberius
FackStick
Tiberius
Level 100
Champion Stats
116W - 40L
1,900 SR
Queue Stats
201W - 91L
1,832 Elo+
Party 1
Jenos
Jenos
FartingOctopus
Jenos
Level 245
Champion Stats
95W - 54L
1,735 SR
Queue Stats
248W - 136L
1,798 Elo+
Party 1
Rei
Rei
ValkyrieMimi
Rei
Level 56
Champion Stats
29W - 8L
1,843 SR
Queue Stats
146W - 71L
1,776 Elo+
Party 1
Maeve
Maeve
amarruu
Maeve
Level 395
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 176
1,713 SR
1,701 Elo+

VS

Team Averages
Level 223
1,546 SR
1,635 Elo+
Zhin
Zhin
AngelJoestar22
Zhin
Level 109
Champion Stats
1W - 3L
1,628 SR
Queue Stats
10W - 10L
1,540 Elo+
Solo
Saati
Saati
DeleteCauterize
Saati
Level 144
Champion Stats
1W - 1L
1,358 SR
Queue Stats
19W - 10L
1,916 Elo+
Solo
Ying
Ying
FoxyMonkeGod
Ying
Level 76
Champion Stats
0W - 1L
1,524 SR
Queue Stats
10W - 12L
1,532 Elo+
Solo
Drogoz
Drogoz
artterrestrial
Drogoz
Level 677
Champion Stats
3W - 5L
1,595 SR
Queue Stats
134W - 141L
1,563 Elo+
Solo
Viktor
Viktor
xoeldia117
Viktor
Level 107
Champion Stats
1W - 3L
1,626 SR
Queue Stats
22W - 18L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Boomshawn
Fernando
33
5 / 0 / 11
3,615
452
28,390
67,852
55,723
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
FackStick
Tiberius
43
13 / 5 / 13
4,060
508
67,138
49,708
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

44
11 / 4 / 19
4,060
508
31,452
22,588
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

27
4 / 5 / 15
3,530
441
6,254
27,263
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Maeve
amarruu
Maeve
53
6 / 10 / 11
3,465
433
36,876
43,946
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

-12

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 12 / 4
3,153
394
42,615
45,400
0
Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

55
6 / 7 / 8
3,630
454
48,169
23,850
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

52
0 / 8 / 8
3,240
405
16,549
37,188
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
7 / 4 / 5
3,700
463
52,562
18,205
0
Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 13% after getting an Elimination.

Level 1

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Viktor
xoeldia117
Viktor
28
9 / 9 / 3
3,700
463
51,462
45,467
0
Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
108
Kill Participation
52
39
Kills
24
24
Deaths
40
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
12
4
0.33
W
Fernando
Boomshawn
Fernando
5
0
11
10.5
L
6
7
8
1.43
W
Tiberius
FackStick
Tiberius
13
5
13
3.9
W
11
4
19
5.13
L
0
8
8
0.5
W
4
5
15
2.3
W
Maeve
amarruu
Maeve
6
10
11
1.15
L
7
4
5
2.38
L
Viktor
xoeldia117
Viktor
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,110
Damage
211,357
211,357
Taken
170,110
55,723
Shielding
0
156,439
Healing
79,300
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
42,615
33,907
0
14,179
45,400
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Boomshawn
Fernando
28,390
21,397
0
3,265
67,852
55,723
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
48,169
20,361
0
3,850
23,850
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
FackStick
Tiberius
67,138
42,445
0
13,055
49,708
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
31,452
13,596
60,034
4,379
22,588
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
16,549
16,549
29,466
17,421
37,188
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
6,254
5,331
57,873
12,242
27,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
amarruu
Maeve
36,876
36,100
0
5,591
43,946
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
52,562
40,446
0
1,205
18,205
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
xoeldia117
Viktor
51,462
33,156
0
13,179
45,467
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role