Player Matchup

Fernando
Fernando
RagnarocknStone
Fernando
Level 122
Champion Stats
11W - 3L
1,693 SR
Queue Stats
38W - 22L
1,688 Elo+
Solo
Lillith
Lillith
Sagirik
Lillith
Level 144
Champion Stats
344W - 232L
1,652 SR
Queue Stats
976W - 976L
1,540 Elo+
Solo
Drogoz
Drogoz
XFlavinkX
Drogoz
Level 52
Champion Stats
3W - 1L
1,500 SR
Queue Stats
34W - 24L
1,834 Elo+
Party 1
Androxus
Androxus
gwigowowmwg
Androxus
Level 129
Champion Stats
6W - 10L
1,510 SR
Queue Stats
145W - 142L
1,614 Elo+
Solo
Caspian
Caspian
xCOCHONOUx
Caspian
Level 253
Champion Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,580 Elo+
Party 1
Team Averages
Level 140
1,571 SR
1,651 Elo+

VS

Team Averages
Level 169
1,543 SR
1,569 Elo+
Khan
Khan
ALoNEWoLF59
Khan
Level 57
Champion Stats
8W - 13L
1,442 SR
Queue Stats
102W - 108L
1,482 Elo+
Solo
Vora
Vora
Abel1115
Vora
Level 81
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Zhin
Zhin
Jose147LOL23
Zhin
Level 499
Champion Stats
0W - 2L
1,322 SR
Queue Stats
46W - 48L
1,583 Elo+
Solo
Betty la Bomba
Betty la Bomba
OzzyTheGuy
Betty la Bomba
Level 47
Champion Stats
2W - 1L
1,803 SR
Queue Stats
18W - 11L
1,641 Elo+
Solo
Seris
Seris
Werger4
Seris
Level 161
Champion Stats
24W - 13L
1,649 SR
Queue Stats
26W - 15L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
53
6 / 1 / 17
2,082
260
35,053
89,381
61,727
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
Sagirik
Lillith
54
3 / 0 / 22
3,013
377
31,816
18,725
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Drogoz
XFlavinkX
Drogoz
35
16 / 2 / 14
2,863
358
63,165
18,151
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Androxus
gwigowowmwg
Androxus
41
8 / 5 / 2
2,090
261
37,590
23,319
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Caspian
xCOCHONOUx
Caspian
55
5 / 5 / 12
2,168
271
40,408
29,364
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
2 / 10 / 3
1,440
180
22,155
75,428
18,084
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Vora
47
4 / 9 / 1
1,457
182
41,087
36,889
609
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
4 / 10 / 3
1,830
229
43,137
34,639
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Betty la Bomba
OzzyTheGuy
Betty la Bomba
40
1 / 8 / 5
1,598
200
57,351
37,672
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

Level 1

Seris
Werger4
Seris
42
2 / 1 / 4
1,507
188
15,210
23,404
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
2m 25s
105
Kill Participation
29
38
Kills
13
13
Deaths
38
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
L
Vora
4
9
1
0.5
L
4
10
3
0.55
L
Betty la Bomba
OzzyTheGuy
Betty la Bomba
1
8
5
0.44
W
Fernando
6
1
17
14.5
W
Lillith
Sagirik
Lillith
3
0
22
14
L
Seris
Werger4
Seris
2
1
4
4
W
Drogoz
XFlavinkX
Drogoz
16
2
14
11.5
W
Androxus
gwigowowmwg
Androxus
8
5
2
1.8
W
Caspian
xCOCHONOUx
Caspian
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,032
Damage
178,940
178,940
Taken
208,032
61,727
Shielding
18,693
124,261
Healing
99,909
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,155
17,571
5,528
11,445
75,428
18,084
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
41,087
31,767
0
6,629
36,889
609
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
43,137
30,483
0
576
34,639
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Betty la Bomba
OzzyTheGuy
Betty la Bomba
57,351
31,014
0
1,009
37,672
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
35,053
23,435
0
4,507
89,381
61,727
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lillith
Sagirik
Lillith
31,816
5,889
107,686
142
18,725
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
Werger4
Seris
15,210
13,508
57,236
17,486
23,404
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Drogoz
XFlavinkX
Drogoz
63,165
49,395
0
3,828
18,151
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Androxus
gwigowowmwg
Androxus
37,590
32,826
0
5,294
23,319
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Caspian
xCOCHONOUx
Caspian
40,408
22,561
0
2,804
29,364
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role