Player Matchup

Inara
Inara
DonaldTrump1946
Inara
Level 207
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,435 Elo+
Solo
Androxus
Androxus
FluffyPickle
Androxus
Level 364
Champion Stats
13W - 9L
1,591 SR
Queue Stats
239W - 221L
1,691 Elo+
Solo
Betty la Bomba
Betty la Bomba
Jamie386
Betty la Bomba
Level 156
Champion Stats
11W - 9L
1,500 SR
Queue Stats
110W - 86L
1,579 Elo+
Party 1
Rei
Rei
LordMathious
Rei
Level 161
Champion Stats
13W - 8L
1,589 SR
Queue Stats
101W - 84L
1,572 Elo+
Party 1
evilman628
Unknown
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,562 Elo+
Solo
Team Averages
Level 183
1,536 SR
1,568 Elo+

VS

Team Averages
Level 205
1,451 SR
1,532 Elo+
Ruckus
Ruckus
MochaPolecat370
Ruckus
Level 247
Champion Stats
22W - 31L
1,548 SR
Queue Stats
946W - 955L
1,629 Elo+
Solo
Vora
Vora
Mystic253
Vora
Level 32
Champion Stats
4W - 9L
1,455 SR
Queue Stats
29W - 32L
1,526 Elo+
Solo
Dredge
Dredge
moosebane
Dredge
Level 113
Champion Stats
14W - 21L
1,450 SR
Queue Stats
116W - 141L
1,485 Elo+
Solo
Maeve
Maeve
personafied
Maeve
Level 100
Champion Stats
0W - 1L
1,123 SR
Queue Stats
29W - 29L
1,502 Elo+
Solo
Ying
Ying
rvnctu
Ying
Level 531
Champion Stats
52W - 47L
1,679 SR
Queue Stats
385W - 396L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
5 / 5 / 15
4,025
335
36,981
76,193
87,150
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Androxus
FluffyPickle
Androxus
54
21 / 6 / 7
3,859
322
91,138
36,299
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 15.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Betty la Bomba
Jamie386
Betty la Bomba
43
4 / 10 / 6
3,031
253
67,631
40,302
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

53
2 / 6 / 20
3,456
288
44,602
34,971
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

evilman628
Unknown
11
5 / 10 / 6
2,732
228
31,537
29,251
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
11 / 6 / 12
2,999
250
56,983
97,063
92,948
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

Vora
32
10 / 10 / 10
2,315
193
50,425
51,791
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Dredge
moosebane
Dredge
28
7 / 6 / 10
2,191
183
61,755
44,816
2,528
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

48
3 / 10 / 10
1,798
150
32,054
42,831
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ying
rvnctu
Ying
58
5 / 5 / 19
2,784
232
15,799
35,388
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 53s
Objective Time
3m 12s
91
Kill Participation
97
37
Kills
36
37
Deaths
37
54
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
W
Androxus
FluffyPickle
Androxus
21
6
7
4.08
W
Betty la Bomba
Jamie386
Betty la Bomba
4
10
6
0.7
W
2
6
20
2
L
11
6
12
2.83
L
Vora
10
10
10
1.5
W
evilman628
Unknown
5
10
6
0.8
L
Dredge
moosebane
Dredge
7
6
10
2
L
3
10
10
0.8
L
Ying
rvnctu
Ying
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,889
Damage
217,016
217,016
Taken
271,889
87,150
Shielding
95,476
115,136
Healing
177,258
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,981
34,164
0
18,180
76,193
87,150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
FluffyPickle
Androxus
91,138
77,245
0
11,846
36,299
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Betty la Bomba
Jamie386
Betty la Bomba
67,631
41,784
0
2,775
40,302
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
44,602
37,615
56,380
20,649
34,971
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
56,983
46,339
0
956
97,063
92,948
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
50,425
34,803
0
10,453
51,791
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
evilman628
Unknown
31,537
22,666
0
5,306
29,251
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
moosebane
Dredge
61,755
39,432
0
7,207
44,816
2,528
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
32,054
27,487
0
8,961
42,831
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
rvnctu
Ying
15,799
15,799
125,832
23,849
35,388
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role