Player Matchup

Fernando
Fernando
Qualifying
CharlieScence
Fernando
Qualifying
Level 38
Champion Stats
3W - 0L
1,500 SR
Queue Stats
28W - 17L
1,706 Elo+
Party 1
Seris
Seris
Platinum III
DragonSoull
Seris
Platinum III
Level 659
Champion Stats
12W - 7L
1,795 SR
Queue Stats
23W - 16L
1,717 Elo+
Party 1
Khan
Khan
Diamond IV
MephilesMD5
Khan
Diamond IV
Level 850
Champion Stats
10W - 14L
1,579 SR
Queue Stats
773W - 723L
1,652 Elo+
Solo
Lian
Lian
Platinum II
NeScholnik2003
Lian
Platinum II
Level 586
Champion Stats
22W - 8L
1,750 SR
Queue Stats
143W - 104L
1,683 Elo+
Party 1
Androxus
Androxus
Platinum V
UEBuck
Androxus
Platinum V
Level 47
Champion Stats
7W - 6L
1,631 SR
Queue Stats
80W - 49L
1,737 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 436
1,651 SR
1,699 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 397
1,605 SR
1,599 Elo+
Barik
Barik
Platinum I
Notaher
Barik
Platinum I
Level 398
Champion Stats
12W - 33L
1,472 SR
Queue Stats
427W - 387L
1,587 Elo+
Solo
Tyra
Tyra
Platinum I
Peatmann
Tyra
Platinum I
Level 142
Champion Stats
9W - 6L
1,742 SR
Queue Stats
183W - 157L
1,679 Elo+
Solo
Mal'Damba
Mal'Damba
Qualifying
andmask
Mal'Damba
Qualifying
Level 129
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Azaan
Azaan
Diamond IV
cyaniderrr
Azaan
Diamond IV
Level 376
Champion Stats
12W - 23L
1,561 SR
Queue Stats
261W - 231L
1,629 Elo+
Solo
Buck
Buck
Diamond V
koseryo
Buck
Diamond V
Level 938
Champion Stats
59W - 31L
1,750 SR
Queue Stats
434W - 426L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CharlieScence
Fernando
32
7 / 6 / 24
4,563
326
77,337
125,442
117,253
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
6 / 3 / 26
4,040
289
29,684
27,887
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
4 / 10 / 19
3,384
242
68,336
108,989
54,146
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

52
13 / 10 / 22
3,735
267
88,828
40,412
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Androxus
UEBuck
Androxus
21
21 / 12 / 8
3,996
285
81,523
64,477
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
CaspianKinessa
Team 1 Score

4

VS

Team 2 Score

2

Bans
VatuStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Notaher
Barik
59
4 / 7 / 14
3,202
229
90,345
79,451
53,337
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tyra
44
12 / 11 / 18
3,464
247
106,474
54,473
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Quick Release

Quick Release

Nade Launcher

Generate 8 Ammo after using Nade Launcher.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Mal'Damba
andmask
Mal'Damba
49
2 / 11 / 23
3,196
228
28,327
42,264
675
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Azaan
54
8 / 6 / 14
2,968
212
71,430
107,020
27,983
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Buck
koseryo
Buck
59
15 / 16 / 14
3,373
241
70,631
62,500
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 21s
Objective Time
7m 4s
150
Kill Participation
124
51
Kills
41
41
Deaths
51
99
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fernando
CharlieScence
Fernando
7
6
24
3.17
W
6
3
26
6.33
W
4
10
19
1.35
W
13
10
22
2.4
L
Barik
Notaher
Barik
4
7
14
1.57
L
Tyra
12
11
18
1.91
W
Androxus
UEBuck
Androxus
21
12
8
2.08
L
Mal'Damba
andmask
Mal'Damba
2
11
23
1.23
L
Azaan
8
6
14
2.5
L
Buck
koseryo
Buck
15
16
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,708
Damage
367,207
367,207
Taken
345,708
171,399
Shielding
81,995
232,509
Healing
174,592
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CharlieScence
Fernando
77,337
52,655
0
2,814
125,442
117,253
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
29,684
26,781
164,935
17,450
27,887
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
68,336
62,436
15,184
16,239
108,989
54,146
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
88,828
86,044
0
4,825
40,412
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Notaher
Barik
90,345
90,345
0
16,648
79,451
53,337
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tyra
106,474
84,325
0
4,646
54,473
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
UEBuck
Androxus
81,523
62,382
0
11,062
64,477
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Mal'Damba
andmask
Mal'Damba
28,327
18,246
96,829
12,599
42,264
675
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Azaan
71,430
60,227
0
26,642
107,020
27,983
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Buck
koseryo
Buck
70,631
59,791
0
17,228
62,500
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role