Player Matchup

Fernando
Fernando
Chicken-Panda64
Fernando
Level 344
Champion Stats
1W - 2L
1,591 SR
Queue Stats
84W - 51L
1,651 Elo+
Party 1
Rei
Rei
Roter_Yoshi
Rei
Level 409
Champion Stats
4W - 4L
1,713 SR
Queue Stats
43W - 35L
1,604 Elo+
Party 1
Koga
Koga
ShadowOfHorizon
Koga
Level 63
Champion Stats
4W - 4L
1,515 SR
Queue Stats
55W - 83L
1,381 Elo+
Solo
Tyra
Tyra
Wippysam88
Tyra
Level 190
Champion Stats
39W - 49L
1,444 SR
Queue Stats
43W - 56L
1,433 Elo+
Solo
Dredge
Dredge
xX1Primo1Xx
Dredge
Level 392
Champion Stats
7W - 4L
1,554 SR
Queue Stats
29W - 26L
1,585 Elo+
Party 1
Team Averages
Level 280
1,563 SR
1,531 Elo+

VS

Team Averages
Level 113
1,525 SR
1,553 Elo+
Androxus
Androxus
Atlantis_Benno
Androxus
Level 342
Champion Stats
3W - 7L
1,547 SR
Queue Stats
39W - 53L
1,528 Elo+
Solo
Ying
Ying
I JGT I
Ying
Level 99
Champion Stats
2W - 4L
1,579 SR
Queue Stats
144W - 157L
1,467 Elo+
Party 2
Saati
Saati
Snow_-san
Saati
Level 55
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,831 Elo+
Solo
Viktor
Viktor
XOTIC_JAKE
Viktor
Level 41
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Raum
Raum
s SJW s
Raum
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
6 / 4 / 13
5,699
633
48,936
123,920
99,407
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 5 / 16
5,056
562
21,715
45,047
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

36
3 / 9 / 7
3,741
416
34,352
39,681
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Level 1

51
3 / 7 / 13
3,992
444
44,827
36,650
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Dredge
57
15 / 9 / 4
4,933
548
76,478
52,008
6,974
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
59
18 / 9 / 6
4,689
521
67,192
31,704
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Ying
I JGT I
Ying
59
3 / 6 / 16
4,050
450
59,649
27,480
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Saati
Snow_-san
Saati
48
6 / 3 / 10
3,775
419
58,259
21,864
0
Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Viktor
XOTIC_JAKE
Viktor
35
5 / 6 / 15
4,520
502
71,741
31,172
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Raum
s SJW s
Raum
25
2 / 8 / 14
4,462
496
40,465
114,088
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 7s
Objective Time
5m 20s
85
Kill Participation
95
32
Kills
34
34
Deaths
32
53
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Androxus
18
9
6
2.33
W
Fernando
6
4
13
3.13
L
Ying
I JGT I
Ying
3
6
16
1.83
W
5
5
16
2.6
W
3
9
7
0.72
L
Saati
Snow_-san
Saati
6
3
10
3.67
W
3
7
13
1.36
L
Viktor
XOTIC_JAKE
Viktor
5
6
15
2.08
L
Raum
s SJW s
Raum
2
8
14
1.13
W
Dredge
15
9
4
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,308
Damage
297,306
297,306
Taken
226,308
106,381
Shielding
0
203,983
Healing
85,913
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
67,192
52,494
0
3,085
31,704
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
48,936
34,920
0
3,883
123,920
99,407
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
I JGT I
Ying
59,649
58,099
48,858
14,282
27,480
0
W
21,715
18,647
141,728
33,817
45,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
34,352
31,046
0
4,321
39,681
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
Snow_-san
Saati
58,259
25,918
0
4,332
21,864
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
44,827
26,200
0
5,113
36,650
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Viktor
XOTIC_JAKE
Viktor
71,741
41,533
0
7,348
31,172
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Raum
s SJW s
Raum
40,465
26,560
0
8,008
114,088
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Dredge
76,478
38,447
0
15,121
52,008
6,974
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role