Player Matchup
VS
Match Stats
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 80%.
Level 4
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3
Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4
Dragon Oil
Armor
Increase your maximum Ammo by 1.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3
Hideout
Billow
Reduce the Cooldown of Whirl by 4s after using Billow.
Level 4
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.
Level 1
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.
Level 1
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Tumble
Armor
Increase your maximum Health by 50.
Level 1
Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Unholy Flight
Death Wings
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Level 2
Virulent
Blood Hex
Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.
Level 1
Blood Sense
Blood Hex
Hitting an enemy with Blood Hex will Reveal them to your team for 2s.
Level 4
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Level 4
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 24%.
Level 4
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Opulence
Missile Launcher
Heal 240 health for each player hit by Missile Launcher.
Level 4
No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2
Proximity
Advance
Reduce your damage taken by 3% for 3s after activating Advance.
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4
Metal March
Missile Launcher
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Level 4
Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1
Sturdy
Weapon
Gain 15% Movement Speed.
Level 5
Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2
Moxie
Armor
Increase your Healing received by 12% while at or below 50% Health.
Level 2
Shrewd Move
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 1.2s.
Level 2
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 3s.
Level 3
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Sacred Ground
Warder's Field
Reduce your damage taken by 15% while standing in Warder's Field.
Level 3
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 40 per stack.
Level 4
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
The Maw's Embrace
Weapon
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Level 3
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Level 2
New Purpose
Armor
Increase your maximum Health by 250.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.