Player Matchup

Viktor
Viktor
Chaulafan
Viktor
Level 999
Champion Stats
1W - 2L
1,571 SR
Queue Stats
22W - 35L
1,546 Elo+
Solo
Lillith
Lillith
ChrissEcua
Lillith
Level 999
Champion Stats
1W - 2L
1,824 SR
Queue Stats
580W - 500L
1,572 Elo+
Solo
Lex
Lex
Nes912
Lex
Level 940
Champion Stats
8W - 7L
1,525 SR
Queue Stats
178W - 183L
1,575 Elo+
Solo
Androxus
Androxus
SLIMEY-AV
Androxus
Level 133
Champion Stats
1W - 1L
1,545 SR
Queue Stats
25W - 22L
1,621 Elo+
Solo
Vatu
Vatu
thatdarkdcal90
Vatu
Level 232
Champion Stats
8W - 11L
1,572 SR
Queue Stats
28W - 39L
1,407 Elo+
Solo
Team Averages
Level 661
1,607 SR
1,544 Elo+

VS

Team Averages
Level 421
1,572 SR
1,600 Elo+
Moji
Moji
B0bTh3Bui1d3r
Moji
Level 419
Champion Stats
2W - 3L
1,394 SR
Queue Stats
127W - 105L
1,612 Elo+
Solo
Jenos
Jenos
GrandSlamdalf
Jenos
Level 999
Champion Stats
12W - 11L
1,647 SR
Queue Stats
38W - 36L
1,590 Elo+
Solo
Androxus
Androxus
GreenArch3r
Androxus
Level 426
Champion Stats
34W - 16L
1,585 SR
Queue Stats
826W - 493L
1,625 Elo+
Solo
Tiberius
Tiberius
Morbid2
Tiberius
Level 157
Champion Stats
373W - 291L
1,627 SR
Queue Stats
876W - 814L
1,608 Elo+
Solo
Corvus
Corvus
kirstepan
Corvus
Level 102
Champion Stats
1W - 0L
1,608 SR
Queue Stats
4W - 3L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Chaulafan
Viktor
59
11 / 7 / 8
3,605
721
64,450
34,282
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Lillith
ChrissEcua
Lillith
59
6 / 5 / 13
3,035
607
34,651
35,518
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Lex
Nes912
Lex
59
6 / 4 / 13
3,286
657
36,272
21,699
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Androxus
SLIMEY-AV
Androxus
58
4 / 12 / 1
2,225
445
12,992
32,063
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

57
6 / 12 / 11
3,025
605
37,660
46,481
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Infiltration

Infiltration

Ambush

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.

Level 1

Level 1

Team 1 Score

-3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 6 / 10
3,108
622
39,558
53,818
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Wobbles

Wobbles

Scamper

Reduce your damage taken by 8% while using Scamper.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

51
4 / 3 / 22
3,155
631
15,851
17,251
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
GreenArch3r
Androxus
59
7 / 7 / 11
2,896
579
37,093
33,511
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 75.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Tiberius
Morbid2
Tiberius
59
13 / 10 / 8
3,385
677
49,214
49,852
420
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Corvus
kirstepan
Corvus
37
6 / 7 / 20
3,040
608
28,327
31,593
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
79
Kill Participation
111
33
Kills
40
40
Deaths
33
46
Assists
71
Player
Kills
Deaths
Assists
KDA
W
10
6
10
2.5
L
Viktor
Chaulafan
Viktor
11
7
8
2.14
L
Lillith
ChrissEcua
Lillith
6
5
13
2.5
W
4
3
22
5
W
Androxus
GreenArch3r
Androxus
7
7
11
1.79
W
Tiberius
Morbid2
Tiberius
13
10
8
1.7
L
Lex
Nes912
Lex
6
4
13
3.13
L
Androxus
SLIMEY-AV
Androxus
4
12
1
0.38
W
Corvus
kirstepan
Corvus
6
7
20
2.29
L
6
12
11
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,025
Damage
170,043
170,043
Taken
186,025
0
Shielding
420
46,547
Healing
103,114
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
39,558
38,583
0
5,557
53,818
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Viktor
Chaulafan
Viktor
64,450
46,120
0
4,795
34,282
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lillith
ChrissEcua
Lillith
34,651
19,494
20,657
1,305
35,518
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
15,851
4,380
62,299
9,382
17,251
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
GreenArch3r
Androxus
37,093
29,186
0
2,185
33,511
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tiberius
Morbid2
Tiberius
49,214
39,425
0
4,260
49,852
420
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Lex
Nes912
Lex
36,272
33,574
0
4,814
21,699
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
SLIMEY-AV
Androxus
12,992
9,043
0
2,501
32,063
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
kirstepan
Corvus
28,327
20,732
17,015
2,416
31,593
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
37,660
32,620
0
12,475
46,481
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role