Player Matchup

Viktor
Viktor
Domestose
Viktor
Level 71
Champion Stats
2W - 2L
1,190 SR
Queue Stats
135W - 113L
1,604 Elo+
Solo
Zhin
Zhin
Ryrukin
Zhin
Level 73
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,605 Elo+
Party 1
Barik
Barik
TruePigeon
Barik
Level 128
Champion Stats
105W - 69L
1,630 SR
Queue Stats
540W - 470L
1,592 Elo+
Solo
Saati
Saati
Xalamancer
Saati
Level 42
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,295 Elo+
Party 1
Grover
Grover
shoklink228
Grover
Level 192
Champion Stats
27W - 24L
1,595 SR
Queue Stats
562W - 534L
1,562 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,532 Elo+

VS

Team Averages
Level 360
1,539 SR
1,538 Elo+
Seris
Seris
CrazyDanOne
Seris
Level 450
Champion Stats
197W - 168L
1,559 SR
Queue Stats
208W - 184L
1,561 Elo+
Solo
Io
Io
MK0II0
Io
Level 629
Champion Stats
3W - 4L
1,375 SR
Queue Stats
953W - 968L
1,594 Elo+
Solo
Pip
Pip
Spokeyy
Pip
Level 216
Champion Stats
1W - 7L
1,426 SR
Queue Stats
482W - 479L
1,612 Elo+
Solo
Grohk
Grohk
Tostea
Grohk
Level 402
Champion Stats
5W - 4L
1,834 SR
Queue Stats
526W - 491L
1,609 Elo+
Solo
Viktor
Viktor
WRun
Viktor
Level 102
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Domestose
Viktor
52
12 / 1 / 14
2,313
330
50,124
8,329
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Zhin
Ryrukin
Zhin
36
5 / 2 / 6
1,807
258
17,526
13,830
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Barik
51
4 / 0 / 14
2,241
320
18,961
18,905
17,281
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
29
6 / 1 / 9
1,867
267
11,301
9,508
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Grover
54
4 / 2 / 14
2,074
296
21,982
17,970
900
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
2 / 5 / 1
991
142
24,378
22,126
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Io
59
2 / 4 / 1
1,021
146
16,927
23,438
0
Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 1.2s.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Pip
59
1 / 3 / 1
898
128
18,182
12,324
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Grohk
Tostea
Grohk
59
0 / 10 / 1
875
125
6,713
29,337
0
Viktor
WRun
Viktor
42
1 / 9 / 0
894
128
2,342
32,669
0

Match Insights

Player Kills, Deaths, and Assists

6m 31s
Objective Time
39s
88
Kill Participation
10
31
Kills
6
6
Deaths
31
57
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Viktor
Domestose
Viktor
12
1
14
19
L
Io
2
4
1
0.63
W
Zhin
Ryrukin
Zhin
5
2
6
4
L
Pip
1
3
1
0.5
L
Grohk
Tostea
Grohk
0
10
1
0.05
W
Barik
4
0
14
11
L
Viktor
WRun
Viktor
1
9
0
0.11
W
Saati
6
1
9
10.5
W
Grover
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,894
Damage
68,542
68,542
Taken
119,894
18,181
Shielding
0
54,318
Healing
48,918
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,378
21,369
5,705
6,369
22,126
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
Domestose
Viktor
50,124
32,858
0
2,584
8,329
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Io
16,927
14,727
14,262
10,022
23,438
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
Ryrukin
Zhin
17,526
13,362
0
3,865
13,830
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Pip
18,182
16,932
3,332
3,610
12,324
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grohk
Tostea
Grohk
6,713
5,213
2,631
2,987
29,337
0
W
Barik
18,961
18,961
0
3,079
18,905
17,281
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Viktor
WRun
Viktor
2,342
838
0
0
32,669
0
W
Saati
11,301
5,681
0
1,476
9,508
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
21,982
20,583
30,154
13,160
17,970
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role