Player Matchup

Rei
Rei
BoOOoBs
Rei
Level 999
Champion Stats
43W - 29L
1,608 SR
Queue Stats
1,105W - 1,050L
1,602 Elo+
Party 1
Terminus
Terminus
KamShotik
Terminus
Level 935
Champion Stats
10W - 14L
1,401 SR
Queue Stats
977W - 854L
1,704 Elo+
Party 1
Viktor
Viktor
ShiroumiAle
Viktor
Level 415
Champion Stats
16W - 29L
1,498 SR
Queue Stats
308W - 286L
1,654 Elo+
Solo
Maeve
Maeve
laggerv
Maeve
Level 124
Champion Stats
1W - 3L
1,493 SR
Queue Stats
10W - 10L
1,616 Elo+
Solo
Sha Lin
Sha Lin
sewerslüt
Sha Lin
Level 689
Champion Stats
24W - 19L
1,703 SR
Queue Stats
499W - 449L
1,718 Elo+
Solo
Team Averages
Level 632
1,541 SR
1,659 Elo+

VS

Team Averages
Level 638
1,604 SR
1,610 Elo+
Nyx
Nyx
CaptainDav3
Nyx
Level 999
Champion Stats
120W - 75L
1,742 SR
Queue Stats
1,487W - 1,417L
1,654 Elo+
Solo
Ying
Ying
MightyBosser
Ying
Level 413
Champion Stats
17W - 30L
1,440 SR
Queue Stats
623W - 619L
1,589 Elo+
Solo
Maeve
Maeve
Vorobeychik
Maeve
Level 363
Champion Stats
21W - 28L
1,608 SR
Queue Stats
423W - 412L
1,615 Elo+
Solo
Skye
Skye
dfegcegv
Skye
Level 416
Champion Stats
199W - 125L
1,672 SR
Queue Stats
491W - 491L
1,592 Elo+
Solo
Drogoz
Drogoz
xX4SGEEXx
Drogoz
Level 999
Champion Stats
193W - 176L
1,557 SR
Queue Stats
782W - 770L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
59
3 / 8 / 16
2,095
190
21,556
28,233
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Terminus
KamShotik
Terminus
59
2 / 9 / 7
1,908
173
29,954
84,574
0
Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Viktor
59
6 / 9 / 9
1,968
179
65,784
24,119
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Maeve
laggerv
Maeve
47
5 / 14 / 1
1,571
143
29,594
37,945
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Sha Lin
sewerslüt
Sha Lin
59
17 / 8 / 7
2,890
263
79,559
49,901
0
Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 4 / 15
3,849
350
61,493
77,575
30,153
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

59
1 / 4 / 27
3,493
318
10,963
23,916
0
Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
14 / 10 / 9
3,171
288
41,505
40,873
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Skye
50
8 / 9 / 15
3,157
287
44,565
44,000
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Drogoz
xX4SGEEXx
Drogoz
56
17 / 6 / 8
3,566
324
66,246
40,083
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 2s
Objective Time
8m 49s
73
Kill Participation
125
33
Kills
51
48
Deaths
33
40
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Rei
3
8
16
1.38
W
11
4
15
4.63
L
Terminus
KamShotik
Terminus
2
9
7
0.61
W
1
4
27
3.63
L
Viktor
6
9
9
1.17
W
14
10
9
1.85
W
Skye
8
9
15
1.72
L
Maeve
laggerv
Maeve
5
14
1
0.39
L
Sha Lin
sewerslüt
Sha Lin
17
8
7
2.56
W
Drogoz
xX4SGEEXx
Drogoz
17
6
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,447
Damage
224,772
224,772
Taken
226,447
0
Shielding
30,153
103,861
Healing
146,188
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
21,556
18,935
58,355
10,609
28,233
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
61,493
38,728
0
3,409
77,575
30,153
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
KamShotik
Terminus
29,954
9,002
0
22,367
84,574
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
10,963
10,963
106,216
14,904
23,916
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
65,784
43,291
0
1,073
24,119
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
41,505
29,926
0
9,146
40,873
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Skye
44,565
29,224
0
9,375
44,000
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
laggerv
Maeve
29,594
24,510
0
5,325
37,945
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
sewerslüt
Sha Lin
79,559
79,559
0
6,132
49,901
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Drogoz
xX4SGEEXx
Drogoz
66,246
40,527
0
3,138
40,083
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role