Player Matchup

Evie
Evie
Foxyй
Evie
Level 30
Champion Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,519 Elo+
Solo
Kasumi
Kasumi
PORTUNUS XV
Kasumi
Level 19
Champion Stats
6W - 16L
1,470 SR
Queue Stats
8W - 23L
1,357 Elo+
Party 2
Azaan
Azaan
Stricken40k
Azaan
Level 116
Champion Stats
38W - 28L
1,625 SR
Queue Stats
318W - 326L
1,555 Elo+
Party 2
Seris
Seris
whatsawolfe
Seris
Level 45
Champion Stats
2W - 5L
1,401 SR
Queue Stats
38W - 44L
1,512 Elo+
Party 2
Lian
Lian
zenuhoh
Lian
Level 161
Champion Stats
7W - 10L
1,359 SR
Queue Stats
193W - 201L
1,497 Elo+
Party 2
Team Averages
Level 74
1,471 SR
1,488 Elo+

VS

Team Averages
Level 42
1,551 SR
1,486 Elo+
Cassie
Cassie
HiimHashi
Cassie
Level 52
Champion Stats
2W - 1L
1,541 SR
Queue Stats
98W - 97L
1,435 Elo+
Solo
Khan
Khan
Lil Woosher
Khan
Level 57
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,515 Elo+
Party 1
Seris
Seris
SpaceyJ0J0
Seris
Level 29
Champion Stats
1W - 1L
1,249 SR
Queue Stats
1W - 1L
1,273 Elo+
Party 1
Tyra
Tyra
ZenithTastik
Tyra
Level 23
Champion Stats
2W - 0L
1,652 SR
Queue Stats
4W - 3L
1,542 Elo+
Party 1
Jenos
Jenos
dedboii
Jenos
Level 50
Champion Stats
7W - 1L
1,812 SR
Queue Stats
23W - 16L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Foxyй
Evie
24
4 / 10 / 5
2,136
194
40,378
31,987
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Kasumi
7
1 / 12 / 7
1,824
166
23,987
34,302
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

54
6 / 7 / 7
3,033
276
53,631
83,455
36,857
Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 2.4s after using Reckoning.

Level 4

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.2s after using Reckoning.

Level 4

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

22
0 / 9 / 10
2,468
224
19,552
42,082
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Lian
zenuhoh
Lian
49
10 / 9 / 5
3,172
288
74,116
34,953
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
HiimHashi
Cassie
34
9 / 6 / 16
3,085
280
65,025
42,868
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

53
9 / 4 / 14
3,113
283
38,470
77,350
48,431
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Seris
16
3 / 3 / 21
2,858
260
9,011
28,382
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

13
15 / 5 / 16
3,253
296
73,908
36,771
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Jenos
dedboii
Jenos
42
11 / 3 / 21
2,943
268
40,365
26,293
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
6m 29s
55
Kill Participation
135
21
Kills
47
47
Deaths
21
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Evie
Foxyй
Evie
4
10
5
0.65
W
Cassie
HiimHashi
Cassie
9
6
16
2.83
W
9
4
14
4
L
Kasumi
1
12
7
0.38
W
Seris
3
3
21
4.5
L
6
7
7
1.36
W
15
5
16
4.6
W
Jenos
dedboii
Jenos
11
3
21
7.17
L
0
9
10
0.56
L
Lian
zenuhoh
Lian
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,664
Damage
226,779
226,779
Taken
211,664
36,857
Shielding
48,431
100,920
Healing
139,168
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Evie
Foxyй
Evie
40,378
39,890
0
4,289
31,987
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Cassie
HiimHashi
Cassie
65,025
54,558
0
4,649
42,868
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
38,470
35,087
4,115
10,115
77,350
48,431
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Kasumi
23,987
22,163
0
3,689
34,302
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Seris
9,011
8,987
63,173
9,243
28,382
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
53,631
39,538
0
3,111
83,455
36,857
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
73,908
55,912
0
1,736
36,771
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
dedboii
Jenos
40,365
20,485
43,870
2,267
26,293
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,552
18,103
60,126
21,696
42,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
zenuhoh
Lian
74,116
68,758
0
8,009
34,953
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role