Player Matchup

Moji
Moji
BPSVix8
Moji
Level 230
Champion Stats
4W - 3L
1,605 SR
Queue Stats
435W - 426L
1,579 Elo+
Solo
Nyx
Nyx
TheTkach
Nyx
Level 165
Champion Stats
2W - 0L
1,814 SR
Queue Stats
52W - 42L
1,461 Elo+
Party 1
Rei
Rei
YumiMarinett
Rei
Level 173
Champion Stats
10W - 3L
1,338 SR
Queue Stats
46W - 39L
1,417 Elo+
Party 1
Tiberius
Tiberius
alchemist211
Tiberius
Level 999
Champion Stats
32W - 50L
1,487 SR
Queue Stats
936W - 955L
1,573 Elo+
Party 2
Kinessa
Kinessa
nivelgant
Kinessa
Level 999
Champion Stats
21W - 28L
1,446 SR
Queue Stats
494W - 528L
1,556 Elo+
Party 2
Team Averages
Level 513
1,538 SR
1,517 Elo+

VS

Team Averages
Level 253
1,514 SR
1,619 Elo+
Imani
Imani
M4mut3OG
Imani
Level 370
Champion Stats
5W - 5L
1,669 SR
Queue Stats
44W - 47L
1,602 Elo+
Solo
Barik
Barik
Volleyballist
Barik
Level 50
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,871 Elo+
Solo
Tyra
Tyra
Vucottage
Tyra
Level 214
Champion Stats
7W - 15L
1,500 SR
Queue Stats
144W - 141L
1,550 Elo+
Solo
Grover
Grover
horrorfisch
Grover
Level 396
Champion Stats
13W - 17L
1,586 SR
Queue Stats
579W - 594L
1,592 Elo+
Solo
Maeve
Maeve
krulbul
Maeve
Level 236
Champion Stats
0W - 2L
1,314 SR
Queue Stats
16W - 20L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
BPSVix8
Moji
59
11 / 5 / 14
2,812
312
45,387
48,375
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

59
9 / 3 / 11
3,149
350
40,371
65,591
31,694
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

52
4 / 2 / 25
3,446
383
19,648
29,640
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tiberius
alchemist211
Tiberius
59
13 / 4 / 10
2,924
325
76,575
41,660
660
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Kinessa
nivelgant
Kinessa
59
6 / 4 / 10
2,385
265
52,876
19,898
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
M4mut3OG
Imani
58
2 / 11 / 6
1,858
206
56,341
47,147
1,200
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

40
2 / 6 / 2
1,724
192
35,534
53,262
43,695
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Tyra
43
5 / 9 / 6
2,068
230
48,535
54,935
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Grover
59
4 / 5 / 8
2,279
253
29,851
42,636
1,320
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Maeve
krulbul
Maeve
58
5 / 12 / 3
1,704
189
34,903
36,877
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 51s
Objective Time
2m 19s
113
Kill Participation
43
43
Kills
18
18
Deaths
43
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Moji
BPSVix8
Moji
11
5
14
3.6
L
Imani
M4mut3OG
Imani
2
11
6
0.45
W
9
3
11
4.83
L
2
6
2
0.5
L
Tyra
5
9
6
0.89
W
4
2
25
8.25
W
Tiberius
alchemist211
Tiberius
13
4
10
4.5
L
Grover
4
5
8
1.6
L
Maeve
krulbul
Maeve
5
12
3
0.54
W
Kinessa
nivelgant
Kinessa
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,857
Damage
205,164
205,164
Taken
234,857
32,354
Shielding
46,215
152,566
Healing
126,481
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
BPSVix8
Moji
45,387
45,387
1,407
15,125
48,375
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
M4mut3OG
Imani
56,341
26,991
0
4,113
47,147
1,200
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,371
25,933
0
4,758
65,591
31,694
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,534
35,534
0
7,718
53,262
43,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tyra
48,535
24,411
0
3,887
54,935
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
19,648
18,679
102,165
23,816
29,640
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
alchemist211
Tiberius
76,575
37,643
0
1,808
41,660
660
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
29,851
23,601
72,246
31,025
42,636
1,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
krulbul
Maeve
34,903
29,631
0
7,492
36,877
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Kinessa
nivelgant
Kinessa
52,876
42,921
0
3,487
19,898
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role