Player Matchup

Fernando
Fernando
Gold I
Eutychos
Fernando
Gold I
Level 205
Champion Stats
23W - 20L
1,616 SR
Queue Stats
344W - 300L
1,529 Elo+
Solo
Lian
Lian
Platinum III
Miguel060506
Lian
Platinum III
Level 346
Champion Stats
30W - 31L
1,559 SR
Queue Stats
143W - 116L
1,526 Elo+
Solo
Barik
Barik
Gold IV
SeeMeIfYouCan
Barik
Gold IV
Level 511
Champion Stats
1W - 0L
1,443 SR
Queue Stats
69W - 84L
1,424 Elo+
Solo
Grover
Grover
Gold V
VIP_LORD-24
Grover
Gold V
Level 831
Champion Stats
9W - 11L
1,511 SR
Queue Stats
486W - 501L
1,449 Elo+
Solo
Maeve
Maeve
Gold IV
XavyZx
Maeve
Gold IV
Level 901
Champion Stats
24W - 27L
1,612 SR
Queue Stats
279W - 241L
1,518 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 559
1,548 SR
1,489 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 345
1,506 SR
1,465 Elo+
Khan
Khan
Silver II
Mytho973
Khan
Silver II
Level 341
Champion Stats
0W - 3L
1,361 SR
Queue Stats
34W - 30L
1,460 Elo+
Solo
Vatu
Vatu
Platinum III
Shinzou0Sasagey
Vatu
Platinum III
Level 297
Champion Stats
48W - 38L
1,633 SR
Queue Stats
149W - 136L
1,582 Elo+
Party 1
Jenos
Jenos
Gold III
Virtual High
Jenos
Gold III
Level 696
Champion Stats
20W - 23L
1,556 SR
Queue Stats
462W - 439L
1,481 Elo+
Solo
Viktor
Viktor
Gold II
kareshisan
Viktor
Gold II
Level 332
Champion Stats
1W - 3L
1,485 SR
Queue Stats
96W - 86L
1,536 Elo+
Party 1
Ash
Ash
Silver II
mimeu_ka
Ash
Silver II
Level 59
Champion Stats
7W - 14L
1,495 SR
Queue Stats
79W - 105L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Eutychos
Fernando
50
3 / 6 / 11
3,213
292
40,190
65,771
26,675
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
12 / 7 / 13
3,344
304
70,077
31,996
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

57
6 / 4 / 15
3,526
321
49,803
60,297
32,889
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Grover
59
2 / 4 / 26
3,742
340
24,176
38,629
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Maeve
XavyZx
Maeve
56
23 / 3 / 16
4,035
367
91,114
41,056
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Level 1

Bans
CaspianTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
Betty la BombaInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
59
7 / 6 / 6
2,159
196
51,775
81,423
28,424
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
10 / 10 / 5
2,312
210
70,641
47,267
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

54
0 / 10 / 12
2,006
182
15,173
31,509
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
kareshisan
Viktor
50
4 / 12 / 5
1,928
175
56,290
41,863
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

46
3 / 8 / 9
2,312
210
43,870
73,298
44,788
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 33s
Objective Time
3m 20s
127
Kill Participation
61
46
Kills
24
24
Deaths
46
81
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fernando
Eutychos
Fernando
3
6
11
1.42
W
12
7
13
2.64
L
Khan
7
6
6
1.67
W
6
4
15
3.38
L
10
10
5
1.25
W
Grover
2
4
26
3.75
L
0
10
12
0.6
W
Maeve
XavyZx
Maeve
23
3
16
10.33
L
Viktor
kareshisan
Viktor
4
12
5
0.54
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,360
Damage
237,749
237,749
Taken
275,360
59,564
Shielding
73,212
166,538
Healing
136,471
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Eutychos
Fernando
40,190
29,989
0
4,895
65,771
26,675
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
70,077
70,077
0
3,901
31,996
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
51,775
46,041
4,661
12,599
81,423
28,424
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
49,803
49,803
0
11,038
60,297
32,889
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
70,641
50,257
0
14,486
47,267
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
24,176
21,004
104,073
28,231
38,629
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
15,173
7,183
88,855
7,097
31,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
XavyZx
Maeve
91,114
87,217
0
14,400
41,056
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Viktor
kareshisan
Viktor
56,290
33,657
0
2,360
41,863
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
43,870
36,178
0
6,413
73,298
44,788
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role