Player Matchup

Barik
Barik
Bronze II
DaMASTa1122
Barik
Bronze II
Level 102
Champion Stats
8W - 10L
1,425 SR
Queue Stats
84W - 77L
1,331 Elo+
Solo
Ying
Ying
Bronze I
Jasminehasbeen
Ying
Bronze I
Level 474
Champion Stats
1W - 1L
1,677 SR
Queue Stats
3W - 6L
1,433 Elo+
Solo
Caspian
Caspian
Silver IV
TTV Tsrgame6909
Caspian
Silver IV
Level 105
Champion Stats
0W - 3L
1,500 SR
Queue Stats
34W - 45L
1,407 Elo+
Solo
Tyra
Tyra
Qualifying
Titan-pumpum
Tyra
Qualifying
Level 93
Champion Stats
4W - 6L
1,331 SR
Queue Stats
7W - 21L
1,348 Elo+
Solo
Io
Io
Silver III
gbuenosvinos
Io
Silver III
Level 274
Champion Stats
49W - 35L
1,604 SR
Queue Stats
78W - 69L
1,455 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 210
1,507 SR
1,395 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 343
1,636 SR
1,405 Elo+
Fernando
Fernando
Silver II
BoarTastic
Fernando
Silver II
Level 48
Champion Stats
9W - 5L
1,513 SR
Queue Stats
68W - 67L
1,429 Elo+
Solo
Inara
Inara
Silver III
CarlusRondon
Inara
Silver III
Level 401
Champion Stats
31W - 22L
1,719 SR
Queue Stats
134W - 130L
1,380 Elo+
Solo
Seris
Seris
Silver IV
KaiKonKarne
Seris
Silver IV
Level 99
Champion Stats
9W - 9L
1,580 SR
Queue Stats
183W - 190L
1,427 Elo+
Solo
Maeve
Maeve
Silver V
MalakRevan
Maeve
Silver V
Level 169
Champion Stats
3W - 1L
1,640 SR
Queue Stats
34W - 25L
1,317 Elo+
Solo
Dredge
Dredge
Silver I
Yocosho4146
Dredge
Silver I
Level 999
Champion Stats
138W - 75L
1,728 SR
Queue Stats
493W - 496L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 5 / 1
1,341
224
24,679
36,167
36,821
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
2 / 3 / 3
1,174
196
23,934
21,039
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
2 / 8 / 3
1,132
189
24,572
26,492
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

33
0 / 7 / 1
990
165
27,154
27,672
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Quick Release

Quick Release

Nade Launcher

Generate 6 Ammo after using Nade Launcher.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

56
0 / 4 / 2
982
164
8,109
12,254
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
ViktorVatu
Team 1 Score

0

VS

Team 2 Score

4

Bans
Skye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BoarTastic
Fernando
33
3 / 1 / 6
2,191
365
19,392
39,577
19,681
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
4 / 1 / 11
2,067
345
21,453
37,904
6,178
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

46
0 / 1 / 7
2,043
341
3,286
7,052
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Maeve
55
6 / 2 / 6
1,856
309
23,893
11,789
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Dredge
59
14 / 2 / 5
2,336
389
55,600
12,126
1,065
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

56s
Objective Time
7m 22s
17
Kill Participation
62
7
Kills
27
27
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fernando
BoarTastic
Fernando
3
1
6
6
W
4
1
11
9.5
L
3
5
1
0.7
L
2
3
3
1.17
W
0
1
7
3.5
W
Maeve
6
2
6
4.5
L
2
8
3
0.44
L
0
7
1
0.07
W
Dredge
14
2
5
8.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,448
Damage
123,624
123,624
Taken
108,448
36,821
Shielding
26,924
52,307
Healing
82,986
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BoarTastic
Fernando
19,392
10,128
0
180
39,577
19,681
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
21,453
18,288
0
9,392
37,904
6,178
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
24,679
24,679
0
948
36,167
36,821
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
23,934
12,961
19,541
8,060
21,039
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
3,286
3,257
58,551
4,552
7,052
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
23,893
19,174
0
4,968
11,789
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
24,572
10,506
0
400
26,492
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
27,154
9,024
0
108
27,672
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
55,600
37,100
0
5,343
12,126
1,065
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
8,109
7,509
20,858
2,392
12,254
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role