Player Matchup

Kasumi
Kasumi
BeeboTheBlueGod
Kasumi
Level 240
Champion Stats
1W - 0L
1,571 SR
Queue Stats
142W - 132L
1,578 Elo+
Solo
Grover
Grover
KlashRaick
Grover
Level 284
Champion Stats
11W - 7L
1,649 SR
Queue Stats
232W - 211L
1,615 Elo+
Party 1
Dredge
Dredge
NicoDePaperis
Dredge
Level 921
Champion Stats
5W - 2L
1,753 SR
Queue Stats
56W - 47L
1,655 Elo+
Solo
Cassie
Cassie
Phenomenon22
Cassie
Level 454
Champion Stats
23W - 26L
1,592 SR
Queue Stats
614W - 464L
1,652 Elo+
Solo
Khan
Khan
SpeedySON1C
Khan
Level 141
Champion Stats
6W - 7L
1,456 SR
Queue Stats
139W - 123L
1,650 Elo+
Party 1
Team Averages
Level 408
1,604 SR
1,630 Elo+

VS

Team Averages
Level 164
1,581 SR
1,643 Elo+
Drogoz
Drogoz
FlyingJoe
Drogoz
Level 233
Champion Stats
26W - 25L
1,561 SR
Queue Stats
414W - 310L
1,668 Elo+
Solo
Ying
Ying
IkiLLYouOkay
Ying
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,550 Elo+
Solo
Vatu
Vatu
YaBogatHdzhMara
Vatu
Level 400
Champion Stats
8W - 4L
1,604 SR
Queue Stats
21W - 10L
1,798 Elo+
Solo
Ruckus
Ruckus
kapitankostas
Ruckus
Level 102
Champion Stats
1W - 4L
1,437 SR
Queue Stats
14W - 15L
1,576 Elo+
Solo
Caspian
Caspian
Грабли228
Caspian
Level 35
Champion Stats
6W - 3L
1,801 SR
Queue Stats
79W - 71L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 3 / 4
3,071
439
32,546
16,774
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Grover
KlashRaick
Grover
59
4 / 3 / 19
3,301
472
22,636
22,768
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
9 / 1 / 7
2,574
368
24,182
13,327
0
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Cassie
59
12 / 2 / 17
3,132
447
41,101
19,878
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 16%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

54
4 / 1 / 23
3,366
481
35,071
29,867
7,516
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
FlyingJoe
Drogoz
57
1 / 6 / 3
1,840
263
23,949
22,943
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 50 for each enemy hit with Fire Spit.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

54
0 / 10 / 2
1,769
253
9,654
30,009
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

57
4 / 5 / 2
2,975
425
25,673
26,679
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

48
0 / 12 / 2
2,000
286
22,995
50,344
34,466
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

20
5 / 10 / 2
2,948
421
20,343
25,561
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 60%.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 12% for 1s after hitting an enemy with Love.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 57s
Objective Time
1m 26s
113
Kill Participation
21
43
Kills
10
10
Deaths
43
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
14
3
4
5.33
L
Drogoz
FlyingJoe
Drogoz
1
6
3
0.42
L
0
10
2
0.1
W
Grover
KlashRaick
Grover
4
3
19
4.5
W
9
1
7
12.5
W
Cassie
12
2
17
10.25
W
4
1
23
15.5
L
4
5
2
1
L
0
12
2
0.08
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,536
Damage
102,614
102,614
Taken
155,536
7,516
Shielding
34,466
81,520
Healing
36,017
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
32,546
22,422
0
4,001
16,774
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Drogoz
FlyingJoe
Drogoz
23,949
14,819
0
5,776
22,943
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
9,654
7,841
5,983
4,246
30,009
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
KlashRaick
Grover
22,636
18,674
37,865
16,401
22,768
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
24,182
17,577
0
6,596
13,327
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
41,101
38,649
0
3,883
19,878
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
35,071
31,731
1,153
11,621
29,867
7,516
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,673
13,637
0
15,545
26,679
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
22,995
18,283
0
0
50,344
34,466
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,343
12,188
0
4,467
25,561
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role