Player Matchup

Ying
Ying
Cosmicsun
Ying
Level 488
Champion Stats
137W - 155L
1,527 SR
Queue Stats
665W - 657L
1,600 Elo+
Solo
Tiberius
Tiberius
Cranoulus
Tiberius
Level 201
Champion Stats
2W - 1L
1,550 SR
Queue Stats
9W - 9L
1,579 Elo+
Solo
Androxus
Androxus
Dðggy
Androxus
Level 999
Champion Stats
199W - 64L
1,846 SR
Queue Stats
1,261W - 526L
1,904 Elo+
Party 1
Atlas
Atlas
Poizon1999
Atlas
Level 902
Champion Stats
30W - 9L
1,847 SR
Queue Stats
378W - 180L
1,877 Elo+
Party 1
Makoa
Makoa
anniebanana
Makoa
Level 265
Champion Stats
120W - 66L
1,785 SR
Queue Stats
1,132W - 565L
1,874 Elo+
Party 1
Team Averages
Level 571
1,711 SR
1,767 Elo+

VS

Team Averages
Level 884
1,655 SR
1,691 Elo+
Saati
Saati
Athanos8
Saati
Level 999
Champion Stats
18W - 8L
1,687 SR
Queue Stats
515W - 527L
1,717 Elo+
Solo
Azaan
Azaan
CarefreeAvery
Azaan
Level 999
Champion Stats
38W - 27L
1,704 SR
Queue Stats
198W - 132L
1,751 Elo+
Solo
Barik
Barik
MojiFan
Barik
Level 422
Champion Stats
91W - 86L
1,665 SR
Queue Stats
454W - 420L
1,691 Elo+
Solo
Androxus
Androxus
narain
Androxus
Level 999
Champion Stats
62W - 63L
1,609 SR
Queue Stats
962W - 978L
1,607 Elo+
Solo
Grover
Grover
sonic9619111
Grover
Level 999
Champion Stats
16W - 16L
1,607 SR
Queue Stats
472W - 459L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
50
2 / 1 / 24
3,647
405
7,057
12,588
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
Cranoulus
Tiberius
53
10 / 3 / 9
2,745
305
73,021
33,042
780
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Androxus
Dðggy
Androxus
59
14 / 3 / 13
2,901
322
77,368
37,793
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
57
8 / 3 / 10
2,686
298
46,883
90,416
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

48
6 / 1 / 17
2,993
333
67,816
96,202
55,047
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Athanos8
Saati
58
5 / 10 / 3
2,062
229
72,225
43,630
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
3 / 9 / 3
1,993
221
71,452
88,243
2,261
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Barik
MojiFan
Barik
59
2 / 6 / 6
2,073
230
49,728
57,305
53,530
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
narain
Androxus
59
1 / 10 / 2
1,443
160
65,001
47,694
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grover
59
0 / 5 / 7
1,964
218
11,635
35,273
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
2m 38s
113
Kill Participation
32
40
Kills
11
11
Deaths
40
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Saati
Athanos8
Saati
5
10
3
0.65
L
3
9
3
0.5
W
Ying
2
1
24
14
W
Tiberius
Cranoulus
Tiberius
10
3
9
4.83
W
Androxus
Dðggy
Androxus
14
3
13
6.83
L
Barik
MojiFan
Barik
2
6
6
0.83
W
Atlas
8
3
10
4.33
W
6
1
17
14.5
L
Androxus
narain
Androxus
1
10
2
0.2
L
Grover
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,145
Damage
270,041
270,041
Taken
272,145
55,827
Shielding
55,791
196,347
Healing
136,142
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Athanos8
Saati
72,225
55,285
0
522
43,630
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
71,452
59,414
0
17,850
88,243
2,261
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
7,057
7,057
177,753
10,219
12,588
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
Cranoulus
Tiberius
73,021
53,172
0
6,898
33,042
780
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
Dðggy
Androxus
77,368
61,532
0
845
37,793
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
MojiFan
Barik
49,728
49,728
0
112
57,305
53,530
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
46,883
46,883
0
0
90,416
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
67,816
65,235
0
632
96,202
55,047
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Androxus
narain
Androxus
65,001
55,430
0
9,272
47,694
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
11,635
10,360
88,785
19,601
35,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role